0000000000526263

AUTHOR

Meurig Beynon

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Virtual and Augmented Reality in Finance: State Visibility of Events and Risk"

2021

This chapter reflected on the potential of Virtual Reality and Augmented Reality (VR / AR) technologies in supporting the dynamics of global financial systems and in addressing the grand challenges posed by unexpected events and crisis. The chapter briefly overviewed traditional VR/AR uses and described three early attempts to use 3D/ VR / AR technologies in Finance. In light of the recent financial crisis, there is a potential added valued in harnessing the use of VR/AR technologies to convey a greater visibility of the financial state (including visibility of financial risk). Various dimensions of the problem are considered. The chapter suggested a blend of service oriented computing SOC …

Augmented RealityFinanceVirtual realityEngineeringmedia_common.quotation_subject[INFO.INFO-SE] Computer Science [cs]/Software Engineering [cs.SE]0211 other engineering and technologies02 engineering and technology[INFO.INFO-SE]Computer Science [cs]/Software Engineering [cs.SE][ INFO.INFO-SE ] Computer Science [cs]/Software Engineering [cs.SE]RecessionVirtual reality[ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC]021105 building & construction0502 economics and business[ SHS.ECO ] Humanities and Social Sciences/Economies and finances[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]media_commonGrand ChallengesFinanceAugmented Realitybusiness.industryFinancial risk05 social sciences[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR]Business value[SHS.ECO]Humanities and Social Sciences/Economics and Finance[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Unexpected eventsBusiness intelligenceFinancial crisisAugmented reality[INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC]business050203 business & managementFinance
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