0000000000062065

AUTHOR

Cyrille Migniot

showing 7 related works from this author

Visual-auditory substitution device for indoor navigation based on fast visual marker detection

2022

[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processing
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Capturing and Indexing Rehearsals: The Design and Usage of a Digital Archive of Performing Arts

2015

International audience; Preserving the cultural heritage of the performing arts raises difficult and sensitive issues, as each performance is unique by nature and the juxtaposition between the performers and the audience cannot be easily recorded. In this paper, we report on an experimental research project to preserve another aspect of the performing arts—the history of their rehearsals. We have specifically designed non-intrusive video recording and on-site documentation techniques to make this process transparent to the creative crew, and have developed a complete workflow to publish the recorded video data and their corresponding meta-data online as Open Data using state-of-the-art audi…

Digital archivingComputer science[ INFO.INFO-WB ] Computer Science [cs]/Web02 engineering and technology[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]computer.software_genre[SHS.MUSEO]Humanities and Social Sciences/Cultural heritage and museologyvideo processingWorld Wide WebDocumentationopera11. Sustainability0202 electrical engineering electronic engineering information engineeringAudio signal processing[ INFO.INFO-MM ] Computer Science [cs]/Multimedia [cs.MM]HypervideoMultimediahypervideo[INFO.INFO-WB]Computer Science [cs]/Web[INFO.INFO-MM]Computer Science [cs]/Multimedia [cs.MM][INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineering[ MATH.MATH-NA ] Mathematics [math]/Numerical Analysis [math.NA]Video processingLinked dataperforming artsaudio processingCultural heritageWorkflowtheaterLinked Data[ SHS.MUSEO ] Humanities and Social Sciences/Cultural heritage and museology020201 artificial intelligence & image processingPerforming artscomputer[MATH.MATH-NA]Mathematics [math]/Numerical Analysis [math.NA]
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Thermal camera calibration with cooled down chessboard

2019

International audience; Calibration of a camera have various applications in computer vision. This process is particularly challenging with a thermal camera instead of a standard color one. A calibration target with two layers of different thermal emissivity is commonly used but reflects appear and degrade the corner extraction of the chessboard. While traditional and commonly used methods heat the target chessboard, we cool it down that inverts the distribution of emission of the two layers. The reflects on the reflective layer enhance the contrast instead of decreasing it. Experiments on various configurations and orientations demonstrate the superiority of the proposed method.

Materials scienceOpticsbusiness.industryThermal[INFO]Computer Science [cs][INFO] Computer Science [cs]businessCamera resectioningProceedings of the 2020 International Conference on Quantitative InfraRed Thermography
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Time Unification on Local Binary Patterns Three Orthogonal Planes for Facial Expression Recognition

2019

International audience; Machine learning has known a tremendous growth within the last years, and lately, thanks to that, some computer vision algorithms started to access what is difficult or even impossible to perceive by the human eye. While deep learning based computer vision algorithms have made themselves more and more present in the recent years, more classical feature extraction methods, such as the ones based on Local Binary Patterns (LBP), still present a non negligible interest, especially when dealing with small datasets. Furthermore, this operator has proven to be quite useful for facial emotions and human gestures recognition in general. Micro-Expression (ME) classification is…

human eyeHistogramsgeometryUnificationComputer scienceLocal binary patternsoptimisationFeature extraction02 engineering and technologyhuman gestures recognitionFacial recognition systemcomputer visionVideos[INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI]time unification method03 medical and health sciences0302 clinical medicineMathematical modelLBPemotion recognition0202 electrical engineering electronic engineering information engineeringfacial emotionsfacial expression recognitionlocal binary patternsFace recognitionContextual image classificationArtificial neural networkbusiness.industryDeep learningdeep learning[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Pattern recognitionComputational modelingmicroexpression classificationInterpolationorthogonal planesneural netsmachine learning[INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV]Micro expressionFeature extraction020201 artificial intelligence & image processinglearning (artificial intelligence)Artificial intelligencebusiness030217 neurology & neurosurgeryGestureimage classification
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3D Point Cloud Descriptor for Posture Recognition

2018

International audience

0209 industrial biotechnologyComputer sciencebusiness.industryPosture recognitionPoint cloud[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]02 engineering and technology[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020901 industrial engineering & automation[INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV][ INFO.INFO-TI ] Computer Science [cs]/Image Processing0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingComputer visionArtificial intelligencebusinessComputingMilieux_MISCELLANEOUS
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Tracking Hands in Interaction with Objects: A Review

2017

Markerless vision-based 3D hand motion tracking is a key and popular component for interaction studies in many domains such as virtual reality and natural human-computer interfaces. While this research field has been well studied in the last decades, most approaches have considered the human hand in isolation and not in action or in interaction with the environment or the other articulated human body parts. Employing contextual information about the surrounding environment (e.g. the shape, the texture, and the posture of the object in the hand) can remarkably constrain the tracking problem. The goal of this survey is to develop an up-to-date taxonomy of existing vision-based hand tracking m…

Computer science[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineering02 engineering and technologyVirtual reality[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Object (philosophy)Field (computer science)Domain (software engineering)Action (philosophy)Human–computer interactionTaxonomy (general)Component (UML)[INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV][ INFO.INFO-TI ] Computer Science [cs]/Image Processing0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingPoseComputingMilieux_MISCELLANEOUS
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MOISST: Multimodal Optimization of Implicit Scene for SpatioTemporal calibration

2023

With the recent advances in autonomous driving and the decreasing cost of LiDARs, the use of multimodal sensor systems is on the rise. However, in order to make use of the information provided by a variety of complimentary sensors, it is necessary to accurately calibrate them. We take advantage of recent advances in computer graphics and implicit volumetric scene representation to tackle the problem of multi-sensor spatial and temporal calibration. Thanks to a new formulation of the Neural Radiance Field (NeRF) optimization, we are able to jointly optimize calibration parameters along with scene representation based on radiometric and geometric measurements. Our method enables accurate and …

FOS: Computer and information sciencesComputer Vision and Pattern Recognition (cs.CV)Computer Science - Computer Vision and Pattern Recognition
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