0000000000019830

AUTHOR

Gianpiero Di Blasi

On the Consistency Restoring in SPH

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Artificial Mosaics by Gradient Vector Flow

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Advanced SVG Rendering of Digital Images

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Generating Multi State Cellular Automata by using Chua’s ”Universal Neuron”

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Un modello numerico particellare per la magnetoencefalografia

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Virtual Museum Net

A project named ”Virtual Museum Net of Magna Graecia” is presented, whose objective is to provide an unitary image of the archaeological heritage of Calabria (a Southern Italian region), through Computer Technology, Multimedia Designing and Virtual Reconstructions. The project aims to encourage the technological transfer of the most advanced researches in the exploitation and conservation sector of the Cultural Heritage. The ”Virtual Museum Net of Magna Graecia” project is included in the context of Knowledge Media Design for Museums. This project links the museum scenery and multimedia, in order to use technology as system of representation.

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A Meshless Method for Image Reconstruction

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Consistency Restoring in SPH for Trigonometric Functions Approximation

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ThemeMountain: a SVG-based Visual Data Mining Tool

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Advanced SVG Triangulation/Polygonalization of Digital Images

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A gallery of Chua's Attractors - Part IV

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On the use of SPH for Mechanical Engineering structural analyses: an elastic linear case

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A numerical meshless particle method in solving the magnetoencephalography forward problem

In this paper, a numerical meshless particle method is presented in order to solve the magnetoencephalography forward problem for analyzing the complex activation patterns in the human brain. The forward problem is devoted to compute the scalp potential and magnetic field distribution generated by a set of current sources representing the neural activity, and in this paper, it has been approached by means of the smoothed particle hydrodynamics method suitably handled. The Poisson equation generated by the quasi-stationary Maxwell’s curl equations, by assuming Neumann boundary conditions has been considered, and the current sources have been simulated by current dipoles. The adopted meshless…

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Bezier curves approximation of triangularized surfaces using SVG

This paper presents a technique to convert surfaces, obtained through a Data Dependent Triangulation, in Bezier Curves by using a Scalable Vector Graphics File format. The method starts from a Data Dependent Triangulation, traces a map of the boundaries present into the triangulation, using the characteristics of the triangles, then the estimated barycenters are connected, and a final conversion of the resulting polylines in curves is performed. After the curves have been estimated and closed the final representation is obtained by sorting the surfaces in a decreasing order. The proposed techniques have been compared with other raster to vector conversions in terms of perceptual quality.

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Mu.S.E.3D: un sistema multimediale per ambienti tridimensionali per la valorizzazione dei beni culturali

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Artificial mosaics

Art often provides valuable insight that can be applied to technological innovations, especially in the fields of image processing and computer graphics. In this paper we present a method to transform a raster input image into a good-quality mosaic: an “artificial mosaic.” The creation of mosaics of artistic quality is challenging because the tiles that compose a mosaic, typically small polygons, must be packed tightly and yet must follow and emphasize orientations chosen by the artist. The proposed method can reproduce the colors of the original image and emphasize relevant boundaries by placing tiles along edge directions. No user intervention is needed to detect the boundaries: they are …

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3D Facial Animation for Virtual Theatre

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Fast Photomosaic

Photomosaic is a technique which transforms an input image into a rectangular grid of thumbnail images preserving the overall appearance. The typical photomosaic algorithm searches from a large database of images one picture that approximates a block of pixels in the main image. Since the quality of the output depends on the size of the database, it turns out that the bottleneck in each photomosaic algorithm is the searching process. In this paper we present a technique to speed-up this critical phase using the Antipole Tree Data Structure. This improvement allows the use of larger databases without requiring much longer processing time.

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Advanced Indexing Schema for Imaging Applications: Three-Case Studies

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Adaptive Techniques for Microarray Image Analysis with Related Quality Assessment

We propose novel techniques for microarray image analysis. In particular, we describe an overall pipeline able to solve the most common problems of microarray image analysis. We pro- pose the microarray image rotation algorithm (MIRA) and the statis- tical gridding pipeline (SGRIP) as two advanced modules devoted to restoring the original microarray grid orientation and to detecting, the correct geometrical information about each spot of input mi- croarray, respectively. Both solutions work by making use of statis- tical observations, obtaining adaptive and reliable information about each spot property. They improve the performance of the microarray image segmentation pipeline (MISP) we rec…

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A Novel Artificial Mosaic Generation Technique Driven by Local Gradient Analysis

Art often provides valuable hints for technological innovations especially in the field of Image Processing and Computer Graphics. In this paper we present a novel method to generate an artificial mosaic starting from a raster input image. This approach, based on Gradient Vector Flow computation and some smart heuristics, permit us to follow the most important edges maintaining at the same time high frequency details. Several examples and comparisons with other recent mosaic generation approaches show the effectiveness of our technique.

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A gallery of Chua's Attractors - Part VI

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A gallery of Chua's Attractors - Part V

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Mosaici Artificiali

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Fast Techniques for Mosaic Rendering

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