Search results for " Architecture"

showing 10 items of 2595 documents

A Non-WSSUS Mobile-to-Mobile Channel Model Assuming Velocity Variations of the Mobile Stations

2017

This paper aims to characterize the effects that the velocity variations of the mobile stations (MSs) produce on the correlation properties of non-stationary time-frequency (TF) dispersive mobile- to-mobile (M2M) fading channels. Toward that end, we propose a novel geometrical model for non-wide-sense stationary uncorrelated scattering (non-WSSUS) M2M channels that incorporates such variations following a plane wave propagation approach. Capitalizing on the mathematical simplicity of this approach, we derive a general expression for the four-dimensional (4D) TF correlation function (TFCF) of the proposed channel model. From this expression, we analyze the influence of the MSs' acceleration#…

Vehicular communication systemsMobile channelComputer scienceScattering020206 networking & telecommunications020302 automobile design & engineering02 engineering and technologyTopologyExpression (mathematics)UncorrelatedCorrelation function (statistical mechanics)0203 mechanical engineeringComputer Science::Networking and Internet Architecture0202 electrical engineering electronic engineering information engineeringFadingSimulationComputer Science::Information TheoryCommunication channel2017 IEEE Wireless Communications and Networking Conference (WCNC)
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Distributed Leader Election and Computation of Local Identifiers for Programmable Matter

2019

International audience; The context of this paper is programmable matter, which consists of a set of computational elements, called particles, in an infinite graph. The considered infinite graphs are the square, triangular and king grids. Each particle occupies one vertex, can communicate with the adjacent particles, has the same clockwise direction and knows the local positions of neighborhood particles. Under these assumptions, we describe a new leader election algorithm affecting a variable to the particles, called the k-local identifier, in such a way that particles at close distance have each a different k-local identifier. For all the presented algorithms, the particles only need a O(…

Vertex (graph theory)0209 industrial biotechnologyLeader electionComputer scienceComputation[INFO.INFO-DS]Computer Science [cs]/Data Structures and Algorithms [cs.DS]0102 computer and information sciences02 engineering and technology[INFO.INFO-DM]Computer Science [cs]/Discrete Mathematics [cs.DM]Topology01 natural sciencesGraphIdentifier[INFO.INFO-NI]Computer Science [cs]/Networking and Internet Architecture [cs.NI]Programmable matter020901 industrial engineering & automation010201 computation theory & mathematicsGraph coloring
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The PAPIA system

1991

In 1983 an Italian research program was begun for the design, simulation and construction of a multiprocessor image processing system. After a first phase devoted to the comparison of suggested and existing systems and to the definition of a set of benchmarks, a new system was defined. The structure of this new system is introduced here: it is based on a fine-grained pyramid of processors built up by means of a pyramidal cell implemented on a VLSI multiprocessor chip. The peculiarities and the capabilities of the processing element are highlighted. The complete hardware and software system has been fully designed and is described. A first working prototype has been built and is now operatio…

Very-large-scale integrationComputer scienceMultiprocessingImage processingChipSet (abstract data type)Computer architectureSignal ProcessingPattern recognition (psychology)PyramidSoftware systemPyramid (image processing)Electrical and Electronic EngineeringInformation SystemsJournal of VLSI signal processing systems for signal, image and video technology
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Fault Emulation for Dependability Evaluation of VLSI Systems

2008

Advances in semiconductor technologies are greatly increasing the likelihood of fault occurrence in deep-submicrometer manufactured VLSI systems. The dependability assessment of VLSI critical systems is a hot topic that requires further research. Field-programmable gate arrays (FPGAs) have been recently pro posed as a means for speeding-up the fault injection process in VLSI systems models (fault emulation) and for reducing the cost of fixing any error due to their applicability in the first steps of the development cycle. However, only a reduced set of fault models, mainly stuck-at and bit-flip, have been considered in fault emulation approaches. This paper describes the procedures to inje…

Very-large-scale integrationEmulationEngineeringbusiness.industryHardware_PERFORMANCEANDRELIABILITYIntegrated circuitEnergy consumptionFault injectionlaw.inventionStuck-at faultHardware and ArchitecturelawEmbedded systemHardware_INTEGRATEDCIRCUITSDependabilityElectrical and Electronic EngineeringbusinessField-programmable gate arraySoftwareIEEE Transactions on Very Large Scale Integration (VLSI) Systems
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CIPRNG: A VLSI Family of Chaotic Iterations Post-Processings for $\mathbb {F}_{2}$ -Linear Pseudorandom Number Generation Based on Zynq MPSoC

2018

Hardware pseudorandom number generators are continuously improved to satisfy both physical and ubiquitous computing security system challenges. The main contribution of this paper is to propose two post-processing modules in hardware, to improve the randomness of linear PRNGs while succeeding in passing the TestU01 statistical battery of tests. They are based on chaotic iterations and are denoted by CIPRNG-MC and CIPRNG-XOR. They have various interesting properties, encompassing the ability to improve the statistical profile of the generators on which they iterate. Such post-processing have been implemented on FPGA and ASIC without inferring any blocs (RAM or DSP). A comparison in terms of …

Very-large-scale integrationPseudorandom number generator020208 electrical & electronic engineeringChaotic02 engineering and technologyParallel computingMPSoCTestU01020202 computer hardware & architectureApplication-specific integrated circuit0202 electrical engineering electronic engineering information engineeringElectrical and Electronic EngineeringField-programmable gate arrayThroughput (business)MathematicsIEEE Transactions on Circuits and Systems I: Regular Papers
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Optimized FPGA-implementation of quadrature DDS

2003

This paper presents the optimized implementation of high performance quadrature direct digital synthesizers (DDS). Although VLSI designs and optimizations have already been discussed in the literature they may not be successfully translated into an FPGA-based technology. This work examines each phase-to-amplitude mapping technique, such as ROM compression and partitioning techniques and the CORDIC algorithm, and it proposes the most suitable structure for Virtex FPGAs in order to obtain the most efficient implementation in terms of area and throughput.

Very-large-scale integrationSignal processingVirtexDirect digital synthesizerComputer architectureComputer sciencebusiness.industrySoftware-defined radiobusinessField-programmable gate arrayDigital signal processing2002 IEEE International Symposium on Circuits and Systems. Proceedings (Cat. No.02CH37353)
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Programmable VLSI cubic-like function implementation

2006

An analogue VLSI implementation of a cubic-like function is presented, whose design is focused to reduce the circuit complexity. Simulations show that the V–I characteristic of the circuit resembles a cubic function, which can be easily adjusted by changing the bias parameters.

Very-large-scale integrationbusiness.industryComputer scienceTransconductanceElectrical engineeringIntegrated circuitFunction (mathematics)law.inventionComputer Science::Hardware ArchitectureComputer Science::Emerging TechnologieslawOperational amplifierElectronic engineeringElectrical and Electronic EngineeringCircuit complexitybusinessCubic functionElectronics Letters
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Intra-visual conflict in visually induced motion sickness

2011

Abstract Motion sickness (MS) can be a debilitating side-effect not just of sea travel, but also when immersed in video games or virtual environments (visually induced MS). To explore the impact of visual display parameters on motion sickness, we presented footage taken on an automobile race track to different groups of observers during three experiments. In Experiment 1, one group watched the movie wearing a head-mounted display (HMD) and a second group looked at a large projection screen with unrestricted view. Resolution and visual angle were equated. In contrast to common assumption, the projection screen produced significantly higher motion sickness scores than the HMD. To understand t…

Vestibular systemProjection screenbusiness.industrymedia_common.quotation_subjectOptical head-mounted displayField of viewmedicine.diseaseRace trackHuman-Computer InteractionMotion sicknessHardware and ArchitecturemedicineContrast (vision)Computer visionArtificial intelligenceElectrical and Electronic EngineeringVisual anglebusinessPsychologymedia_commonDisplays
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Security, QoS and self-management within an end-to-end Cloud Computing environment

2015

Today, Cloud Networking is one of the recent research areas within the Cloud Computing research communities. The main challenges of Cloud Networking concern Quality of Service (QoS) and security guarantee as well as its management in conformance with a corresponding Service Level Agreement (SLA). In this thesis, we propose a framework for resource allocation according to an end-to-end SLA established between a Cloud Service User (CSU) and several Cloud Service Providers (CSPs) within a Cloud Networking environment (Inter-Cloud Broker and Federation architectures). We focus on NaaS and IaaS Cloud services. Then, we propose the self-establishing of several kinds of SLAs and the self-managemen…

Videoconférence[INFO.INFO-NI] Computer Science [cs]/Networking and Internet Architecture [cs.NI]Cloud NetworkingCalcul IntensifQuality of ServiceSécuritéCloud ComputingGestion AutonomeInter-CloudSecuritySelf-managementVideoconferencingService Level AgreementQualité de ServiceIntensive Computing
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Esperienze visive nello spazio urbano

2020

L’immagine della città contemporanea è rinnovata da manifestazioni visive temporanee. Il contributo presenta esempi di installazioni artistiche che intervengono nello spazio architettonico e urbano, ridefinendolo attraverso l’uso delle immagini in movimento. Le proiezioni si legano alla musica, generando nuove emozioni, rendendo l’esperienza immersiva, modificando la percezione dello spazio urbano. L’architettura diventa effimera e perde la sua materialità nello spazio e nel tempo dell’evento. The image of the contemporary city is continually renewed by visual temporary manifestations. The contribution presents some examples of artistic installations that intervene in the architectural and …

Videomapping Media Façade Media ArchitectureSettore ICAR/17 - Disegno
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