6533b82bfe1ef96bd128e015
RESEARCH PRODUCT
Serious Games to Teach Nutrition Education to Children Between 9 to 12 Years Old. Pickit! and Cookit!
Enrique De La CruzKarin KronikaTomas NilsenCristina BotellaElia OliverLouis FerriniRosa M. BañosAna Gonzalez-seguraAusiàs Cebolla-martíSussanna AlbertiniAlejandro Domínguez-rodríguezsubject
InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Nutrition Education05 social sciencesComputingMilieux_PERSONALCOMPUTING050301 educationSerious gamePopularity03 medical and health sciencesSchool teachers0302 clinical medicineNutritional knowledgeMathematics educationVirtual learning environment030212 general & internal medicineInformationSystems_MISCELLANEOUSPsychologyhuman activities0503 educationdescription
The current trend of increase in children obesity is worrying governments around the world and urgent actions are requested. The promotion of Nutrition Education in early stages has shown to be a factor to prevent the gain of weight in children. A tool that is gaining popularity in teaching contents to children are the Serious Games. The objective of this paper is to describe two Serious Games, Pickit! and Cookit! that has as objective to teach Nutrition Education to children between 9 to 12 years old. These games form part of the Modifying Eating and Attitudes through Learning platform, a pedagogical tool created for nutritionists and primary school teachers to transfer nutritional knowledge to children. These games contain relevant elements in the design of Serious Games as are avatars, levels and a system of points. It is expected that trough these games the children will increase their nutritional education knowledge.
year | journal | country | edition | language |
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2016-12-01 |