0000000001325503

AUTHOR

Lex Van Velsen

showing 2 related works from this author

The use of technology in the context of frailty screening and management interventions: a study of stakeholders’ perspectives

2019

Abstract Background Health and social care interventions show promise as a way of managing the progression of frailty in older adults. Information technology could improve the availability of interventions and services for older adults. The views of stakeholders on the acceptability of technological solutions for frailty screening and management have not been explored. Methods Focus groups were used to gather data from healthy and frail/pre-frail older adults, health and social care providers, and caregivers in three European countries – Italy, Poland and UK. Data were analysed using framework analysis in terms of facilitators or determinants of older adults’ adoption of technology. Results…

AdultMaleGerontologyTechnology020205 medical informaticsAttitude of Health PersonnelHealth PersonnelPsychological interventionHealth InformaticsContext (language use)02 engineering and technologylcsh:Computer applications to medicine. Medical informaticsHealth informatics03 medical and health sciencesSocial support0302 clinical medicineDisease management0202 electrical engineering electronic engineering information engineeringmedicineHumans030212 general & internal medicineSocial isolationDisease management (health)AgedAged 80 and overFrailtybusiness.industryHealth PolicyInformation technologyFocus GroupsPatient Acceptance of Health CareFocus groupUnited KingdomComputer Science ApplicationsEducational technologyCaregiversItalyOlder adultsTelecommunicationslcsh:R858-859.7FemalePolandmedicine.symptomPsychologybusinessResearch ArticleBMC Medical Informatics and Decision Making
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Tempting to Tag : An Experimental Comparison of Four Tagging Input Mechanisms

2010

Tagging helps achieve improved indexing and recommendation of resources (e.g., videos or pictures) in large data collections. In order to reap the benefits of tagging, people must be persuaded to label the resources they consume. This paper reports on a study in which four different tagging input mechanisms and their effect on users’ motivation to tag were compared. The mechanisms consisted of a standard tag input box, a chatbot-like environment, a bookmarking mechanism, and a “tag and vote” game. The results of our experiment show that the use of the nonstandard tagging input mechanisms does not affect users’ motivation to tag. In some instances tagging mechanisms were found to distract us…

motivationexperimental researchinteraction designinformation retrievaltagging
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