0000000001113817

AUTHOR

Daniel Fløtre

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Research on the impact of using interactive game based learning to teach mathematics

2005

Masteroppgave i informasjons- og kommunikasjonsteknologi 2005 - Høgskolen i Agder, Grimstad The number of students who study scientific subjects has continued to drop over a long period of time. Compared to 2004, there is a 12% decrease in High School students who study mathematics and a 5% decrease in applicants for technology studies at College and University level in 2005 [1]. These numbers concern employees of the technology sector as they have predicted a large need for mathematicians in the future [19]. The educational system is under constant change to take advantage of new educational methods that modern technology allows for. The Heriot Watt University in Scotland showed that the i…

IKT590ComputingMilieux_COMPUTERSANDEDUCATIONVDP::Matematikk og naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420::Kunnskapsbaserte systemer: 425VDP::Matematikk og naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420::Systemutvikling og -arbeid: 426
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