6533b85bfe1ef96bd12ba3b9

RESEARCH PRODUCT

Modelling Environmental Problem-Solving Through STEAM Activities : 4Dframe's Warka Water Workshop

Kristof FenyvesiHo-gul ParkTaeyoung ChoiKwangcheol SongSeungsuk Ahn

subject

problem-solvingeducational models4DframeWarka Water Workshop

description

In this paper the Korean 4Dframe educational modelling kit’s rich capacities are presented within a STEAM (Science, Technology, Engineering, Arts and Mathematics) education workshop. The workshop is an adaptation of the Warka Water social design project, launched by the architect Arturo Vittori in response to Ethiopia’s diminished sources of drinking water. Participants of the workshop will study the geometry of the Warka Water tower and understand its water harvesting technique, which is based on collecting water from the air. peerReviewed

http://urn.fi/URN:NBN:fi:jyu-201607063498