0000000000857923

AUTHOR

Daranee Lehtonen

showing 2 related works from this author

The Potentials of Tangible Technologies for Learning Linear Equations

2020

Tangible technologies provide interactive links between the physical and digital worlds, thereby merging the benefits of physical and virtual manipulatives. To explore the potentials of tangible technologies for learning linear equations, a tangible manipulative (TM) was designed and developed. A prototype of the initial TM was implemented and evaluated using mixed methods (i.e., classroom interventions, paper-based tests, thinking aloud sessions, questionnaires, and interviews) in real classroom settings. Six teachers, 24 primary school students, and 65 lower secondary school students participated in the exploratory study. The quantitative and qualitative analysis revealed that the initial…

matematiikkakoulutusteknologialcsh:Teducational technologytangible user interfaceyhtälötmanipulativeslcsh:Technologymathematics learningperusopetuskäyttöliittymätbasic educationComputingMilieux_COMPUTERSANDEDUCATION516 Educational scienceslcsh:Qopetusteknologialcsh:Sciencelinear equationsmultimodalitymultimodaalisuus
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Multimodal Communication and Peer Interaction during Equation-Solving Sessions with and without Tangible Technologies

2023

Despite the increasing use of technologies in the classroom, there are concerns that technology-enhanced learning environments may hinder students’ communication and interaction. In this study, we investigated how tangible technologies can enhance students’ multimodal communication and interaction during equation-solving pair work compared to working without such technologies. A tangible app for learning equation solving was developed and tested in fourth and fifth-grade classrooms with two class teachers and 24 students. Video data of the interventions were analysed using deductive and inductive content analysis. Coded data were also quantified for quantitative analysis. Additionally, teac…

equation solvingoppimisympäristövuorovaikutusComputer Networks and Communicationsmultimodal communicationNeuroscience (miscellaneous)mathematics classroomtangible user interface113 Computer and information sciencespeer interactionopetusoppilaatprimary schoolComputer Science ApplicationsHuman-Computer Interactioncomputer-supported collaborative learningmathematics classroom; tangible user interface; multimodal communication; peer interaction; computer-supported collaborative learning; equation solving; primary school516 Educational sciencesopetusteknologiaviestintäMultimodal Technologies and Interaction
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