0000000000942340

AUTHOR

Gianpiero Di Blasi

showing 25 related works from this author

On the Consistency Restoring in SPH

2009

Function approximationSettore MAT/08 - Analisi NumericaMeshless particle methodSmoothed Particle Hydrodynamics methodConsistency Restoring
researchProduct

Artificial Mosaics by Gradient Vector Flow

2008

mosaic non photorealistic rendering gradient vector flow
researchProduct

Advanced SVG Rendering of Digital Images

2005

SVG Triangulation Watershed Wavelet Vectorialization
researchProduct

Generating Multi State Cellular Automata by using Chua’s ”Universal Neuron”

2007

Chua Multi state cellular automata
researchProduct

Un modello numerico particellare per la magnetoencefalografia

2011

MagnetoencefalografiaSettore MAT/08 - Analisi NumericaSettore ING-IND/31 - ElettrotecnicaPoisson Equationmeshless
researchProduct

Virtual Museum Net

2006

A project named ”Virtual Museum Net of Magna Graecia” is presented, whose objective is to provide an unitary image of the archaeological heritage of Calabria (a Southern Italian region), through Computer Technology, Multimedia Designing and Virtual Reconstructions. The project aims to encourage the technological transfer of the most advanced researches in the exploitation and conservation sector of the Cultural Heritage. The ”Virtual Museum Net of Magna Graecia” project is included in the context of Knowledge Media Design for Museums. This project links the museum scenery and multimedia, in order to use technology as system of representation.

Cultural Heritage Virtual ReconstructionsCultural heritageWorld Wide WebEntertainmentComputer scienceArchaeological heritageContext (language use)Representation (arts)Virtual realityNet (mathematics)Visual artsComputer technology
researchProduct

A Meshless Method for Image Reconstruction

2009

Settore MAT/08 - Analisi NumericaImage reconstructionSmoothed Particle HydrodynamicMeshless method
researchProduct

Consistency Restoring in SPH for Trigonometric Functions Approximation

2009

Settore MAT/08 - Analisi NumericaMeshless particle methods Smoothed Particle Hydrodynamics method Consistency restoring Function approximation
researchProduct

ThemeMountain: a SVG-based Visual Data Mining Tool

2005

svg visual data mining
researchProduct

Advanced SVG Triangulation/Polygonalization of Digital Images

2005

SVG Triangulation Watershed Wavelet Polygonalization
researchProduct

A gallery of Chua's Attractors - Part IV

2007

Chua oscillator chaos visualization principal component analysis (PCA) Hausdorff distance Mahalanobis distance morphogenesis
researchProduct

On the use of SPH for Mechanical Engineering structural analyses: an elastic linear case

2011

Equilibrium equationSettore MAT/08 - Analisi Numericameshless methodsmothed particle hydrodynamicsSettore ING-IND/16 - Tecnologie E Sistemi Di Lavorazione
researchProduct

A numerical meshless particle method in solving the magnetoencephalography forward problem

2012

In this paper, a numerical meshless particle method is presented in order to solve the magnetoencephalography forward problem for analyzing the complex activation patterns in the human brain. The forward problem is devoted to compute the scalp potential and magnetic field distribution generated by a set of current sources representing the neural activity, and in this paper, it has been approached by means of the smoothed particle hydrodynamics method suitably handled. The Poisson equation generated by the quasi-stationary Maxwell’s curl equations, by assuming Neumann boundary conditions has been considered, and the current sources have been simulated by current dipoles. The adopted meshless…

Numerical methods Meshless particle method MagnetoencephalographySettore MAT/08 - Analisi NumericaSettore ING-IND/31 - Elettrotecnica
researchProduct

Bezier curves approximation of triangularized surfaces using SVG

2006

This paper presents a technique to convert surfaces, obtained through a Data Dependent Triangulation, in Bezier Curves by using a Scalable Vector Graphics File format. The method starts from a Data Dependent Triangulation, traces a map of the boundaries present into the triangulation, using the characteristics of the triangles, then the estimated barycenters are connected, and a final conversion of the resulting polylines in curves is performed. After the curves have been estimated and closed the final representation is obtained by sorting the surfaces in a decreasing order. The proposed techniques have been compared with other raster to vector conversions in terms of perceptual quality.

SVG Triangulation Bezier curvesScalable Vector GraphicsSortingTriangulation (social science)Image processingBézier curvecomputer.file_formatComputer Science::Computational GeometryFile formatVisualizationComputer graphics (images)Representation (mathematics)computerComputingMethodologies_COMPUTERGRAPHICSMathematicsSPIE Proceedings
researchProduct

Mu.S.E.3D: un sistema multimediale per ambienti tridimensionali per la valorizzazione dei beni culturali

2005

beni culturali 3d
researchProduct

Artificial mosaics

2005

Art often provides valuable insight that can be applied to technological innovations, especially in the fields of image processing and computer graphics. In this paper we present a method to transform a raster input image into a good-quality mosaic: an “artificial mosaic.” The creation of mosaics of artistic quality is challenging because the tiles that compose a mosaic, typically small polygons, must be packed tightly and yet must follow and emphasize orientations chosen by the artist. The proposed method can reproduce the colors of the original image and emphasize relevant boundaries by placing tiles along edge directions. No user intervention is needed to detect the boundaries: they are …

Computer sciencemedia_common.quotation_subjectmosaic; non-photorealistic rendering; enhancementComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONMosaic Non photorealistic rendering Distance transform Image processing and enhancementAlong edgeImage processingMosaic (geodemography)computer.file_formatComputer Graphics and Computer-Aided Designnon-photorealistic renderingImage (mathematics)Computer graphicsSimple (abstract algebra)Computer graphics (images)Quality (business)mosaicComputer Vision and Pattern RecognitionRaster graphicsenhancementcomputerSoftwareComputingMethodologies_COMPUTERGRAPHICSmedia_commonThe Visual Computer
researchProduct

3D Facial Animation for Virtual Theatre

2005

animation cultural heritage
researchProduct

Fast Photomosaic

2005

Photomosaic is a technique which transforms an input image into a rectangular grid of thumbnail images preserving the overall appearance. The typical photomosaic algorithm searches from a large database of images one picture that approximates a block of pixels in the main image. Since the quality of the output depends on the size of the database, it turns out that the bottleneck in each photomosaic algorithm is the searching process. In this paper we present a technique to speed-up this critical phase using the Antipole Tree Data Structure. This improvement allows the use of larger databases without requiring much longer processing time.

fotomozaikanefotorealistické vykreslováníComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONphotomosaicPhotomosaic Antipole tree non-photorealistic rendering image processing and enhancementzpracování obrazunon-photorealistic renderingimage processing
researchProduct

Advanced Indexing Schema for Imaging Applications: Three-Case Studies

2007

Clustering List of Clusters Antipole Clustering TSVQ AESA Range Search K-nearest-neighbor Search Texture Synthesis Image Colorization Super-Resolution
researchProduct

Adaptive Techniques for Microarray Image Analysis with Related Quality Assessment

2007

We propose novel techniques for microarray image analysis. In particular, we describe an overall pipeline able to solve the most common problems of microarray image analysis. We pro- pose the microarray image rotation algorithm (MIRA) and the statis- tical gridding pipeline (SGRIP) as two advanced modules devoted to restoring the original microarray grid orientation and to detecting, the correct geometrical information about each spot of input mi- croarray, respectively. Both solutions work by making use of statis- tical observations, obtaining adaptive and reliable information about each spot property. They improve the performance of the microarray image segmentation pipeline (MISP) we rec…

Signal processingComputer scienceImage qualityPipeline (computing)Image processingImage segmentationcomputer.software_genreAtomic and Molecular Physics and OpticsComputer Science ApplicationsVisualizationmicroarray image analysisBinary dataSegmentationData miningElectrical and Electronic Engineeringcomputer
researchProduct

A Novel Artificial Mosaic Generation Technique Driven by Local Gradient Analysis

2008

Art often provides valuable hints for technological innovations especially in the field of Image Processing and Computer Graphics. In this paper we present a novel method to generate an artificial mosaic starting from a raster input image. This approach, based on Gradient Vector Flow computation and some smart heuristics, permit us to follow the most important edges maintaining at the same time high frequency details. Several examples and comparisons with other recent mosaic generation approaches show the effectiveness of our technique.

Vector flowComputer sciencebusiness.industryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONMosaic (geodemography)Image processingcomputer.file_formatMosaicField (computer science)Computer graphicsComputer visionArtificial intelligenceRaster graphicsArtificial Mosaic Non Photo-Realistic Rendering Gradient Vector FlowHeuristicsbusinesscomputer
researchProduct

A gallery of Chua's Attractors - Part VI

2007

Chua oscillator chaos n-scroll hyperchaotic and synchronized attractors computational approach
researchProduct

A gallery of Chua's Attractors - Part V

2007

Single scroll Chua systems PCA and Hausdorff distances patterns of morphogenesis
researchProduct

Mosaici Artificiali

2005

mosaico rendering non fotorealistico beni culturali computer grafica
researchProduct

Fast Techniques for Mosaic Rendering

2005

mosaic cultural heritage computer graphics non photorealistic rendering
researchProduct