Search results for "informatica"

showing 10 items of 1003 documents

Predicato vago

2009

Settore INF/01 - Informaticavaghezza fuzziness predicato logica
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Human Visual Perception and Retinal Diseases

2010

Retinal diseases are causing alterations of the visual perception leading sometimes to blindness. For this reason, early detection and diagnosis of retinal pathologies is very important. Using digital image processing techniques, retinal images may be analyzed quickly and computer-assisted diagnosis systems may be developed in order to help the ophthalmologists to make a diagnosis. In this paper we described shortly two computer-assisted systems for the detection of retinal landmarks (optic disc and vasculature) together with a brief introduction to the human visual system and to some alterations of the visual perception caused by retinal diseases.

Settore INF/01 - Informaticavisual perception retinal diseases optic disc vasculature retinal landmarks
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Simulatore a piattaforma circuitale-digitale per la riproduzione funzionale e virtuale del funzionamento di cellula umana per applicazioni di laborat…

2009

Settore ING-IND/06 - FluidodinamicaBioinformatica controllo digitale di sintesi proteiche
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Pervasive Displays Research: What's Next?

2019

Reports on the 7th ACM International Symposium on Pervasive Displays that took place from June 6-8 in Munich, Germany.

Settore ING-INF/05 - Sistemi Di Elaborazione Delle Informazioni020203 distributed computingMeetingUbiquitous computingSettore INF/01 - InformaticaComputer science02 engineering and technologyComputer Science ApplicationsWorld Wide WebDisplaysComputational Theory and Mathematics0202 electrical engineering electronic engineering information engineeringPervasive computingSoftwareVisualizationIEEE Pervasive Computing
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Human-to-Human Interaction: The Killer Application of Ubiquitous Computing?

2017

Twenty-five years past the Weiser’s vision of Ubiquitous Computing, and there is not a clear understanding of what is or is not a pervasive system. Due to the loose boundaries of such paradigm, almost any kind of remotely ac-cessible networked system is classified as a pervasive system. We think that that is mainly due to the lack of killer applications that could make this vi-sion clearer. Actually, we think that the most promising killer application is already here, but we are so used to it that we do not see it, as a perfect fitting of the Weiser’s vision: the Human-to-Human Interaction mediated by com-puters.

Settore ING-INF/05 - Sistemi Di Elaborazione Delle Informazioni020203 distributed computingUbiquitous computingSettore INF/01 - InformaticaComputer scienceSocial Factor02 engineering and technologyComputer-Mediated Communicationcomputer.software_genreUbiquitous Computing; Social Factors; Computer-Mediated CommunicationUbiquitous ComputingHuman interactionHuman–computer interaction020204 information systems0202 electrical engineering electronic engineering information engineeringOperating systemcomputer
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Prnu Pattern Alignment for Images and Videos Based on Scene Content

2019

This paper proposes a novel approach for registering the PRNU pattern between different camera acquisition modes by relying on the imaged scene content. First, images are aligned by establishing correspondences between local descriptors: The result can then optionally be refined by maximizing the PRNU correlation. Comparative evaluations show that this approach outperforms those based on brute-force and particle swarm optimization in terms of reliability, accuracy and speed. The proposed scene-based approach for PRNU pattern alignment is suitable for video source identification in multimedia forensics applications.

Settore ING-INF/05 - Sistemi Di Elaborazione Delle Informazioni021110 strategic defence & security studiesSettore INF/01 - Informaticabusiness.industryComputer scienceComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION0211 other engineering and technologiesPRNU SIFT image registration video stabilizationParticle swarm optimization02 engineering and technologyVideos Particle swarm optimization Image resolution Correlation Reliability Cameras SensorsIdentification (information)Content (measure theory)0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingComputer visionArtificial intelligencebusinessReliability (statistics)
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Identification of Key miRNAs in Regulation of PPI Networks

2020

In this paper, we explore the interaction between miRNA and deregulated proteins in some pathologies. Assuming that miRNA can influence mRNA and consequently the proteins regulation, we explore this connection by using an interaction matrix derived from miRNA-target data and PPI network interactions. From this interaction matrix and the set of deregulated proteins, we search for the miRNA subset that influences the deregulated proteins with a minimum impact on the not deregulated ones. This regulation problem can be formulated as a complex optimization problem. In this paper, we have tried to solve it by using the Genetic Algorithm Heuristic. As the main result, we have found a set of miRNA…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle Informazioni0301 basic medicineOptimization problemSettore INF/01 - InformaticaHeuristic (computer science)Computer sciencemiRNA expression profiles Protein-protein interaction networks Genetic algorithmsComputational biologyGenetic algorithmsmiRNA expression profilesProtein-protein interaction networks03 medical and health sciencesIdentification (information)030104 developmental biologyPpi networkGenetic algorithmmicroRNAKey (cryptography)Set (psychology)
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Interaction by ear

2019

Abstract Speech-based interaction is now part of our everyday experiences, in the home and on the move. More subtle is the presence of designed non-speech sounds in human-machine interactions, and far less evident is their importance to create aural affordances and to support human actions. However, new application areas for interactive sound, beyond the domains of speech and music, have been emerging. These range from tele-operation and way-finding, to peripheral process monitoring and augmented environments. Beyond signalling location, presence, and states, future sounding artifacts are expected to be plastic and reconfigurable, and take into account the inherently egocentric nature of so…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAuditory displaySonificationSettore INF/01 - InformaticaSonic information designProcess (engineering)Computer scienceGeneral EngineeringRepresentation (systemics)Human Factors and ErgonomicsInteraction designSonic interaction design Sonic information design Sonification Auditory displayEducationHuman-Computer InteractionHardware and ArchitectureHuman–computer interactionSonic interaction designAffordanceSoftware
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Combining intelligent recommendation and mixed reality in itineraries for urban exploration

2017

Exploration of points of interest (POI) in urban environments is challenging for the large amount of items near or reachable by the user and for the modality hindrances due to reduced manual flexibility and competing visual attention. We propose to combine different modalities, VR, AR, haptics-audio interfaces, with intelligent recommendation based on a computational method combining different data graph overlays: social, personal and search-time user input. We integrate such features in flexible itineraries that aid different phases and aspects of exploration.

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAugmented RealityUrban ExplorationSettore INF/01 - InformaticaMultimodal InteractionIntelligent recommendation
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Exploring usability and accessibility of avatar-based touchless gestural interfaces for autistic people

2018

Many prior works investigated the potential of pervasive technologies and interactive applications to increase access capabilities to digital content for people with disability, particularly Neuro-Developmental Disorders (NDDs). In this paper, we present an exploratory study aimed at understanding if an avatar-based touchless gestural interface is able to foster interest towards digital representations of artworks, e.g. paintings or sculptures usually exhibited in museums, and to make them more accessible for such people. In particular, the study involved three autistic people and a therapist, and allowed us to report the potential of an avatar to communicate the interactivity and stimulate…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAutism; Public Displays; Touchless Gestural InteractionSettore INF/01 - Informaticabusiness.industryComputer scienceInterface (computing)Digital contentAutism05 social sciencesExploratory research020207 software engineeringUsability02 engineering and technologyPublic DisplaysPublic DisplayTouchless Gestural InteractionInteractivityHuman–computer interaction0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesbusiness050107 human factorsAvatar
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