Search results for " Human Factors"

showing 10 items of 249 documents

Evaluating Accessibility and Usability of an Experimental Situational Awareness Room

2018

New advanced emergency management facilities such as a control room which is equipped with advanced ICT technologies should consider universal design principles and ensure the accessibility and usability of some important technical functions available in the room. This paper aims at evaluating the accessibility and usability of an experimental control room. This room has a flexible architecture, i.e., the information displays are interchangeable through drag-drop system on a control-panel. We used a complementary heuristic and user testing approach. A video analysis, open questionnaire and discussion with testers were applied to detect technology usage barriers. The results show that the pr…

Control roomsEmergency managementSituation awarenessbusiness.industryComputer scienceUniversal designUsability05 social sciencesControl (management)Usability02 engineering and technologyAccessibilityControl roomUniversal designSituational awarenessInformation and Communications TechnologyHuman–computer interaction0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processing0501 psychology and cognitive sciencesbusinessUser testing050107 human factorsDesk
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¿Movilidad inclusiva o accesibilidad inclusiva?

2017

<p>“La movilidad inclusiva” es parte de las prioridades políticas definidas por numerosos países europeos para referirse a la dimensión social del transporte o las políticas de movilidad cotidiana. De forma general, la inclusión se refiere a la cohesión social, que ha sido uno de los objetivos declarados de la Unión Europea desde el inicio de los años 2000. Como mecanismo para facilitar el acceso a las oportunidades (empleo, comercio, servicios, etc.), la movilidad individual es actualmente considerada un prerrequisito necesario para la participación de las personas en las actividades sociales. En contraste, la inmovilidad o “ausencia de movilidad” sería un factor de exclusión social.…

Cultural StudiesHistory[SHS.SOCIO] Humanities and Social Sciences/Sociologymedia_common.quotation_subjectpublic policyEconomics Econometrics and Finance (miscellaneous)lcsh:Political science0603 philosophy ethics and religionSocial dimensionlcsh:Law of EuropePoliticsPolitical sciencemedia_common.cataloged_instance0501 psychology and cognitive sciencesSocial inequalityEuropean union050107 human factorsmedia_commonPublic economics05 social sciencesIndividual mobilitylcsh:International relations06 humanities and the artsAmbiguitylcsh:KJ-KKZmobilityaccessibilityCohesion (linguistics)Political Science and International RelationsSocial exclusion060301 applied ethics[SHS.ARCHI] Humanities and Social Sciences/Architecture space managementsocial inclusioneuropeLawlcsh:Jlcsh:JZ2-6530Cuadernos Europeos de Deusto
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Experimental Characterization of a Double Receiver Dynamic Wireless Charging System

2020

The aim of this work is the characterization of a dynamic wireless charging system low power prototype and the validation of a simplified mathematical model of the employed double D coils. The difference between a single receiver and a dual receiver system is also shown, highlighting how the last one can significantly reduce the costs of the charging infrastructure.

Dynamic chargingWork (thermodynamics)Computer sciencebusiness.industry020208 electrical & electronic engineering05 social scienceswireless charging02 engineering and technologySettore ING-IND/32 - Convertitori Macchine E Azionamenti Elettrici7. Clean energyDynamic chargingDual (category theory)Power (physics)Characterization (materials science)Settore ING-IND/31 - Elettrotecnica0202 electrical engineering electronic engineering information engineeringElectronic engineeringWireless0501 psychology and cognitive sciencesinductive power transferbusiness050107 human factorsReceiver system
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Input-Output Feedback Linearization Control of a Linear Induction Motor Taking Into Consideration Its Dynamic End-Effects and Iron Losses

2020

This article proposes a new input-output feedback linearization control (FLC) technique of linear induction motors (LIMs), taking into consideration both the dynamic end-effects and the iron losses. Starting from a previously conceived dynamic model, including the dynamic end-effects and the iron losses, all the theoretical framework of the FLC has been developed. The proposed FLC improves a previous version of FLC in accounting also the iron losses, which in LIMs with fixed-secondary sheet play a pivotal role more than in rotating induction motors (RIMs). The proposed FLC has been experimentally tested on a suitably developed test setup, and experimental comparisons between the proposed FL…

Dynamic end-effectsEnd effectComputer scienceinput-output feedback linearization control (FLC)05 social sciencesControl (management)020207 software engineering02 engineering and technologyiron lossesIndustrial and Manufacturing EngineeringLinear Induction Motor (LIM) Input-output Feedback Linearization Control (FLC) Dynamic end-effects Iron Losses Space-vector State ModelSettore ING-INF/04 - AutomaticaControl and Systems EngineeringControl theoryLinear induction motor0202 electrical engineering electronic engineering information engineeringlinear induction motor (LIM)0501 psychology and cognitive sciencesFeedback linearizationspace-vector state modelnonlinear controlElectrical and Electronic EngineeringInput output feedback linearization050107 human factors
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Towards Understanding Startup Product Development as Effectual Entrepreneurial Behaviors

2017

With the rapid development of technology and competitiveness of IT sectors, the speed of learning and evolving is vital for success of software startups. However, software startups often face with multiple technical and business challenges, which lengthen the duration of their idea-to-launch process. Little is known about the relation of entrepreneurial characteristics of software startups and their product development. We conducted an empirical study on twenty software startups to understand their challenges that leads long idea-to-launch processes. Six engineering-related challenges were identified and interpreted via a lens of an entrepreneurial behavior theory. Our main finding is that …

EffectuationProcess managementProcess (engineering)business.industryComputer science05 social sciencesSoftware development020207 software engineering02 engineering and technologyOutcome (game theory)Empirical researchSoftwareNew product development0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciences020201 artificial intelligence & image processingProduct (category theory)Duration (project management)business050107 human factors
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Welcome to MTI—A New Open Access Journal Dealing with Blue Sky Research and Future Trends in Multimodal Technologies and Interaction

2016

In this era of massive use of computers and other computational devices (e.g., low-cost wearable sensors, smartphones, other smart devices, etc.), the nature of digital data is becoming more complex and heterogeneous.

EngineeringComputer Networks and Communicationsmedia_common.quotation_subjectDigital dataNeuroscience (miscellaneous)Wearable computer02 engineering and technologycomputer.software_genrelcsh:TechnologyWorld Wide Web0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive scienceslcsh:ScienceGeneralLiterature_REFERENCE(e.g.dictionariesencyclopediasglossaries)050107 human factorsmedia_commonMultimediabusiness.industrylcsh:T05 social sciences020207 software engineeringComputer Science ApplicationsHuman-Computer Interactionn/aSkylcsh:QbusinesscomputerOpen access journal
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GA-based Off-Line Parameter Estimation of the Induction Motor Model Including Magnetic Saturation and Iron Losses

2020

This paper, starting from recent papers in the scientific literature dealing with Rotating Induction Motor (RIM) dynamic modelling, as a first step, improves its space-vector dynamic model, including both the magnetic saturation and iron losses; The main original aspects of the proposed model are the following: 1) the magnetic saturation of the iron core has been described on the basis of both current versus flux and flux versus current functions, 3) it includes the iron losses, separating them in hysteresis and eddy current ones, 4) it includes the effect of the load on the magnetic saturation. Afterwards, it proposes an off-line technique for the estimation of electrical parameters of thi…

EngineeringIdentificationMaterials scienceStatorParameter EstimationSpace-vector dynamic model02 engineering and technologylaw.inventionlawControl theoryIron losses0202 electrical engineering electronic engineering information engineeringEddy current0501 psychology and cognitive sciences050107 human factorsMagnetic saturationLeakage inductanceComputer simulationbusiness.industryEstimation theoryrotating induction motor (rim)05 social sciences020207 software engineeringMagnetic hysteresisInduction Motor (IM)Magnetic fluxFinite element methodMagnetic corelcsh:Electrical engineering. Electronics. Nuclear engineeringbusinesslcsh:TK1-9971Induction motor
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Innovation in collaborative design: an exploratory study in hackathon

2021

International audience; Collaborative design is the use of design practices which tend to favor the integration of different experts, and to support creativity and innovation. Therefore, in this study, we were particularly interested in the collaborative design tools used in the specific context of a pedagogical hackathon. During this event, 1310 engineering students mentored by professors and industrial experts worked on around 131 industrial projects. In this article, we will present our study of the tools put in place by the participants of these innovative projects according to their training. Our study is based on a collection of project data. We will show that storyboards are often us…

EngineeringKnowledge managementbusiness.industryCognitive Neurosciencemedia_common.quotation_subject05 social sciencesInnovation managementExploratory researchExperimental and Cognitive Psychology[PHYS.MECA]Physics [physics]/Mechanics [physics]IdeationCreativityBehavioral Neuroscience0502 economics and business0501 psychology and cognitive sciencesCollaborative designbusinessDesign methods050203 business & management050107 human factorsmedia_common
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HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork

2015

This paper presents HybridPLAY, a novel technology composed of a sensor and mobile-based video games that transforms urban playgrounds into game scenarios. With this technology we aim to stimulate physical activity and playful learning by creating an entertaining environment in which users can actively participate and collaborate. HybridPLAY is different from other existing technologies that enhance playgrounds, as it is not integrated in them but can be attached to the different elements of the playgrounds, making its use more ubiquitous (i.e., not restricted to the playgrounds). HybridPLAY was born in 2007 as an artistic concept, and evolved after different phases of research and testing …

EngineeringProcess (engineering)media_common.quotation_subjectPhysical activityIncreased physical activityphysical activityentertainment; physical activity; video games; children; playgrounds; ubiquitous02 engineering and technologycomputer.software_genrelcsh:Chemical technologyBiochemistryArticleAnalytical ChemistryEntertainmentWearable Electronic DevicesNonverbal communicationentertainmentchildren0202 electrical engineering electronic engineering information engineeringHumansLearning0501 psychology and cognitive sciencesNarrativelcsh:TP1-1185Electrical and Electronic EngineeringExerciseInstrumentation050107 human factorsmedia_commonTeamworkSchoolsMultimediabusiness.industryCommunication05 social sciencesComputingMilieux_PERSONALCOMPUTING020207 software engineeringvideo gamesCreativityMobile ApplicationsAtomic and Molecular Physics and OpticsubiquitousplaygroundsbusinesscomputerSensors; Volume 16; Issue 4; Pages: 586
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AirBaltic Case Based Analysis of Potential for Improving Employee Engagement Levels in Latvia through Gamification

2016

Abstract In 2014, airBaltic Corporation introduced a gamified electronic platform called Forecaster with a purpose to increase its employee engagement. The article considers the approach used by the organisation, analyses results, advantages and drawbacks of the organisation, and mainly formulates recommendations for the organisation in order to improve impact on employee engagement through gamification. As a result of the research, the author proposes 8 steps that are useful and applicable to any organisation, and as such those may serve a broader purpose than just improving airBaltic Forecaster tool. The objective of the paper is to draw learnings and put forward suggestions for the organ…

EngineeringProcess managementHF5001-6182business.industry05 social sciences050209 industrial relationsemployee engagementCorporationhuman resource managementEconomics as a sciencehuman resource management.Order (business)Human resource management0502 economics and businessEmployee engagementBusinessgamification0501 psychology and cognitive sciencesOperations managementbusinessBusiness managementHB71-74Employee engagement050107 human factorsEconomics and Business
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