Search results for " Architecture"

showing 10 items of 2595 documents

Interference excision algorithm for frequency hopping spread spectrum based on undecimated wavelet packet transform

2002

An algorithm for reducing narrowband interference effects in frequency hopping spread spectrum is presented. The method is based on the undecimated wavelet packet transform. It improves the performance obtained by other methods. Experimental results demonstrate the suitability of the algorithm.

Spread spectrumInterference excisionComputer scienceComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSComputer Science::Networking and Internet ArchitectureElectronic engineeringFrequency-hopping spread spectrumElectrical and Electronic EngineeringAlgorithmWavelet packet decompositionElectronics Letters
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Digital background calibration algorithm and its FPGA implementation for timing mismatch correction of time-interleaved ADC

2019

Sample time error can degrade the performance of time-interleaved analog to digital converters (TIADCs). A fully digital background algorithm is presented in this paper to estimate and correct the timing mismatch errors between four interleaved channels, together with its hardware implementation. The proposed algorithm provides low computation burden and high performance. It is based on the simplified representation of the coefficients of the Lagrange interpolator. Simulation results show that it can suppress error tones in all of the Nyquist band. Results show that, for a four-channel TIADC with 10-bit resolution, the proposed algorithm improves the signal to noise and distortion ratio (SN…

Spurious-free dynamic rangeEnginyeria elèctricaComputer scienceDynamic rangeComputation020208 electrical & electronic engineering020206 networking & telecommunications02 engineering and technologySurfaces Coatings and FilmsData acquisitionHardware and ArchitectureSignal Processing0202 electrical engineering electronic engineering information engineeringElectronic engineeringNyquist–Shannon sampling theoremCircuits integratsSystem timeField-programmable gate arrayCommunication channel
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LoneStar RAID

2016

The need for huge storage archives rises with the ever growing creation of data. With today’s big data and data analytics applications, some of these huge archives become active in the sense that all stored data can be accessed at any time. Running and evolving these archives is a constant tradeoff between performance, capacity, and price. We present the LoneStar RAID, a disk-based storage architecture, which focuses on high reliability, low energy consumption, and cheap reads. It is designed for MAID systems with up to hundreds of disk drives per server and is optimized for “write once, read sometimes” workloads. We use dedicated data and parity disks, and export the data disks as individu…

Standard RAID levelsHardware_MEMORYSTRUCTURESRAIDDisk array controllerComputer sciencebusiness.industryDisk mirroring020206 networking & telecommunicationsFault tolerance02 engineering and technologycomputer.software_genreDisk Data Formatlaw.inventionHardware and Architecturelaw020204 information systemsEmbedded systemData_FILES0202 electrical engineering electronic engineering information engineeringOperating systemCacheNon-standard RAID levelsbusinesscomputerACM Transactions on Storage
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Importance of the Window Function Choice for the Predictive Modelling of Memristors

2021

Window functions are widely employed in memristor models to restrict the changes of the internal state variables to specified intervals. Here, we show that the actual choice of window function is of significant importance for the predictive modelling of memristors. Using a recently formulated theory of memristor attractors, we demonstrate that whether stable fixed points exist depends on the type of window function used in the model. Our main findings are formulated in terms of two memristor attractor theorems, which apply to broad classes of memristor models. As an example of our findings, we predict the existence of stable fixed points in Biolek window function memristors and their absenc…

State variableComputer science02 engineering and technologyMemristorType (model theory)Fixed pointTopologyWindow functionlaw.inventionPredictive modelsComputer Science::Hardware ArchitectureComputer Science::Emerging TechnologiesMathematical modellawAttractor0202 electrical engineering electronic engineering information engineeringEvolution (biology)Electrical and Electronic EngineeringPolarity (mutual inductance)threshold voltage020208 electrical & electronic engineeringmemristive systemsBiological system modeling020206 networking & telecommunicationsWindow functionmemristorsIntegrated circuit modelingPredictive modellingIEEE Transactions on Circuits and Systems Ii-Express Briefs
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Branch-and-cut algorithms for the vehicle routing problem with trailers and transshipments

2013

This article studies the vehicle routing problem with trailers and transshipments VRPTT, a practically relevant, but challenging, generalization of the classical vehicle routing problem. The article makes three contributions: i Building on a nontrivial network representation, two mixed-integer programming formulations for the VRPTT are proposed. ii Based on these formulations, five different branch-and-cut algorithms are developed and implemented. iii The computational behavior of the algorithms is analyzed in an extensive computational study, using a large number of test instances designed to resemble real-world VRPTTs.Copyright © 2013 Wiley Periodicals, Inc. NETWORKS, Vol. 631, 119-133 20…

Static routingComputer Networks and CommunicationsGeneralizationComputer scienceTransshipmentHardware and ArchitectureSynchronization (computer science)Vehicle routing problemDestination-Sequenced Distance Vector routingRepresentation (mathematics)Branch and cutAlgorithmSoftwareInformation Systems
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Circuit-Elimination based Link-State Routing in Mobile Ad-hoc Networks

2007

Circuit-elimination based connected dominating set formation is an efficient technique for reducing routing overhead in mobile ad hoc networks. In this paper, we propose a new message dissemination algorithm which utilizes such techniques to reduce the number of nodes that generate or forward link state advertisements in link state routing protocols. Simulation results with both static and dynamic network topologies demonstrate the potential of the proposed algorithm to reduce routing overhead, compared with a benchmark link state routing protocol, OLSR.

Static routingZone Routing ProtocolDynamic Source Routingbusiness.industryComputer scienceDistributed computingComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSWireless Routing ProtocolAd hoc wireless distribution serviceLink-state routing protocolOptimized Link State Routing ProtocolComputer Science::Networking and Internet ArchitectureDestination-Sequenced Distance Vector routingbusinessComputer network
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Simulating spin models on GPU

2010

Over the last couple of years it has been realized that the vast computational power of graphics processing units (GPUs) could be harvested for purposes other than the video game industry. This power, which at least nominally exceeds that of current CPUs by large factors, results from the relative simplicity of the GPU architectures as compared to CPUs, combined with a large number of parallel processing units on a single chip. To benefit from this setup for general computing purposes, the problems at hand need to be prepared in a way to profit from the inherent parallelism and hierarchical structure of memory accesses. In this contribution I discuss the performance potential for simulating…

Statistical Mechanics (cond-mat.stat-mech)Computer scienceHigh Energy Physics - Lattice (hep-lat)Monte Carlo methodFOS: Physical sciencesGeneral Physics and AstronomyParallel computingComputational Physics (physics.comp-ph)Power (physics)CUDAHigh Energy Physics - LatticeParallel processing (DSP implementation)Hardware and ArchitectureParallelism (grammar)Ising modelGraphicsPhysics - Computational PhysicsVideo gameCondensed Matter - Statistical MechanicsComputer Physics Communications
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On the analysis of a random walk-jump chain with tree-based transitions and its applications to faulty dichotomous search

2018

Random Walks (RWs) have been extensively studied for more than a century [1]. These walks have traditionally been on a line, and the generalizations for two and three dimensions, have been by extending the random steps to the corresponding neighboring positions in one or many of the dimensions. Among the most popular RWs on a line are the various models for birth and death processes, renewal processes and the gambler’s ruin problem. All of these RWs operate “on a discretized line”, and the walk is achieved by performing small steps to the current-state’s neighbor states. Indeed, it is this neighbor-step motion that renders their analyses tractable. When some of the transitions are to non-ne…

Statistics and ProbabilityCurrent (mathematics)Learning systemsRandom walk jumpsDichotomous searches02 engineering and technologyState (functional analysis)Random walkTime reversibilityBirth–death process020202 computer hardware & architectureChain (algebraic topology)020204 information systemsModeling and SimulationLine (geometry)Controlled random walks0202 electrical engineering electronic engineering information engineeringJumpStatistical physicsTime reversibilitiesMathematics
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A heuristic method for estimating attribute importance by measuring choice time in a ranking task

2012

The evaluation of a product or service in terms of its attributes has been broadly studied in marketing, management and decision sciences. However, methods for finding important attributes have theoretical and practical limitations. The former are related to the selection of the most appropriate model; the latter are due to large number of variables that affect the specific experimental context. This study aims to present a new methodology that captures attribute preferences from a respondent and in particular, by using the choice time in a ranking task, it allows to indirectly obtain the importance weights for several tested attributes through a simple, fast and inexpensive procedure. More…

Statistics and ProbabilityEconomics and EconometricsService (systems architecture)HeuristicComputer scienceSettore SECS-S/02 - Statistica Per La Ricerca Sperimentale E TecnologicaVariable and attributeContext (language use)computer.software_genreTask (project management)RankingRespondentData miningStatistics Probability and UncertaintySettore SECS-S/01 - StatisticacomputerFinanceSelection (genetic algorithm)CHOICE TIME response time response latency attribute rating choice models
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Selfish vs. Unselfish Optimization of Network Creation

2005

We investigate several variants of a network creation model: a group of agents builds up a network between them while trying to keep the costs of this network small. The cost function consists of two addends, namely (i) a constant amount for each edge an agent buys and (ii) the minimum number of hops it takes sending messages to other agents. Despite the simplicity of this model, various complex network structures emerge depending on the weight between the two addends of the cost function and on the selfish or unselfish behaviour of the agents.

Statistics and ProbabilityNetworking and Internet Architecture (cs.NI)FOS: Computer and information sciencesGroup (mathematics)Computer sciencemedia_common.quotation_subjectStatistical and Nonlinear PhysicsFunction (mathematics)Complex networkTopologyComputer Science - Networking and Internet ArchitectureHardware Architecture (cs.AR)Computer Science - Multiagent SystemsSimplicityEnhanced Data Rates for GSM EvolutionStatistics Probability and UncertaintyConstant (mathematics)Computer Science - Hardware Architecturemedia_commonMultiagent Systems (cs.MA)
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