0000000000516192

AUTHOR

Alexander Rivosh

showing 17 related works from this author

Exceptional Configurations of Quantum Walks with Grover’s Coin

2016

We study search by quantum walk on a two-dimensional grid using the algorithm of Ambainis, Kempe and Rivosh [AKR05]. We show what the most natural coin transformation -- Grover's diffusion transformation -- has a wide class of exceptional configurations of marked locations, for which the probability of finding any of the marked locations does not grow over time. This extends the class of known exceptional configurations; until now the only known such configuration was the "diagonal construction" by [AR08].

CombinatoricsClass (set theory)Transformation (function)DiagonalQuantum walkComputer Science::Computational ComplexityGridMathematics
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Quantum Walks with Multiple or Moving Marked Locations

2008

We study some properties of quantum walks on the plane. First, we discuss the behavior of quantum walks when moving marked locations are introduced. Second, we present an exceptional case, when quantum walk fails to find any of the marked locations.

Discrete mathematicsClassical mechanicsMathematics::ProbabilityPlane (geometry)Quantum walkMathematics
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Nonlocal Quantum XOR Games for Large Number of Players

2010

Nonlocal games are used to display differences between classical and quantum world In this paper, we study nonlocal games with a large number of players We give simple methods for calculating the classical and the quantum values for symmetric XOR games with one-bit input per player, a subclass of nonlocal games We illustrate those methods on the example of the N-player game (due to Ardehali [Ard92]) that provides the maximum quantum-over-classical advantage.

CombinatoricsAlgebraComputer Science::Computer Science and Game TheoryQuantum pseudo-telepathySimple (abstract algebra)TheoryofComputation_LOGICSANDMEANINGSOFPROGRAMSComputingMilieux_PERSONALCOMPUTINGTheoryofComputation_GENERALQuantum worldQuantumMathematics
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Quantum walks on two-dimensional grids with multiple marked locations

2015

The running time of a quantum walk search algorithm depends on both the structure of the search space (graph) and the configuration (the placement and the number) of marked locations. While the first dependence has been studied in a number of papers, the second dependence remains mostly unstudied.We study search by quantum walks on the two-dimensional grid using the algorithm of Ambainis, Kempe and Rivosh [3]. The original paper analyses one and two marked locations only. We move beyond two marked locations and study the behaviour of the algorithm for several configurations of multiple marked locations.In this paper, we prove two results showing the importance of how the marked locations ar…

Discrete mathematicsQuantum PhysicsComputer scienceStructure (category theory)FOS: Physical sciences0102 computer and information sciencesSpace (mathematics)01 natural sciencesRunning time010201 computation theory & mathematicsSearch algorithm0103 physical sciencesComputer Science (miscellaneous)Graph (abstract data type)Quantum walk010306 general physicsQuantum Physics (quant-ph)
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Grover’s Search with Faults on Some Marked Elements

2016

Grover's algorithm is a quantum query algorithm solving the unstructured search problem of size N using $$O\sqrt{N}$$ queries. It provides a significant speed-up over any classical algorithm [2]. The running time of the algorithm, however, is very sensitive to errors in queries. Multiple authors have analysed the algorithm using different models of query errors and showed the loss of quantum speed-up [1, 4]. We study the behavior of Grover's algorithm in the model where the search space contains both faulty and non-faulty marked elements. We show that in this setting it is indeed possible to find one of marked elements in $$O\sqrt{N}$$ queries.

Spherical trigonometryCombinatoricsUnit sphereQuantum queryComputer Science::Information RetrievalGrover's algorithmSearch problemSpace (mathematics)QuantumComputer Science::DatabasesRunning timeMathematics
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On symmetric nonlocal games

2013

Abstract Nonlocal games are used to display differences between the classical and quantum world. In this paper, we study symmetric XOR games, which form an important subset of nonlocal games. We give simple methods for calculating the classical and the quantum values for symmetric XOR games with one-bit input per player. We illustrate those methods with two examples. One example is an N -player game (due to Ardehali (1992) [3] ) that provides the maximum quantum-over-classical advantage. The second example comes from generalization of CHSH game by letting the referee to choose arbitrary symmetric distribution of players’ inputs.

Discrete mathematicsComputer Science::Computer Science and Game TheoryGeneral Computer ScienceQuantum pseudo-telepathyGeneralizationSymmetric gameComputingMilieux_PERSONALCOMPUTINGCombinatorial game theoryTheoryofComputation_GENERALSymmetric probability distributionTheoretical Computer ScienceSimple (abstract algebra)Quantum worldMathematical economicsQuantumMathematicsTheoretical Computer Science
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Quantum Walks on Two-Dimensional Grids with Multiple Marked Locations

2016

The running time of a quantum walk search algorithm depends on both the structure of the search space graph and the configuration of marked locations. While the first dependence has been studied in a number of papers, the second dependence remains mostly unstudied. We study search by quantum walks on the two-dimensional grid using the algorithm of Ambainis, Kempe and Rivosh [AKR05]. The original paper analyses one and two marked locations only. We move beyond two marked locations and study the behaviour of the algorithm for an arbitrary configuration of marked locations. In this paper, we prove two results showing the importance of how the marked locations are arranged. First, we present tw…

Combinatorics010308 nuclear & particles physicsSearch algorithm0103 physical sciencesQuantum walk010306 general physicsGrid01 natural sciencesGraphMathematicsRunning time
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Evaluation of T7 and lambda phage display systems for survey of autoantibody profiles in cancer patients.

2008

In the current study we attempted to evaluate the suitability of T7 Select 10-3b and lambdaKM8 phage display systems for the identification of antigens eliciting B cell responses in cancer patients and the production of phage-displayed antigen microarrays that could be exploited for the monitoring of autoantibody profiles. Members of 15 tumour-associated antigen (TAA) families were cloned into both phage display vectors and the TAA mini-libraries were immunoscreened with 22 melanoma patients' sera resulting in the detection of reactivity against members of 5 antigen families in both systems, yet with variable sensitivity. T7 phage display system showed greater sensitivity for the detection …

Melanoma-associated antigenPhage displayMicroarrayT7 phageAntibodies NeoplasmImmunologyAutoantibodyProtein Array AnalysisBiologybiology.organism_classificationVirologyMolecular biologyBacteriophage lambdaBacteriophageAntigenAntigens NeoplasmPeptide LibraryBacteriophage T7Immunology and AllergyHumansGenomic libraryCloning MolecularMelanomaAutoantibodiesGene LibraryJournal of immunological methods
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Grover’s Algorithm with Errors

2013

Grover’s algorithm is a quantum search algorithm solving the unstructured search problem of size n in \(O(\sqrt{n})\) queries, while any classical algorithm needs O(n) queries [3].

Discrete mathematicsDensity matrixComputer Science::Information RetrievalProbability of errorGrover's algorithmMatrix normSearch problemQuantum algorithmQuantum search algorithmComputer Science::DatabasesMathematics
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Grover’s Search with Faults on Some Marked Elements

2018

Grover’s algorithm is a quantum query algorithm solving the unstructured search problem of size [Formula: see text] using [Formula: see text] queries. It provides a significant speed-up over any classical algorithm [3]. The running time of the algorithm, however, is very sensitive to errors in queries. Multiple authors have analysed the algorithm using different models of query errors and showed the loss of quantum speed-up [2, 6]. We study the behavior of Grover’s algorithm in the model where the search space contains both faulty and non-faulty marked elements. We show that in this setting it is indeed possible to find one of marked elements in [Formula: see text] queries. We also analyze…

Quantum queryComputational complexity theoryComputer science0103 physical sciencesComputer Science (miscellaneous)Search problemFault toleranceQuantum search algorithm010306 general physics01 natural sciencesAlgorithm010305 fluids & plasmasInternational Journal of Foundations of Computer Science
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Melanoma epidemiology, prognosis and trends in Latvia

2012

Background Melanoma incidence and mortality rates are increasing worldwide within the white population. Clinical and histological factors have been usually used for the prognosis and assessment of the risk for melanoma. Objectives The aim of the study was to describe the clinical and histopathological features of the cutaneous melanoma (CM) in the Latvian population, to test the association between melanoma features and patient survival, and to assess the time trends for melanoma incidence. Methods We undertook a descriptive, retrospective analysis of archive data of 984 melanoma patients treated at the largest oncological hospital of Latvia, Riga East University Hospital Latvian Oncology C…

Oncologymedicine.medical_specialtyeducation.field_of_studyProportional hazards modelbusiness.industryMortality rateIncidence (epidemiology)MelanomaPopulationDermatologymedicine.diseaseNodular melanomaSurgeryBreslow ThicknessInfectious DiseasesInternal medicineCutaneous melanomamedicineeducationbusinessJournal of the European Academy of Dermatology and Venereology
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Search by Quantum Walks on Two-Dimensional Grid without Amplitude Amplification

2013

We study search by quantum walk on a finite two dimensional grid. The algorithm of Ambainis, Kempe, Rivosh [AKR05] uses \(O(\sqrt{N \log{N}})\) steps and finds a marked location with probability O(1 / logN) for grid of size \(\sqrt{N} \times \sqrt{N}\). This probability is small, thus [AKR05] needs amplitude amplification to get Θ(1) probability. The amplitude amplification adds an additional \(O(\sqrt{\log{N}})\) factor to the number of steps, making it \(O(\sqrt{N} \log{N})\).

CombinatoricsDiscrete mathematicsAmplitude amplification010201 computation theory & mathematics0103 physical sciencesQuantum walk0102 computer and information sciencesNuclear Experiment010306 general physicsGrid01 natural sciencesMathematics
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Quantum versus Classical Online Streaming Algorithms with Logarithmic Size of Memory

2023

We consider online algorithms with respect to the competitive ratio. Here, we investigate quantum and classical one-way automata with non-constant size of memory (streaming algorithms) as a model for online algorithms. We construct problems that can be solved by quantum online streaming algorithms better than by classical ones in a case of logarithmic or sublogarithmic size of memory.

FOS: Computer and information sciencesComputer Science - Computational ComplexityQuantum PhysicsFormal Languages and Automata Theory (cs.FL)General MathematicsComputer Science - Data Structures and AlgorithmsFOS: Physical sciencesData Structures and Algorithms (cs.DS)Computer Science - Formal Languages and Automata TheoryComputational Complexity (cs.CC)Quantum Physics (quant-ph)
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Coins Make Quantum Walks Faster

2004

We show how to search N items arranged on a $\sqrt{N}\times\sqrt{N}$ grid in time $O(\sqrt N \log N)$, using a discrete time quantum walk. This result for the first time exhibits a significant difference between discrete time and continuous time walks without coin degrees of freedom, since it has been shown recently that such a continuous time walk needs time $\Omega(N)$ to perform the same task. Our result furthermore improves on a previous bound for quantum local search by Aaronson and Ambainis. We generalize our result to 3 and more dimensions where the walk yields the optimal performance of $O(\sqrt{N})$ and give several extensions of quantum walk search algorithms for general graphs. T…

FOS: Computer and information sciencesQuantum PhysicsComputer Science - Data Structures and AlgorithmsTheoryofComputation_GENERALFOS: Physical sciencesData Structures and Algorithms (cs.DS)Quantum Physics (quant-ph)
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Quantum versus Classical Online Streaming Algorithms with Advice

2018

We consider online algorithms with respect to the competitive ratio. Here, we investigate quantum and classical one-way automata with non-constant size of memory (streaming algorithms) as a model for online algorithms. We construct problems that can be solved by quantum online streaming algorithms better than by classical ones in a case of logarithmic or sublogarithmic size of memory, even if classical online algorithms get advice bits. Furthermore, we show that a quantum online algorithm with a constant number of qubits can be better than any deterministic online algorithm with a constant number of advice bits and unlimited computational power.

FOS: Computer and information sciencesComputer Science - Computational ComplexityQuantum PhysicsComputer Science - Data Structures and AlgorithmsFOS: Physical sciencesData Structures and Algorithms (cs.DS)Computational Complexity (cs.CC)Quantum Physics (quant-ph)
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Exceptional configurations of quantum walks with Grover's coin

2015

We study search by quantum walk on a two-dimensional grid using the algorithm of Ambainis, Kempe and Rivosh [AKR05]. We show what the most natural coin transformation - Grover's diffusion transformation - has a wide class of exceptional configurations of marked locations, for which the probability of finding any of the marked locations does not grow over time. This extends the class of known exceptional configurations; until now the only known such configuration was the "diagonal construction" by Ambainis and Rivosh [AR08]

Quantum PhysicsFOS: Physical sciencesQuantum Physics (quant-ph)
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Search by quantum walks on two-dimensional grid without amplitude amplification

2011

We study search by quantum walk on a finite two dimensional grid. The algorithm of Ambainis, Kempe, Rivosh (quant-ph/0402107) takes O(\sqrt{N log N}) steps and finds a marked location with probability O(1/log N) for grid of size \sqrt{N} * \sqrt{N}. This probability is small, thus amplitude amplification is needed to achieve \Theta(1) success probability. The amplitude amplification adds an additional O(\sqrt{log N}) factor to the number of steps, making it O(\sqrt{N} log N). In this paper, we show that despite a small probability to find a marked location, the probability to be within an O(\sqrt{N}) neighbourhood (at an O(\sqrt[4]{N}) distance) of the marked location is \Theta(1). This all…

FOS: Computer and information sciencesQuantum PhysicsComputer Science - Computational ComplexityComputer Science - Data Structures and AlgorithmsFOS: Physical sciencesData Structures and Algorithms (cs.DS)Computational Complexity (cs.CC)Nuclear ExperimentQuantum Physics (quant-ph)
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