Search results for " Architecture"
showing 10 items of 2595 documents
MetaEdit+ A Fully Configurable Multi-User and Multi-Tool CASE and CAME Environment
1996
Computer Aided Software Engineering (CASE) environments have spread at a lower pace than expected. One reason for this is the immaturity of existing environments in supporting development in-the-large and by-many and their inability to address the varying needs of the software developers. In this paper we report on the development of a next generation CASE environment called MetaEdit+. The environment seeks to overcome all the above deficiencies, but in particular pays attention to catering for the varying needs of the software developers. MetaEdit+ is a multi-method, multi-tool platform for both CASE and Computer Aided Method Engineering (CAME). As a CASE tool it establishes a versatile an…
Development Platforms as a Niche for Software Companies in Open Source Software
2006
As long as information systems do not become overly large and while they address a well-known domain, they can be controlled by engineering staff. Nevertheless, when dealing with large-scale, complex, or innovative information systems, it can be difficult to separate design issues and to formulate a meaningful information system proposal. In such a context, platforms for software engineering appear to be a promising approach. In this paper, we propose to view development platforms as a major opportunity for Open Source Software and Open Formats.
2020
Abstract Challenge is a key motivation for videogame play. But what kind of challenge types videogames include, and which of them players prefer? This article helps to answer the above questions by developing and validating Videogame Challenge Inventory (CHA), a psychometrically sound measurement for investigating players’ challenge preferences in videogames. Based on a review of literature, we developed a 38-item version of CHA that was included in a social media user survey (N = 813). An exploratory factor analysis (EFA) revealed a latent structure of five challenge types: Physical, Analytical, Socioemotional, Insight, and Foresight. CHA was amended in another EFA with USA-based survey da…
Computer game as a pragmatic concept : ideas, meanings, and culture
2020
This article discusses the ‘computer game’ as a pragmatic concept. A dual nature of the computer game as both a pragmatic idea and a pragmatic meaning is introduced. Practical meanings of the computer game correspond with the concrete effects that engaging with computer games produces in an individual. Practical ideas of the computer game correspond with the subjectively constituted conceptual families concerning the computer game’s assumed practical meaning. Individual computer games can be considered flat or round depending on the range of their practical meanings. Thus, the article contributes to the study of cultural objects by offering a framework for examining the evolution and existe…
Co-evolution of three mega-trends nurtures un-captured GDP – Uber's ride-sharing revolution
2016
Uber used a disruptive business model driven by digital technology to trigger a ride-sharing revolution. The institutional sources of the company’s platform ecosystem architecture were analyzed to explain this revolutionary change. Both an empirical analysis of a co-existing development trajectory with taxis and institutional enablers that helped to create Uber’s platform ecosystem were analyzed. The analysis identified a correspondence with the “two-faced” nature of ICT that nurtures un-captured GDP. This two-faced nature of ICT can be attributed to a virtuous cycle of decline in prices and an increase in the number of trips. We show that this cycle can be attributed to a self-propagating …
RIE : revista de investigación educativa
2018
Se revisa la evolución, situación actual y perspectivas de las revistas de investigación sobre educación, haciendo énfasis sobre las publicadas en español. Metodología: Se utiliza la estructura de la metodología DAFO (debilidades, amenazas, fortalezas y oportunidades), que ha demostrado ser una técnica muy eficaz para analizar y formular estrategias de acción que conduzcan a la mejora de un producto o servicio. Resultados: Se identifican las principales debilidades, amenazas, fortalezas y oportunidades de las revistas de investigación en educación, señalando los elementos fundamentales, internos y externos, que influyen sobre su desarrollo y calidad. Discusión: Se presentan conclusiones sob…
On "Explicandum" versus "Explicatum"
2011
The aim of this paper is twofold. First of all I want to present some old ideas revisited in the light of some of the many interesting new developments occurred in the course of these last ten years in the field of the foundations of fuzziness. Secondly I desire to present a tentative general framework in which it is possible to compare different attitudes and different approaches to the clarification of the conceptual problems arising from fuzziness and soft computing. In the paper, then, I shall use some names as banners to indicate a (crucial) problem (i.e., Carnap’s problem, von Neumann’s problem, Galileian science, Aristotelian science and so on). As it will be clear by reading the pap…
A Software Defined Radio Platform Implementing a WiFi and ZigBee Receiver
2006
A successful attempt to design and implement a multi-standard compliant Basebnd Processor is here presented. By exploiting the potential of FPGA's reconfigurability, the received signal from RF stage have been processed in order to properly decode frames of IEEE 802.11 (WiFi) and IEEE 802.15.4 (ZigBee) protocols. both falling within the ISM band (centered at 2.45GHz). The experimental implementation carried out is a practical demonstration of the Software Defined Radio concept.
Towards Human-Bot Collaborative Software Architecting with ChatGPT
2023
Architecting software-intensive systems can be a complex process. It deals with the daunting tasks of unifying stakeholders' perspectives, designers' intellect, tool-based automation, pattern-driven reuse, and so on, to sketch a blueprint that guides software implementation and evaluation. Despite its benefits, architecture-centric software engineering (ACSE) inherits a multitude of challenges. ACSE challenges could stem from a lack of standardized processes, socio-technical limitations, and scarcity of human expertise etc. that can impede the development of existing and emergent classes of software (e.g., IoTs, blockchain, quantum systems). Software Development Bots (DevBots) trained on la…
A metrics suite for evaluating agent-oriented architectures
2010
The Multi-agent Systems (MASs) paradigm continues to consolidate itself as a new branch of software engineering. Traditional software engineering strongly recommends to apply metrics in software developments. However, several research groups of experts in agent-oriented software engineering agree that classical software metrics and object-oriented metrics cannot directly measure the quality of MAS architectures. For this reason, this work proposes a suite of metrics to measure certain quality attributes of MAS architectures, considering agents and their organization. Most of these metrics are inspired by object-oriented metrics but they are adapted to agent-oriented concepts. Proposed metri…