6533b831fe1ef96bd1299a29

RESEARCH PRODUCT

Gestural and audio metaphors as a means of control for mobile devices

Stephen BrewsterChristopher HolguinAntti Pirhonen

subject

MultimediaComputer sciencebusiness.industryInterface (computing)Mobile computingMobile musicUsabilitycomputer.software_genreHuman–computer interactionKey (cryptography)User interfacebusinesscomputerMobile deviceGesture

description

This paper discusses the use of gesture and non-speech audio as ways to improve the user interface of a mobile music player. Their key advantages mean that users could use a player without having to look at its controls when on the move. Two very different evaluations of the player took place: one based on a standard usability experiment (comparing the new player to a standard design) and the other a video analysis of the player in use. Both of these showed significant usability improvements for the gesture/audio-based interface over a standard visual/pen-based display. The similarities and differences in the results produced by the two studies are discussed

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