Search results for " DEP"

showing 10 items of 5568 documents

Vertical Software Industry Evolution: The Impact of Software Costs and Limited Customer Base

2013

ContextSoftware systems are commonly used in a variety of industries as a means of automating organizational business processes. Initially, such software is often developed in-house by the vertical organizations possibly with the support of professional IT service providers; however, in many cases, internally developed software is eventually replaced with the software products provided by independent software vendors. These vendors often use license fees to recover their software development investments, as well as to gain some margin. However, if the vendor's customer base for a specific type of software is limited, then either the license fees are too high and hence the customers may pref…

ta113Social software engineeringComputer sciencebusiness.industrySoftware developmentComputer Science ApplicationsSoftware deploymentSoftware sizingSoftware constructionPersonal software processPackage development processBackportingbusinessSoftware engineeringSoftwareInformation SystemsInformation and Software Technology
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Using VIS/NIR and IR spectral cameras for detecting and separating crime scene details

2012

Detecting invisible details and separating mixed evidence is critical for forensic inspection. If this can be done reliably and fast at the crime scene, irrelevant objects do not require further examination at the laboratory. This will speed up the inspection process and release resources for other critical tasks. This article reports on tests which have been carried out at the University of Jyväskylä in Finland together with the Central Finland Police Department and the National Bureau of Investigation for detecting and separating forensic details with hyperspectral technology. In the tests evidence was sought after at an assumed violent burglary scene with the use of VTT's 500-900 nm wave…

ta113medicine.medical_specialtySDG 16 - PeaceComputer scienceGunshot residueSDG 16 - Peace Justice and Strong InstitutionsdetectionHyperspectral imagingPolice departmentspectral imagingFingerprint recognition/dk/atira/pure/sustainabledevelopmentgoals/peace_justice_and_strong_institutionslatent fingerprintsJustice and Strong InstitutionsVNIRSpectral imagingmedicineCrime sceneDried bloodforensic investigationseparation of bloodRemote sensingCrime scene
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Development of a Brief Multicultural Version of the Test of Mobile Phone Dependence (TMDbrief) Questionnaire

2016

The Test of Mobile Phone Dependence (TMD) questionnaire (Chóliz, 2012) evaluates the main features of mobile phone dependence: tolerance, abstinence syndrome, impaired impulse control, associated problems, excessive use, etc. Objective: The objective of this study was to develop a multicultural version of the TMD (TMDbrief) adapted to suit the novel communication tools of smartphones. Procedure: In this study, the TMD was completed by 2,028 young respondents in six distinct world regions: Southern Europe, Northwest Europe, South-America, Mesoamerica, Pakistan, and India. Results: Psychometric analysis of the reliability of the instrument and factor analysis were performed to adapt the TMDbr…

technological addictionsPsychometricsmedia_common.quotation_subjectlcsh:BF1-990Applied psychologymobile phone use050109 social psychology03 medical and health sciences0302 clinical medicinemobile dependenceCross-culturalMobile phone addictionPsychology0501 psychology and cognitive sciences030212 general & internal medicineGeneral PsychologyReliability (statistics)Simulationmedia_commonOriginal Research05 social sciencesDepartment of Technology and PsychologyTest (assessment)lcsh:PsychologyMobile phonegender differencesMulticulturalismcross-cultural studiesPsychologyhuman activitiesNorthwest europeFrontiers in Psychology
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Psychometric analysis of the Test of Dependence of Videogames (TDV) in Peruvian population

2017

Resumen El objetivo del presente trabajo es validar en población peruana, el Test de Dependencia de Videojuegos (TDV) (Chóliz & Marco, 2011). Los resultados obtenidos demuestran que se trata de una herramienta confiable y válida. Se encontró una sola estructura factorial, en lugar de cuatro dimensiones, como plantearon los autores del TDV. Este factor podría denominarse genéricamente: adicción a videojuegos, y podría servir como evidencia de la existencia de este trastorno, que coincidiría con el denominado ‘Trastorno de Juego por Internet’, que aparece en la Sección III del DSM-5. Los resultados hallados se discuten en relación a lo planteado por Chóliz y Marco (2011), en lo que se refiere…

technological addictionsadicciones tecnológicasvalidación de cuestionariotest of dependence of videogamesadicción a videojuegostest validationvideogame addictiontest de dependencia de videojuegos
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Competencias tecnológicas en el espacio europeo de educación superior. Propuesta de formación del maestro especialista en Educación Física

2007

El presente artículo pretende identificar y analizar la disposición y actitud de los estudiantes de magisterio especialidad Educación Física de la Universidad de Alicante, para el desarrollo y/o adquisición de competencias tecnológicas de tipo transversal establecidas en los documentos marco del Espacio Europeo de Educación Superior y su posible articulación curricular. Para ello, se ha administrado el Stages of Adoption of Technology, el Teachers' Attitudes Toward Computers, y analizado los documentos de referencia, con el fin de identificar las competencias tecnológicas que todo futuro docente debe emplear durante su etapa de formación y práctica profesional. This article aims to identify…

tecnología de la informacióneducación físicaDidáctica de la Expresión CorporalTechnology skillstema transversaltecnología de los medios de comunicaciónProfessors FormacióFormaciónevaluaciónEducationformación de profesoresAttitude to technologyestudiante universitario de primer cicloCompetencias tecnológicasActitud tecnológicaPhysical educationEducación Física y Deportivanuevas tecnologíasEducació físicaestudiante universitario de segundo o tercer ciclo
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Educación XX1 : revista de la Facultad de Educación

2019

Los avances tecnológicos han provocado que el ámbito de la educación se vea influenciado por la aparición de nuevos modelos de enseñanza y aprendizaje mediados por la gran cantidad de recursos digitales y dispositivos electrónicos que cuenta hoy el profesorado. Uno de los enfoques metodológicos que está emergiendo como consecuencia de la innovación educativa es el flipped learning. Este modelo de enseñanza y aprendizaje se sustenta en la idea de que los discentes puedan visualizar y trabajar los contenidos de las próximas sesiones presenciales en el aula fuera del entorno académico, con la finalidad de dedicar el mayor tiempo posible en clase a la resolución de problemas y al despliegue de …

tecnología de la informaciónsolución de problemasenseñanza semipresencialProcess (engineering)media_common.quotation_subjectmotivación050801 communication & media studiesSample (statistics)Context (language use)Análisis estructuralField (computer science)Education0508 media and communicationsMathematics educationProceso de aprendizajeCondiciones de aprendizajemedia_commonsituación familiarClass (computer programming)autonomía05 social sciences050301 educationCitizen journalismTecnologías de la Información y Comunicación (TIC)tecnología de la educacióncooperaciónSoftware deploymentautoestimaInnovación pedagógicaPsychologyFlipped learningrendimientoparticipación0503 educationAutonomy
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Terapia electroconvulsiva de continuación/mantenimiento como estabilizador del ánimo: Estudio de cohorte retrospectivo en espejo de un periodo de 23 …

2021

La terapia electroconvulsiva (TEC) es un tratamiento eficaz y seguro, tanto en la depresión unipolar como en la bipolar, así como en la manía fármacorresistente. Sin embargo, su efecto es limitado en el tiempo, ya que las tasas de recaída y recurrencia en el primer año son elevadas, de hasta el 50-60%. Estas se van a producir fundamentalmente en los primeros 6 meses tras la interrupción del tratamiento con TEC, a pesar de que se mantenga un tratamiento farmacológico óptimo. Generalmente, el perfil clínico de los pacientes con trastornos del humor que son derivados a tratamiento con TEC se caracteriza por la refractariedad o mala tolerancia al tratamiento farmacológico y tendencia a la croni…

terapia electroconvulsiva de continuación en la depresiónterapia electroconvulsiva de mantenimiento en los trastornos afectivosdepresión:CIENCIAS DE LA VIDA::Neurociencias [UNESCO]terapia electroconvulsiva de mantenimientoterapia electroconvulsiva de continuaciónUNESCO::CIENCIAS MÉDICAS ::Psiquiatríaterapia electroconvulsivaterapia electroconvulsiva de continuación en el trastorno bipolartrastornos afectivos refractarios:CIENCIAS MÉDICAS ::Psiquiatría [UNESCO]UNESCO::CIENCIAS DE LA VIDA::Neurocienciastrastorno bipolarterapia electroconvulsiva de continuación en los trastornos afectivos
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E-Sports y brecha de género: la percepción de las profesionales españolas

2019

The present paper aims to identify the causes of under-representation of women in E-sports. According to a genre perspective, interest in videogames at the amateur level is quite similar. However, in its professional level, female participation becomes very limited. The fact that physical effort is irrelevant (a requirement for ?traditional sports?) could be considered a variable that would negatively affect greater to equality in the conditions of access and participation of women in electronic sports. Against any predictions, the data on the presence of women are elocuent: few women, with much lower wages than men to remunerate same skills, and a general complaint by the female profession…

the data on the presence of women are elocuent: few womenhas been focused on the technique of content analysis from a netnographic perspective. It has been spotlighted by the analysis of the testimonies made at the ?Womenfemale participation becomes very limited. The fact that physical effort is irrelevant (a requirement for ?traditional sports?) could be considered a variable that would negatively affect greater to equality in the conditions of access and participation of women in electronic sports. Against any predictionsorganized by the Movistar´s Riders club. In addition to content analysisVideojuegoRocío The present paper aims to identify the causes of under-representation of women in E-sports. According to a genre perspectiveE-sports and Unicorns? Conferenceinterest in videogames at the amateur level is quite similar. HoweverUNESCO::SOCIOLOGÍAfew women [the data on the presence of women are elocuent]in its professional leveldesigualdad de génerowith much lower wages than men to remunerate same skillsand a general complaint by the female professionals of frequent situations of ?suffocating pressure? during competitions. The methodologygender inequality 139 148La percepción de las profesionales españolas Moldes Farelo [1137-7038 8537 Arxius de sociologia 525290 2019 40 7038148 E-sports y brecha de género]1137-7038 8537 Arxius de sociologia 525290 2019 40 7038148 E-sports y brecha de género: La percepción de las profesionales españolas Moldes Farelothree in-depth interviews have been conducted industria videojuegosE-sportsVideo game industrysporting eventsMujeres:SOCIOLOGÍA [UNESCO]within the framework of the campaign ? MynameMygamedeporte espectáculoSociología del deporteEmpleo de las mujeresSociologíawith a qualitative nature
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Poczucie jakości życia i samoocena pacjentów w trakcie terapii uzależnienia od alkoholu

2018

During the addiction therapy patients describes a sense of emptiness, low level of life satisfaction and diffi culties in enjoying their lives. Those problems often caused them to return to psychoactive substance use. The research presented in the article is aimed at checking the dynamics of the above constructs during addiction therapy, which may help to better understand the treatment process. A longitudinal study of alcohol dependent patients in the process of addiction therapy was conducted. The research questionnaires measured selected aspects of psychological well-being as general construct and specifi c subscales. The fi rst measurement was made at the beginning ofa patient’s addicti…

the sense of the quality of lifeself-esteemalcohol dependenceaddiction therapyCzasopismo Psychologiczne
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Il primo concorso per il Palazzo di Giustizia a Roma del 1884. Ricostruzione critica del progetto di Ernesto Basile

2019

1. Breve descrizione dell’oggetto di studio Il concorso del Palazzo di Giustizia di Roma si svolge in quattro fasi svolte tra il 1884 e il 1887. Il progetto per il primo concorso, del 1884, redatto dall’allora giovanissimo Ernesto Basile (Palermo 1857-1932), rivela una grande perizia progettuale che trasforma il complesso programma funzionale in un austero edificio in stile neofiorentino. I disegni originari dell’opera, non realizzata, conservati presso la Dotazione Basile del Dipartimento di Architettura dell’Università di Palermo, sono stati oggetto di studio propedeutico alle fasi di analisi, interpretazione e ricostruzione congetturale del modello digitale. 2. Stato dell’arte e riferime…

the spatiality of the great vestibule• elaboration of axonometric and perspective view• choice of interpretation criteria in case of project incongruitiethe vaulted arcades.the space of the main courtyard which Basile outlines in a sketch• elaboration of analytical drawings (modular functional compositional volumetric schemes)• modular study and flat vectorization• application of rendering techniques consistent with the available information. 4. Objectives pursued and achieved Conjectural reconstruction achieved the following results: • formulation of analytical documents which show how the planimetric and altimetric articulation are perfectly consistent with the functional program• definition of the level of uncertainty1. Brief description of the object of study The competition of the Palace of Justice in Rome takes place in four phases between 1884 and 1887. The project for the first competition in 1884 drawn up by the then very young Ernesto Basile (Palermo 1857-1932) reveals a great deal of design expertise that transforms the complex functional program into an austere building in neo-florentine style. The original drawings of the building not realized kept in the Basile Endowment of the Department of Architecture of the University of Palermo have been the subject of preliminary study to the phases of analysis interpretation and conceptual reconstruction of the digital model. 2. State of the art and main bibliographical references The conjectural reconstruction on the basis of drawings and archival documents is a well-established and codified practice thanks to various disciplinary contributions at national and international level. See: F. I. Apollonio Classification Schemes for Visualization of Uncertainty in Digital Hypothetical Reconstruction in M. Sander P. Mieke P. Kuroczyński M. Ioannides 3D Research Challenges in Cultural Heritage II Cham (CH) 2016. G. Antista M. Cannella Ricostruire. Architettura - Storia – Rappresentazione Palermo 2015. For studies related to the examinated project see: E. Mauro E. Sessa I disegni della Collezione Basile Roma 2015. E. Sessa Ernesto Basile. Dall'eclettismo Classicista al Modernismo Palermo 2002. 3. Definition of the methodologies adopted in the research Methodological phases: • historical analysi• survey of the original drawings and dimensional verification of the flat scanSettore ICAR/17 - Disegno• construction of perspective views deduced from the original drawings that highlight: the volumetric hierarchy and the function of the bugnate in the scanning of the masonry ma• three-dimensional modeling
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