0000000000012258

AUTHOR

Gerardo Fernández-escribano

0000-0002-0037-2061

showing 7 related works from this author

A Fast GPU-Based Motion Estimation Algorithm for H.264/AVC

2012

H.264/AVC is the most recent predictive video compression standard to outperform other existing video coding standards by means of higher computational complexity. In recent years, heterogeneous computing has emerged as a cost-efficient solution for high-performance computing. In the literature, several algorithms have been proposed to accelerate video compression, but so far there have not been many solutions that deal with video codecs using heterogeneous systems. This paper proposes an algorithm to perform H.264/AVC inter prediction. The proposed algorithm performs the motion estimation, both with full-pixel and sub-pixel accuracy, using CUDA to assist the CPU, obtaining remarkable time …

CUDAComputational complexity theoryComputer scienceMotion estimationComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONCodecSymmetric multiprocessor systemImage processingData_CODINGANDINFORMATIONTHEORYCentral processing unitParallel computingData compression
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3D high definition video coding on a GPU-based heterogeneous system

2013

H.264/MVC is a standard for supporting the sensation of 3D, based on coding from 2 (stereo) to N views. H.264/MVC adopts many coding options inherited from single view H.264/AVC, and thus its complexity is even higher, mainly because the number of processing views is higher. In this manuscript, we aim at an efficient parallelization of the most computationally intensive video encoding module for stereo sequences. In particular, inter prediction and its collaborative execution on a heterogeneous platform. The proposal is based on an efficient dynamic load balancing algorithm and on breaking encoding dependencies. Experimental results demonstrate the proposed algorithm's ability to reduce the…

Technology and EngineeringTheoretical computer scienceGeneral Computer ScienceComputer scienceComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technologyVideo encodingParallelizationsCollaborative execution0202 electrical engineering electronic engineering information engineeringReference algorithmElectrical and Electronic EngineeringHigh definition video codingMODE DECISION020206 networking & telecommunicationsInter predictionHeterogeneous systemsHeterogeneous platformsHigh-definition videoComputer engineeringSingle viewControl and Systems EngineeringHigh definition020201 artificial intelligence & image processingDynamic load balancing algorithmsEncoderDynamic load balancing algorithmCoding (social sciences)
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Reducing complexity in H.264/AVC motion estimation by using a GPU

2011

H.264/AVC applies a complex mode decision technique that has high computational complexity in order to reduce the temporal redundancies of video sequences. Several algorithms have been proposed in the literature in recent years with the aim of accelerating this part of the encoding process. Recently, with the emergence of many-core processors or accelerators, a new approach can be adopted for reducing the complexity of the H.264/AVC encoding algorithm. This paper focuses on reducing the inter prediction complexity adopted in H.264/AVC and proposes a GPU-based implementation using CUDA. Experimental results show that the proposed approach reduces the complexity by as much as 99% (100x of spe…

SpeedupComputational complexity theoryComputer science020206 networking & telecommunicationsData_CODINGANDINFORMATIONTHEORY02 engineering and technologyParallel computingCUDAAlgorithmic efficiency0202 electrical engineering electronic engineering information engineeringWorst-case complexity020201 artificial intelligence & image processingContext-adaptive binary arithmetic codingData compressionContext-adaptive variable-length coding
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Optimizing H.264/AVC interprediction on a GPU-based framework

2011

H.264/MPEG-4 part 10 is the latest standard for video compression and promises a significant advance in terms of quality and distortion compared with the commercial standards currently most in use such as MPEG-2 or MPEG-4. To achieve this better performance, H.264 adopts a large number of new/improved compression techniques compared with previous standards, albeit at the expense of higher computational complexity. In addition, in recent years new hardware accelerators have emerged, such as graphics processing units (GPUs), which provide a new opportunity to reduce complexity for a large variety of algorithms. However, current GPUs suffer from higher power consumption requirements because of…

Reduction (complexity)Computational Theory and MathematicsComputer Networks and CommunicationsComputer scienceDistortionMotion estimationSymmetric multiprocessor systemEnergy consumptionParallel computingSoftwareComputer Science ApplicationsTheoretical Computer ScienceData compressionConcurrency and Computation: Practice and Experience
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Adapting hierarchical bidirectional inter prediction on a GPU-based platform for 2D and 3D H.264 video coding

2013

The H.264/AVC video coding standard introduces some improved tools in order to increase compression efficiency. Moreover, the multi-view extension of H.264/AVC, called H.264/MVC, adopts many of them. Among the new features, variable block-size motion estimation is one which contributes to high coding efficiency. Furthermore, it defines a different prediction structure that includes hierarchical bidirectional pictures, outperforming traditional Group of Pictures patterns in both scenarios: single-view and multi-view. However, these video coding techniques have high computational complexity. Several techniques have been proposed in the literature over the last few years which are aimed at acc…

Computer scienceReal-time computingGraphics processing unitComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION020206 networking & telecommunications020207 software engineering02 engineering and technologyData_CODINGANDINFORMATIONTHEORYHierarchical bidirectional picturesScalable Video CodingComputer engineeringMotion estimation0202 electrical engineering electronic engineering information engineeringH.264/AVCVideo codingEncoderContext-adaptive binary arithmetic codingGroup of picturesContext-adaptive variable-length codingEURASIP Journal on Advances in Signal Processing
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Accelerating H.264 inter prediction in a GPU by using CUDA

2010

H.264/AVC defines a very efficient algorithm for the inter prediction but it takes too much time. With the emergence of General Purpose Graphics Processing Units (GPGPU), a new door has been opened to support this video algorithm into these small processing units. In this paper, a forward step is developed towards an implementation of the H.264/AVC inter prediction algorithm into a GPU using Compute Unified Device Architecture (CUDA). The results show a negligible rate distortion drop with a time reduction on average up to 93.6%.

Reduction (complexity)CUDACoprocessorComputer scienceImage processingParallel computingGeneral-purpose computing on graphics processing unitsGraphicsData compression2010 Digest of Technical Papers International Conference on Consumer Electronics (ICCE)
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A GPU-Based DVC to H.264/AVC Transcoder

2010

Mobile to mobile video conferencing is one of the services that the newest mobile network operators can offer to users With the apparition of the distributed video coding paradigm which moves the majority of complexity from the encoder to the decoder, this offering can be achieved by introducing a transcoder This device has to convert from the distributed video coding paradigm to traditional video coding such as H.264/AVC which is formed by simpler decoders and more complex encoders, and allows to the users to execute only the low complex algorithms In order to deal with this high complex video transcoder, this paper introduces a graphics processing unit based transcoder as base station The…

Computer architectureComputer scienceVideo trackingReal-time computingComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONData_CODINGANDINFORMATIONTHEORYVideo processingMultiview Video CodingCoding tree unitEncoderContext-adaptive binary arithmetic codingScalable Video CodingVideo compression picture types
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