0000000000417017

AUTHOR

Lenin-g. Lemus-zúñiga

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Serious Games for Elderly Continuous Monitoring

2014

Information technology (IT) and serious games allow older population to remain independent for longer. Hence, when designing technology for this population, developmental changes, such as attention and/or perception, should be considered. For instance, a crucial developmental change has been related to cognitive speed in terms of reaction time (RT). However, this variable presents a skewed distribution that difficult data analysis. An alternative strategy is to characterize the data to an ex-Gaussian function. Furthermore, this procedure provides different parameters that have been related to underlying cognitive processes in the literature. Another issue to be considered is the optimal dat…

Variable (computer science)education.field_of_studyProcess (engineering)Human–computer interactionComputer sciencePerceptionmedia_common.quotation_subjectPopulationContinuous monitoringCognitioneducationmedia_common
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