6533b851fe1ef96bd12a9642
RESEARCH PRODUCT
Content development approaches in e-learning lessons
Stefania Kiforsubject
General interestE-learning (theory)ComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationContent development010402 general chemistryPsychology01 natural sciences0104 chemical sciencesdescription
Abstract Developments in the IT field have led to the development and variety of e-learning objects so that video or gaming lessons are found in most online courses and are developed in order to maintain the student’s interest. The current Learning Management Systems challenges refer to how to generate a dynamic content that automatically adapts to the a priori level of a student’s knowledge and behavior during lessons. Starting from the model student, the component of adaptive learning, the aim of this paper is to keep student motivation by designing a course with content related to the level of knowledge of the students. At the same time, lessons combine elements of gamification with quizzes, textual contexts and infographics in order to make the content more varied, and in order for the student to be more engaged, to assimilate, to understand or to recall the concepts presented in the course.
| year | journal | country | edition | language |
|---|---|---|---|---|
| 2017-12-20 | Balkan Region Conference on Engineering and Business Education |