0000000000793650

AUTHOR

Sabine Grüsser-sinopoli

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Computerspielsucht: Ein psychopathologischer Symptomkomplex im Jugendalter

2008

OBJECTIVE Cases of excessive computer gaming are increasingly reported by practitioners in the psychiatric field. Since there is no standardized definition of this symptom complex, the aim of this study is to access excessive computer gaming in German adolescents as an addictive disorder and its potential negative consequences. METHOD Psychopathological computer gaming behavior was diagnosed by applying the adapted diagnostic criteria of substance-related-addictions as defined by the ICD-10. At the same time demographic variables, state of clinical anxiety and underlying cognitive mechanisms were analyzed. RESULTS 6.3 % of the 221 participating pupils - mostly boys with a low educational ba…

medicine.medical_specialtyBehavioral addictionAddictionmedia_common.quotation_subjectCognitive flexibilityCognitionComputer gamePsychiatry and Mental healthmedicineAnxietymedicine.symptomPsychologyPsychiatryClinical psychologymedia_commonMood management theoryPsychopathologyPsychiatrische Praxis
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