0000000001333647

AUTHOR

Castronovo, Annalisa

showing 2 related works from this author

Three Times in One: Leisure, Fandom, and Sacred.

2011

This paper aims to address the issue of Fandom and, in particular, activities connected with it and derived from it, which are one of the possible practices through which at present (but not only) the leisure time is spent. Among the objects that often generate fandom there are the so-called cultural products, such as TV series, manga, online role-playing games etc. Those who have a big passion for these products (people named fans) often choose to allocate a non-negligible part of their leisure time using the product itself or carrying out activities connected with it (these include: meetings, market-exhibitions, conventions, cosplay, collecting, fanart, fanfiction, and so on). Then, throu…

Settore SPS/08 - Sociologia Dei Processi Culturali E ComunicativiLeisure fandom sacred
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Gamepaddle. Videogiochi, empowerment e cittadinanza in contesti svantaggiati.

2013

Settore SPS/08 - Sociologia Dei Processi Culturali E ComunicativiVideogiochi empowerment media education cittadinanza attiva
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