6533b7d2fe1ef96bd125df35
RESEARCH PRODUCT
A General Frame-by-Frame Wavelet Transform Algorithm for a Three-Dimensional Analysis with Reduced Memory Usage
Otoniel LópezJ. OliverManuel P. MalumbresMiguel O. Martínez-rachsubject
Discrete wavelet transformWaveletSecond-generation wavelet transformStationary wavelet transformComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONWavelet transformCascade algorithmHarmonic wavelet transformAlgorithmWavelet packet decompositionMathematicsdescription
The 3D-DWT is a mathematical tool of increasing importance. However, the huge memory requirement of the algorithms that compute it is one of the main drawbacks in practical implementations. In this paper, we introduce a frame-by-frame algorithm to calculate the 3D-DWT with low memory usage. This algorithm is general, in the sense that it can be employed with any wavelet transform and, contrary to other proposals, it gets the same results as the regular wavelet transform. In addition, there is no need to divide the input video sequence into group of frames, and it can be applied in a continuous manner, so that coding efficiency is increased and no blocking artifacts appear.
year | journal | country | edition | language |
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2007-09-01 | 2007 IEEE International Conference on Image Processing |