0000000000659690

AUTHOR

Antti Kirjavainen

showing 2 related works from this author

Process control in the development of game-based learning environments

2009

This paper examines the development process of digital game-based learning environments (GBLE), focusing on the process control. The aim is to explore the alternatives to process control in GBLE development and provide guidelines for planning and carrying out process control in GBLE projects. This study is a part of the research project Human-Centered Design of Game-Based Learning Environments. The overall aim of the project is to construct a multidisciplinary and user-driven process for the development of digital GBLEs. The study was conducted according to the principles of development research and action research. The action research cycles consisted of four game development projects. The…

Game testingGame mechanicsGame designProcess managementKnowledge managementVideo game developmentComputer scienceGame design documentbusiness.industryEmpirical process (process control model)Action researchGame DeveloperbusinessProceedings of the International Conference on Advances in Computer Entertainment Technology
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Oppimispelien käsikirjoittaminen : monen pelaajan 3d-oppimispeliympäristöt

2004

oppimisympäristökäsikirjoituksettietokoneavusteinen oppiminenyhteisöllinen oppiminentietokonepelit
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