0000000000958314

AUTHOR

Sanna-mari ÄYrämö

Narrative Definitions for Game Design

Enhancing the benefits of learning games by utilizing narratives or narrative elements is not a new idea. Many existing learning games utilize more or less story structures, virtual worlds, and various characters as a part of a story. Computer game genres, such as adventure games and role-playing games, have received a lot of attention in the field of serious games by researchers and game developers. Hence, the potential of narratives for learning support is already clearly recognized. However, narratives have not yet offered unambiguous solutions to the design of learning games. For example, more often than not the use of embedded stories does not lead to a desired outcome that is an enter…

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Tekoälyn perusteita ja sovelluksia

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In order to enable meaningful playing : how to support player's learning through digital game narrative design

The main research problem of this constructive study is, how player’s learning during game playing can be supported through game narrative design. When the solutions are searched within narrative theories, modern game theories, and learning game design research, the problem turns conceptually challenging. Basically, the challenge stems from the ambiguous concept of narrative and the diversity of narrative theories. The academic conversation on learning game design has drawn approaches from various narrative theories and traditions of screenwriting and creative writing. Hence, the conversation results fragmental. Firstly, I consider what kind of narrative definition and conception should be …

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Mission US: Flight to Freedom -peli historiallisen empatian rakentajana

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Games for enhancing basic reading and maths skills : A systematic review of educational game design in supporting learning by people with learning disabilities

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Narrative Constitution for Instructional Game Design : The Semiotic-Cognitive Model of Narrative

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