0000000000012478

AUTHOR

Tim A. Majchrzak

showing 54 related works from this author

Virtual reality applications for higher education: Design elements, lessons learned, and research agenda

2019

VDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550
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The Diffusion of Crisis-Related Communication on Social Media: An Empirical Analysis of Facebook Reactions

2018

During a crisis, authorities need to effectively disseminate information. We address the problem of deciding how crisis-related information should be published on Facebook to reach as many people as possible. We examine three recent terrorist attacks in Berlin, London and Stockholm. Our specific focus lies with official Facebook pages by municipalities and emergency service agencies. We collected posts about the events, along with the number of shares, likes and emotional reactions to them. In a regression analysis, several variables were examined that capture decisions on which information to publish and how. Posts containing condolences were found to result in three times as many emotiona…

Informatik020204 information systems0502 economics and business05 social sciences0202 electrical engineering electronic engineering information engineeringAdvertisingSocial media02 engineering and technologySociologyDiffusion (business)050203 business & managementCrisis communicationProceedings of the 51st Hawaii International Conference on System Sciences
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Weighted Evaluation Framework for Cross-Platform App Development Approaches

2016

Cross-platform app development is very challenging, although only two platforms with significant market share (iOS and Android) remain. While device fragmentation – multiple, only partly compatible versions of a platform – has been complicating matters already, the need to target different device classes is a new emergence. Smartphones and tablets are relatively similar but app-enabled devices such as TVs and even cars typically have differing capabilities. To facilitate usage of cross-platform app development approaches, we present work on an evaluation framework. Our framework provides a set of up-to-date evaluation criteria. Unlike prior work on this topic, it offers weighted assessment …

Native appsComputer science020204 information systemsCross-platform0202 electrical engineering electronic engineering information engineeringMobile computing020207 software engineering02 engineering and technologyAndroid (operating system)Market shareData scienceMulti platform
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Understanding Decision Support in Large-Scale Disasters: Challenges in Humanitarian Logistics Distribution

2017

Disasters are characterized by conflicting, uncertain, or lacking data. Nevertheless, humanitarian responders need to make rapid decisions. This is particularly true for the immediate response to a sudden onset disaster. Since most humanitarian decision support systems (DSS) make important assumptions on data availability and quality that are often not fulfilled in practice, decision-makers are largely left to their experience. In this paper, we identify three major challenges for an operational DSS to support distribution planning: (i) deep uncertainty; (ii) reflecting field conditions and constraints; and (iii) rapid humanitarian logistics modeling. We review the relevant theories and pro…

Decision support system021103 operations researchHumanitarian LogisticsEmergency managementManagement sciencebusiness.industrymedia_common.quotation_subject05 social sciences0211 other engineering and technologies02 engineering and technologyScheduling (computing)System requirementsRisk analysis (engineering)Service levelScale (social sciences)0502 economics and businessQuality (business)business050203 business & managementmedia_common
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Discovering web services in social web service repositories using deep variational autoencoders

2020

Abstract Web Service registries have progressively evolved to social networks-like software repositories. Users cooperate to produce an ever-growing, rich source of Web APIs upon which new value-added Web applications can be built. Such users often interact in order to follow, comment on, consume and compose services published by other users. In this context, Web Service discovery is a core functionality of modern registries as needed Web Services must be discovered before being consumed or composed. Many efforts to provide effective keyword-based service discovery mechanisms are based on Information Retrieval techniques as services are described using structured or unstructured textdocumen…

Service (systems architecture)Information retrievalbusiness.industryComputer scienceService discovery02 engineering and technologyLibrary and Information SciencesManagement Science and Operations Researchcomputer.software_genreSocial webWeb APIAutoencoderComputer Science Applications020204 information systemsVDP::Technology: 500::Information and communication technology: 550::Telecommunication: 5520202 electrical engineering electronic engineering information engineeringMedia TechnologyWeb application020201 artificial intelligence & image processingWeb servicebusinessFeature learningcomputerInformation Systems
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Design Principles for the Use of Social Network Services to Promote Citizen Engagement, Public Deliverable, SMR Project (H2020-DRS-2014 653569)

2016

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On Constructing Persistent Identifiers with Persistent Resolution Targets

2016

Persistent Identifiers (PID) are the foundation referencing digital assets in scientific publications, books, and digital repositories. In its realization, PIDs contain metadata and resolving targets in form of URLs that point to data sets located on the network. In contrast to PIDs, the target URLs are typically changing over time; thus, PIDs need continuous maintenance -- an effort that is increasing tremendously with the advancement of e-Science and the advent of the Internet-of-Things (IoT). Nowadays, billions of sensors and data sets are subject of PID assignment. This paper presents a new approach of embedding location independent targets into PIDs that allows the creation of maintena…

Networking and Internet Architecture (cs.NI)FOS: Computer and information scienceslcsh:T58.5-58.64lcsh:Information technologyComputer sciencebusiness.industryOverlay network020206 networking & telecommunications02 engineering and technologycomputer.file_formatMaintenance engineeringlcsh:QA75.5-76.95IdentifierMetadataComputer Science - Networking and Internet ArchitectureData accessEncoding (memory)0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processinglcsh:Electronic computers. Computer sciencebusinessDisseminationBitTorrentcomputerComputer network
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A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda

2019

Abstract Researchers have explored the benefits and applications of virtual reality (VR) in different scenarios. VR possesses much potential and its application in education has seen much research interest lately. However, little systematic work currently exists on how researchers have applied immersive VR for higher education purposes that considers the usage of both high-end and budget head-mounted displays (HMDs). Hence, we propose using systematic mapping to identify design elements of existing research dedicated to the application of VR in higher education. The reviewed articles were acquired by extracting key information from documents indexed in four scientific digital libraries, whi…

030504 nursingGeneral Computer ScienceHigher educationPoint (typography)business.industryComputer science05 social sciences050301 educationUsabilityVirtual realityDigital libraryField (computer science)EducationInformatik03 medical and health sciencesHuman–computer interactionLearning theory0305 other medical sciencebusinessVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 5500503 educationInclusion (education)Computers & Education
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Making decisions for effective humanitarian actions: a conceptual framework for relief distribution

2022

AbstractResponding to a disaster encompasses a myriad of humanitarian actions; the ultimate and crucial is immediate relief distribution. Making effective decisions in chaotic disaster environment is always complex and challenging. Decisions made here are heavily influenced by the decisions made in several related problem areas such as facility locations, relief supply chain, transportation, scheduling, and inventory management. While each of these problem areas has its own set of decision factors, several of these factors are also common in multiple problem areas. These common decision factors offer both an opportunity and a challenge. The challenge is to balance the relative importance of…

VDP::Samfunnsvitenskap: 200
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Towards a resilience management guideline — Cities as a starting point for societal resilience

2019

Unexpected crises and risks affect the urban population. Critical infrastructure dependency, climate change and social dynamics have captured the attention of city decision makers across different disciplines, sectors, and scales. Addressing these challenges mandates an increase in resilience. This article presents the development of the novel European Resilience Management Guideline (ERMG) developed by the European H2020 Smart Mature Resilience (SMR) project. It encompasses five supporting tools for city resilience. The purpose of this article is threefold. First, it describes the extensive co-creation methods used to establish, validate and test the five ERMG tools as collaborations among…

education.field_of_studyProcess managementOperationalizationRenewable Energy Sustainability and the Environmentbusiness.industryGeography Planning and DevelopmentPopulation0211 other engineering and technologiesTransportation02 engineering and technology010501 environmental sciences01 natural sciencesCritical infrastructureSocial dynamicsHD61Strategic management021108 energyBusinessResilience (network)educationUrban resilienceRisk management0105 earth and related environmental sciencesCivil and Structural EngineeringSustainable Cities and Society
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Towards the definitive evaluation framework for cross-platform app development approaches

2019

Abstract Mobile app development is hindered by device fragmentation and vendor-specific modifications. Boundaries between devices blur with PC-tablet hybrids on the one side and wearables on the other. Future apps need to support a host of app-enabled devices with differing capabilities, along with their software ecosystems. Prior work on cross-platform app development concerned concepts and prototypes, and compared approaches that target smartphones. To aid choosing an appropriate framework and to support the scientific assessment of approaches, an up-to-date comparison framework is needed. Extending work on a holistic, weighted set of assessment criteria, we propose what could become the …

business.industryComputer science05 social sciencesWearable computer020207 software engineering02 engineering and technologyData scienceVDP::Matematikk og Naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420Variety (cybernetics)Market fragmentationSoftwareHardware and Architecture0502 economics and businessCross-platform0202 electrical engineering electronic engineering information engineeringWeb applicationbusinessSet (psychology)Host (network)050203 business & managementSoftwareInformation Systems
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A Task Execution Scheme for Dew Computing with State-of-the-Art Smartphones

2021

The computing resources of today’s smartphones are underutilized most of the time. Using these resources could be highly beneficial in edge computing and fog computing contexts, for example, to support urban services for citizens. However, new challenges, especially regarding job scheduling, arise. Smartphones may form ad hoc networks, but individual devices highly differ in computational capabilities and (tolerable) energy usage. We take into account these particularities to validate a task execution scheme that relies on the computing power that clusters of mobile devices could provide. In this paper, we expand the study of several practical heuristics for job scheduling including executi…

Job schedulerTK7800-8360Computer Networks and CommunicationsComputer scienceWireless ad hoc networkdew computingcomputer.software_genresmartphoneScheduling (computing)Task (computing)edge computingscheduling heuristicsHardware and ArchitectureControl and Systems EngineeringHuman–computer interactionMiddlewareSignal ProcessingElectrical and Electronic EngineeringElectronicsjob schedulingHeuristicsVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550Mobile devicecomputerEdge computingElectronics
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Experimental realization of a Persistent Identifier Infrastructure stack for Named Data Networking

2015

The continuation of Persistent Identifier Infrastructures is crucial when next-generation Internet architectures based on Information-Centric Networking (ICN) arise. When moving to ICN, we must ensure the resolution of Persistent Identifiers (PID), such as the billions of Digital Object Identifiers (DOI) used today, to provide continued access to scientific literature and research data. It provides the base for the necessary transformations in the Handle System architecture and protocol for running a PID system on the Named Data Networking (NDN) architecture, which is a recent incarnation of ICN. Furthermore, it examines the PID-specific resolution access patterns, investigates the expected…

IdentifierPersistent identifierInformation-centric networkingbusiness.industryComputer scienceDistributed computingServerDigital Object IdentifierSystems architectureThe InternetbusinessProtocol (object-oriented programming)Computer network2015 IEEE International Conference on Networking, Architecture and Storage (NAS)
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Towards a Reference Architecture for Model-Driven Business Apps

2016

Model-driven development techniques have been proposed for cross-platform app development. Typically, an individual domain-specific language (DSL) is used. The MD² framework consists of a DSL for business apps and generators, which transform a domain model to native platform code. Prior research on it focused on language and general generator design, this paper accentuates the code generation stage. A reference architecture for the generated apps is proposed to accelerate the development of new generators for which architectural decisions had been made on ad-hoc basis up to now. Moreover, generators are going to expose similar structures that facilitate maintenance. Our proposal takes MD²'s…

Flexibility (engineering)Enterprise architecture frameworkbusiness.industryComputer scienceMobile computing020207 software engineering02 engineering and technologySoftwareApplications architectureBusiness architecture0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingCode generationReference architectureSoftware engineeringbusiness2016 49th Hawaii International Conference on System Sciences (HICSS)
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A Perspective Review on Integrating VR/AR with Haptics into STEM Education for Multi-Sensory Learning

2022

As a result of several governments closing educational facilities in reaction to the COVID-19 pandemic in 2020, almost 80% of the world’s students were not in school for several weeks. Schools and universities are thus increasing their efforts to leverage educational resources and provide possibilities for remote learning. A variety of educational programs, platforms, and technologies are now accessible to support student learning; while these tools are important for society, they are primarily concerned with the dissemination of theoretical material. There is a lack of support for hands-on laboratory work and practical experience. This is particularly important for all disciplines related …

VRVR; AR; haptics; STEM; educationeducationControl and OptimizationScience & TechnologyMechanical EngineeringCiências Naturais::Ciências da Computação e da InformaçãoSTEMVDP::Matematikk og Naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420VDP::Teknologi: 500hapticsArtificial IntelligenceVDP::Teknologi: 500::Maskinfag: 570ComputingMilieux_COMPUTERSANDEDUCATIONAR
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Requirements for Relief Distribution Decision-Making in Humanitarian Logistics

2020

Making efficient and effective decisions in the chaotic environment of humanitarian relief distribution (HRD) is challenging. Decision-makers need to concentrate on numerous decision factors categorized into decision objectives, variables, and constraints. Recent HRD literature focuses on optimizing procedures while neglecting the quantification of essential requirements (decision factors) for information systems to provide decision-making support. In this article, we address this gap by accumulating affecting decision factors from both literature and practice. We investigated the practical implications of these factors in HRD decision-making by measuring the preferences of a Delphi panel c…

Decision support system021103 operations researchHumanitarian LogisticsManagement scienceProcess (engineering)Computer science05 social sciences0211 other engineering and technologiesDelphi method02 engineering and technologyWork (electrical)0502 economics and businessInformation systemNatural disasterSet (psychology)050203 business & management
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Session details: Distributed systems: WT - web technologies track

2018

The Web is relentlessly evolving. Once a single interconnection of static, physically distributed content passively accessed by human users through personal computers, during the explosion of Web-based social networks the Web evolved into an environment allowing users worldwide to interact and collaborate to create user-generated content within many virtual communities. In this line, Web 2.0 is the umbrella term used to encompass several developments which followed, namely social networking sites and social media sites (e.g., Facebook), blogs, wikis, folksonomies (e.g. Flickr), video sharing sites (e.g., YouTube), Web applications ("apps"), collaborative platforms, and mashup applications. …

AjaxComputer sciencebusiness.industrycomputer.software_genreSession (web analytics)World Wide WebScripting languageWeb applicationSocial mediaMashupbusinessTheme (computing)computercomputer.programming_languageProceedings of the 33rd Annual ACM Symposium on Applied Computing
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Refining a Reference Architecture for Model-Driven Business Apps

2016

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Computer scienceRefiningbusiness.industry020204 information systems0202 electrical engineering electronic engineering information engineering020207 software engineering02 engineering and technologyReference architectureData miningcomputer.software_genreSoftware engineeringbusinesscomputer
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A Taxonomy for App-Enabled Devices: Mastering the Mobile Device Jungle

2018

While the term application is known for a long time, what we now refer to as mobile apps has facilitated task-oriented, interoperable software. The term was initially only used for smartphones and tablets, but desktop software now is also referred to as apps. More important than the wording, however, is the trend towards app-enablement of many further kinds of devices such as smart TVs and wearables. App-enabled devices usually share some characteristics and developing apps is often similar. However, many complexities must be mastered: Device fragmentation and cross-platform app development already are challenging when only considering smartphones. When trying to grasp the field as a whole,…

Computer scienceGRASPInteroperabilityWearable computer020207 software engineering02 engineering and technologyField (computer science)Market fragmentationWorld Wide Web020204 information systemsTaxonomy (general)0202 electrical engineering electronic engineering information engineeringJungleMobile device
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An Empirical Investigation of Performance Overhead in Cross-Platform Mobile Development Frameworks

2020

AbstractThe heterogeneity of the leading mobile platforms in terms of user interfaces, user experience, programming language, and ecosystem have made cross-platform development frameworks popular. These aid the creation of mobile applications – apps – that can be executed across the target platforms (typically Android and iOS) with minimal to no platform-specific code. Due to the cost- and time-saving possibilities introduced through adopting such a framework, researchers and practitioners alike have taken an interest in the underlying technologies. Examining the body of knowledge, we, nonetheless, frequently encounter discussions on the drawbacks of these frameworks, especially with regard…

Computer sciencebusiness.industryMobile appMobile apps020206 networking & telecommunications020207 software engineering02 engineering and technologyData scienceBody of knowledgeDevelopment approachesUser experience designCross-platform0202 electrical engineering electronic engineering information engineeringCross-platform developmentMobile developmentAndroid (operating system)User interfacePerformance benchmarkEmpirical evidencebusinessVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550Software
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Conquering the Mobile Device Jungle: Towards a Taxonomy for App-enabled Devices

2017

World Wide WebComputer scienceTaxonomy (general)0202 electrical engineering electronic engineering information engineeringJungle020207 software engineering020201 artificial intelligence & image processing02 engineering and technologyMobile deviceProceedings of the 13th International Conference on Web Information Systems and Technologies
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Introduction to the HICSS-54 Software Development for Mobile Devices, the Internet-of-Things, and Cyber-Physical Systems Minitrack

2021

VDP::Matematikk og Naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420
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Context-Dependent Testing of Applications for Mobile Devices

2015

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An exploratory study of COVID-19 misinformation on Twitter.

2020

During the COVID-19 pandemic, social media has become a home ground for misinformation. To tackle this infodemic, scientific oversight, as well as a better understanding by practitioners in crisis management, is needed. We have conducted an exploratory study into the propagation, authors and content of misinformation on Twitter around the topic of COVID-19 in order to gain early insights. We have collected all tweets mentioned in the verdicts of fact-checked claims related to COVID-19 by over 92 professional fact-checking organisations between January and mid-July 2020 and share this corpus with the community. This resulted in 1 500 tweets relating to 1 274 false and 276 partially false cla…

FOS: Computer and information sciencesCoronavirus disease 2019 (COVID-19)Computer Networks and CommunicationsDiffusion of informationInternet privacyTwitterExploratory research02 engineering and technologyCrisis managementFalse accusationArticleSocial mediaComputer Science - Computers and SocietyOrder (exchange)Computers and Society (cs.CY)0202 electrical engineering electronic engineering information engineeringSocial mediaMisinformationSocial and Information Networks (cs.SI)business.industryCommunicationCOVID-19Computer Science - Social and Information Networks020206 networking & telecommunicationsExploratory analysisVDP::Samfunnsvitenskap: 200::Sosiologi: 220CoronavirusInformatikFake newsMisinformation020201 artificial intelligence & image processingPsychologybusinessInformation SystemsOnline social networks and media
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How Cross-Platform Technology Can Facilitate Easier Creation of Business Apps

2017

Applications for mobile devices – apps – have seen unprecedented growth in importance. Ever better apps keep propelling the proliferation of mobile computing. App development is rather easy, particularly if it is based on Web technology. However, implementing apps that are user friendly and useful in the long-run is cumbersome. Thereby, it typically is expensive for corporate developers. Nonetheless, business apps are embraced by enterprises. To overcome the overhead of developing separately for multiple platforms and to mitigate the problems of device fragmentation, cross-platform development approaches are employed. While many such approaches exist, few have found widespread usage. In thi…

World Wide WebEngineeringbusiness.industryCross-platformbusiness
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A Bibliometric Analysis of the HICSS Software Technology Track

2020

The HICSS Software Technology track has a long tradition and many papers have been published as part of its history. Its impact in terms of citations, paper contributions, author share and community impact does not yet seem to have been investigated, though. In particular, software technology has evolved, and as it stands, it is of primary importance for mobile computing, the Internet-of-Things and Cyber-physical Systems. Hence, the development of these topics and the related impact of this track are of particular interest. In this paper, we present a bibliographic analysis as a first step towards such an investigation. We found that the history of the track is indeed noteworthy. Our result…

Bibliometric analysisVDP::Social science: 200::Library and information science: 320::Bibliometrics: 324Computer scienceTrack (disk drive)Data scienceSoftware technology
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Achieving Business Practicability of Model-Driven Cross-Platform Apps

2015

- Due to the incompatibility of mobile device platforms such as Android and iOS, apps have to be developed separately for each target platform. Cross-platform development approaches based on Web technology have significantly improved over the last years. However, since they do not lead to native apps, these frameworks are not feasible for all kinds of business apps. Moreover, the way apps are developed is cumbersome. Advanced cross-platform approaches such as MD2, which is based on model-driven development (MDSD) techniques, are a much more powerful yet less mature choice. We discuss business implications of MDSD for apps and introduce MD2 as our proposed solution to fulfill typical require…

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Introduction to the Mobile App Development Minitrack

2016

Multimediabusiness.industryComputer scienceIMT AdvancedMobile computingMobile WebMobile communications over IPcomputer.software_genreHuman–computer interactionMobile stationMobile paymentMobile technologyMobile telephonybusinesscomputer2016 49th Hawaii International Conference on System Sciences (HICSS)
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The Use of Cross-Platform Frameworks for Google Play Store Apps

2022

In this paper, we describe the harnessing and analyses of a large sample (n = 661705) of Android apps and associated metadata available on the Google Play Store. The analyses and scrutiny are in the context of cross-platform mobile development, as we report on the technologies used to develop apps for the Android ecosystem. Specifically, we quantify the use of 13 technical frameworks for cross-platform development, identify their distribution across Google Play Store categories, present an overview of framework usage from 2008 to 2019, app file size (.apk size), and lastly discuss our findings in the context of current industry trends and directions. Our findings indicate that cross-platfor…

VDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550
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Virtual Reality Applications for Higher Educations: A Market Analysis

2021

MultimediaComputer scienceMarket analysisDesign elements and principlesVirtual realitycomputer.software_genreVDP::Samfunnsvitenskap: 200::Pedagogiske fag: 280VDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550computerProceedings of the Annual Hawaii International Conference on System Sciences
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Web Information Systems and Technologies

2016

This book constitutes revised selected papers from the 11th International Conference on Web Information Systems and Technologies, WEBIST 2015, held in Lisbon, Portugal, May 20-22, 2015, organized by the Institute for Systems and Technologies of Information, Control and Communication (INSTICC), and technically sponsored by the European Research Center for Information Systems (ERCIS). The purpose of the WEBIST series of conferences is to bring together researches, engineers and practitioners interested in technological advances and business applications of web-based information systems. The 17 full papers presented in this volume were carefully reviewed and selected originally 115 paper submi…

business.industryComputer scienceEuropean researchMobile information systems05 social sciencesControl (management)World Wide WebWeb information0502 economics and businessInformation system050211 marketingThe InternetbusinessWeb intelligence050203 business & management
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Generating App Product Lines in a Model-Driven Cross-Platform Development Approach

2016

Within software product lines (SPL) similar software products are created based on common features. We applied this versatile approach to cross-platform app development by extending the domain-specific language (DSL) of an established model-driven development framework. The goal was to support the formulation of coherent building blocks of business use cases, referred to as workflow elements. While the former implementation already abstracted from technical details and provided the possibility to reuse low level features, it now enables to build business apps by combining coherent, self-contained workflow elements. Providing this support on the language level facilitates reusable component-…

business.industryComputer scienceSoftware development020207 software engineering02 engineering and technologyReuseWorkflowSoftware020204 information systemsComponent (UML)Modular programmingCross-platform0202 electrical engineering electronic engineering information engineeringUse caseSoftware engineeringbusiness2016 49th Hawaii International Conference on System Sciences (HICSS)
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Software Development for Mobile Computing, the Internet of Things and Wearable Devices: Inspecting the Past to Understand the Future

2019

Multimediabusiness.industryComputer scienceSoftware developmentMobile computingWearable computerInternet of Thingsbusinesscomputer.software_genrecomputerSoftware technologyWearable technologyProceedings of the Annual Hawaii International Conference on System Sciences
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Progressive Web Apps: the Definite Approach to Cross-Platform Development?

2018

World Wide WebProgressive web appbusiness.industryComputer science020204 information systemsCross-platform0202 electrical engineering electronic engineering information engineeringWeb application020206 networking & telecommunications02 engineering and technologybusinessProceedings of the 51st Hawaii International Conference on System Sciences
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Progressive Web Apps: The Possible Web-native Unifier for Mobile Development

2017

World Wide Webbusiness.industryComputer science0202 electrical engineering electronic engineering information engineeringWeb application020206 networking & telecommunications020207 software engineeringMobile development02 engineering and technologybusinessProceedings of the 13th International Conference on Web Information Systems and Technologies
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Introduction to the Minitrack on Software Development for Mobile Devices, Wearables, and the Internet-of-Things

2019

Multimediabusiness.industryComputer scienceSoftware developmentWearable computerInternet of Thingsbusinesscomputer.software_genrecomputerMobile deviceSoftware technologyProceedings of the 51st Hawaii International Conference on System Sciences
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Ecosystem of Social Media Listening Practices for Crisis Management

2021

The benefits of using social media data as a source of information are recognized by both practice and research in crisis management. However, the existing understanding on the matter is fragmented, it oscillates between techno-determinisms and socio-determinisms, which does not provide a holistic picture. In this paper we argue that to better adapt social media data use practices, an ecosystem perspective is needed. In doing so, we conducted a systematic literature review and identified the various entities and their interrelationships that configure the practices of social media listening for crisis management. Then, we summarize our findings by proposing a conceptual ecosystem of practic…

Systematic reviewbusiness.industryPerspective (graphical)Social mediaActive listeningEcosystemCrisis managementSociologyPublic relationsbusiness
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Additional file 1 of Making decisions for effective humanitarian actions: a conceptual framework for relief distribution

2023

Additional file 1.

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Progressive Web Apps for the Unified Development of Mobile Applications

2018

Progressive Web Apps (PWAs) allow for web applications to be developed in an offline-first approach. While Web apps traditionally did not properly function without an Internet connection, PWAs enable them to be downloaded, installed and used offline on various systems, including mobile devices and personal computers. We present an introduction to the state-of-art in research and practice. Based on this, we discuss various underlying concepts and technologies. Then, we scrutinize and compare PWAs against cross-platform app development approaches on both technical and overarching aspects. A list of suggestions for future research is also presented. We urge academia to keep up with the latest …

business.product_categoryWeb developmentbusiness.industryComputer sciencemedia_common.quotation_subject020207 software engineeringMobile Web02 engineering and technologyField (computer science)World Wide Web020204 information systemsCross-platform0202 electrical engineering electronic engineering information engineeringInternet accessWeb applicationbusinessFunction (engineering)Mobile devicemedia_common
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A Simulation-based Performance Evaluation of Heuristics for Dew Computing

2021

Job schedulerScheduling heuristicsComputer engineeringComputer scienceDewcomputer.software_genreHeuristicsVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550Mobile deviceSimulation basedcomputerEdge computingProceedings of the Annual Hawaii International Conference on System Sciences
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Turning Common Operational Picture Data into Double-loop Learning from Crises – can Vision Meet Reality?

2021

Norwegian Research Council Grant #295848

VDP::Technology: 500::Information and communication technology: 550
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Conceptualizing and Designing a Resilience Information Portal

2018

Process management020209 energy0502 economics and business05 social sciences0202 electrical engineering electronic engineering information engineering02 engineering and technologyBusinessResilience (network)050203 business & managementProceedings of the 51st Hawaii International Conference on System Sciences
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Deep uncertainty in humanitarian logistics operations: decision-making challenges in responding to large-scale natural disasters

2019

Humanitarian logistics operations perform challenging tasks while responding to large-scale natural disasters. Decision makers at different stages of humanitarian operations exploit numerous problem-specific decision-making models or tools. When synchronising the outputs (decisions) from models into a unified solution, the situation becomes critical because of the lack of consensus on objectives and the availability of model alternatives with uncertainty in the models' key parameters and evaluation of the models' alternative outcomes. Thus, the operational environment becomes complex to respond urgently to humanitarian needs and makes the situation deeply uncertain. In this paper, we inspec…

Humanitarian LogisticsExploitEmergency managementComputer scienceProcess (engineering)business.industryStrategy and ManagementScale (chemistry)05 social sciences050301 educationRisk analysis (engineering)0502 economics and businessEmergency MedicineKey (cryptography)Robustness (economics)Natural disasterbusiness0503 education050203 business & managementInternational Journal of Emergency Management
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A Communication Platform That Facilitates Different Levels of Communication and Engagement as a Shared Resource in the Project, Public Deliverable, S…

2015

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Project report: Requirements specification

2020

The SAMRISK project “Sharing incident and threat information for common situational understanding“ (INSITU) commenced in May 2019. The INSITU project develops solutions for establishing a common situational understanding in complex operations requiring collaboration between several agencies. This involves systematic analysis of existing information sources and defining the information elements that are critical to share in different phases of a crisis situation. In addition, the project will develop procedures and related tool support for efficient collection and integration of information. As part of this work, the project contributes to harmonisation of terminology across agencies to secu…

VDP::Social science: 200
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Towards a Framework for Cross-Sector Collaboration: Implementing a Resilience Information Portal

2017

Municipalities play an integral part in the strive for resilient societies. A resilient municipality is not only prepared for short-term shocks such as natural disasters but also more successful in mastering long-term stresses such as profound in-creases or decreases of population. Backed by a large-scale research project we have developed a Resilience Information Portal (RIP). It serves as an artefact to support cross-sector collaboration within a municipality. The core challenges in implementing such a portal reside not in the technological work, though. Rather, it needs to be implemented in the communication and IT strategy of a municipality and be tailored to the processes. In this arti…

education.field_of_studyKnowledge managementbusiness.industryProcess (engineering)05 social sciencesPopulationTechnology strategy020206 networking & telecommunications02 engineering and technology0506 political scienceWork (electrical)050602 political science & public administration0202 electrical engineering electronic engineering information engineeringInformation systemKey (cryptography)businesseducationNatural disasterResilience (network)
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Reengineering an Approach to Model-Driven Development of Business Apps

2015

Despite a perceived convergence in mobile application development, platforms such as Android and iOS remain largely incompatible. Supporting multiple platforms currently requires either separate native development (for each system) or utilization of a cross-platform development framework. While many such frameworks have been developed, only few are mature and even less are used widely, let alone commercially. Moreover, they typically are limited with regard to performance and to preserving a native look & feel. Worst of all, their usefulness for business apps is limited due to their low level of abstraction. In this paper, we take a closer look at an academic prototype that employs model-dr…

Model driven developmentProcess managementbusiness.industryMobile computingSoftware developmentBusiness process reengineeringAndroid (operating system)businessSoftware engineering
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Introduction to the Minitrack on Software Development for Mobile Devices, the Internet-of-Things, and Cyber-Physical Systems

2021

business.industryComputer scienceSoftware developmentCyber-physical systemInternet of ThingsbusinessComputer securitycomputer.software_genreMobile devicecomputerProceedings of the Annual Hawaii International Conference on System Sciences
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Comparing the Capabilities of Mobile Platforms for Business App Development

2015

Businesses increasingly embrace the possibilities of mobile computing. While there is broad advice for app developers in general, development of apps for enterprises is hardly covered. Business apps support internal processes and contribute to customer relationship management. The heterogeneity of platforms for mobile devices makes development difficult. At the same time, companies seek to support several platforms with their apps to maximize customer acceptance and to support the platforms best suited for their employees. Aiming at improving the knowledge on business app development, we present a framework for assessing mobile platforms. For this purpose, we have developed a distinct set o…

World Wide WebEngineeringMultimediabusiness.industryMobile computingAndroid (operating system)Customer relationship managementbusinesscomputer.software_genreMobile devicecomputer
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Design Principles for the Use of Social Networking Services to Promote Transdisciplinary Collaboration, Public Deliverable, SMR Project (H2020-DRS-20…

2016

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Social Media Data in an Augmented Reality System for Situation Awareness Support in Emergency Control Rooms

2021

AbstractDuring crisis situations, emergency operators require fast information access to achieve situation awareness and make the best possible decisions. Augmented reality could be used to visualize the wealth of user-generated content available on social media and enable context-adaptive functions for emergency operators. Although emergency operators agree that social media analytics will be important for their future work, it poses a challenge to filter and visualize large amounts of social media data. We conducted a goal-directed task analysis to identify the situation awareness requirements of emergency operators. By collecting tweets during two storms in Germany we evaluated the usefu…

Situation awarenessComputer Networks and CommunicationsComputer sciencebusiness.industryInterface (computing)05 social sciencesInternet privacyInformation access02 engineering and technologyFilter (software)VDP::Matematikk og Naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420Social media analyticsTheoretical Computer ScienceAngewandte Kognitionswissenschaft020204 information systems0202 electrical engineering electronic engineering information engineeringTask analysis0501 psychology and cognitive sciencesSocial mediaAugmented realitybusiness050107 human factorsSoftwareInformation Systems
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Comprehensive Analysis of Innovative Cross-Platform App Development Frameworks

2017

World Wide WebHuman–computer interactionComputer science020204 information systemsCross-platform0202 electrical engineering electronic engineering information engineeringMobile appsFuse (electrical)020207 software engineering02 engineering and technologyProceedings of the 50th Hawaii International Conference on System Sciences (2017)
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More than experience? On the unique opportunities of virtual reality to afford a holistic experiential learning cycle

2021

Virtual reality has been proposed as a promising technology for higher education since the combination of immersive and interactive features enables experiential learning. However, previous studies did not distinguish between the different learning modes of the four-stage experiential learning cycle (i.e., concrete experience, reflective observation, abstract conceptualization, and active experimentation). With our study, we contribute a deeper understanding of how the unique opportunities of virtual reality can afford each of the four experiential learning modes. We conducted three design thinking workshops with interdisciplinary teams of students and lecturers. These workshops resulted in…

ConceptualizationHigher educationComputer Networks and CommunicationsComputer scienceProcess (engineering)business.industry05 social sciences050301 educationDesign thinkingVirtual realityExperiential learningFocus groupComputer Science ApplicationsEducationAngewandte KognitionswissenschaftHuman–computer interaction0502 economics and businessSelection (linguistics)ComputingMilieux_COMPUTERSANDEDUCATIONbusiness0503 educationVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550050203 business & management
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Technology-Mediated Learning for Resilience

2018

Mediated learningE-learning (theory)0502 economics and business05 social sciences050301 educationSociologyResilience (network)0503 education050203 business & managementCognitive psychologyProceedings of the 51st Hawaii International Conference on System Sciences
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