0000000000122285

AUTHOR

Javier Villaplana

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Towards reactive navigation and attention skills for 3D intelligent characters

2003

This paper presents a neural design which is able to provide the necessary reactive navigation and attention skills for 3D embodied agents (virtual humanoids or characters). Based on Grossberg's neural model of conditioning [6], as recently implemented by Chang and Gaudiando [7], and according to the Adaptative Resonance Theory (ART) and the neuroscientific concepts associated, the neural design introduced has been divided in two main phases. Firstly, an environmentcategorization phase, where an on-line pattern recognition and categorization of the current agent sensory input data is carried out by a self organizing neural network, which will finally provide the agent's short term memory la…

Artificial neural networkComputer sciencebusiness.industryClassical conditioningVirtual realitycomputer.software_genreCategorizationVirtual machineEmbodied cognitionPattern recognition (psychology)Artificial intelligencebusinesscomputerVirtual actor
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