Search results for " Informatica"

showing 10 items of 978 documents

Rilevazione della simmetria e preferenze cognitive - un Algoritmo basato su un Modello Fisico

2007

La rilevazione della simmetria è una di quelle attività che gli esseri umani compiono con estrema precisione ed apparentemente senza un grande sforzo computazionale - non a caso in visione umana la simmetria è una dei caratteristici elementi pop-out, mentre le simulazioni artificiali sembrano arrancare e confondersi ad ogni piccolo ostacolo. L’evoluzione ha dotato la nostra specie di meccanismi a basso livello per la rilevazione di oggetti che presentano forti simmetrie verticali, e lo ha fatto con ottime ragioni: nel periodo pre-civilizzato, riconoscere un volto, l’oggetto verticalmente simmetrico per antonomasia, era sinonimo di socialità quando esso era umano ed amico, e, se animale, rap…

SimmetriaSettore INF/01 - InformaticaSimmetria verticaleModelli Fisici
researchProduct

Clouds Simulation and Rendering

2010

Simulation Rendering 3D SceneSettore INF/01 - Informatica
researchProduct

Designing Cognitive Cities

2019

The following text intends to give an introduction into some of the basic ideas which determined the conception of this book. Thus, the first part of this article introduces the terms “City”, “Smart City” and “Cognitive City”. The second part gives an overview of design theories and approaches such as Action Design Research and Ontological Design (a concept in-the-making), in order to deduce from a theoretical point of view some of the principles that needs to be taken into account when designing the Cognitive City. The third part highlights some concrete techniques that can be usefully applied to the problem of citizen communication for Cognitive Cities (namely Metaheuristics, Fuzzy Sets a…

Smart CitiesSettore INF/01 - InformaticaSettore MAT/01 - Logica Matematica
researchProduct

Studying micro-communities in Facebook Communities

2018

In the visionary view of the future Internet, named the Next Generation Internet, a current idea is to have a user-centric approach where human behavior models will be used to define the networks or to manage services. During the last years, a great trend in current Social Media platforms is to offer the opportunity to establish and join groups of people online. Despite human behaviour in current Online Social Media have been studied in depth, characteristics of these aggregations of people in content-based communities are still unknown. In this paper, we propose an evaluation of micro-communities of users inside the big network of Facebook groups to understand how and when users are active…

Social Networks AnalysiSettore INF/01 - Informaticabusiness.industryInternet privacyComplex NetworkCommunity Detection; Complex Networks; Facebook Groups Analysis; Social Networks Analysis020206 networking & telecommunications02 engineering and technologyComplex networkComplex NetworksHuman-Computer InteractionSocial groupComputer Networks and CommunicationFacebook Groups AnalysiFacebook Groups Analysis0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingThe InternetSocial mediaSociologySocial Networks AnalysisbusinessCommunity DetectionSoftware1707Proceedings of the 4th EAI International Conference on Smart Objects and Technologies for Social Good
researchProduct

Identifying the k Best Targets for an Advertisement Campaign via Online Social Networks

2020

We propose a novel approach for the recommendation of possible customers (users) to advertisers (e.g., brands) based on two main aspects: (i) the comparison between On-line Social Network profiles, and (ii) neighborhood analysis on the On-line Social Network. Profile matching between users and brands is considered based on bag-of-words representation of textual contents coming from the social media, and measures such as the Term Frequency-Inverse Document Frequency are used in order to characterize the importance of words in the comparison. The approach has been implemented relying on Big Data Technologies, allowing this way the efficient analysis of very large Online Social Networks. Resul…

Social and Information Networks (cs.SI)FOS: Computer and information sciencesMatching (statistics)Social networkSettore INF/01 - Informaticabusiness.industryComputer scienceBig dataDatabases (cs.DB)AdvertisingComputer Science - Social and Information NetworksOnline Social Networks Social Advertising tf-idf Profile Matching.Term (time)Computer Science - Information RetrievalSet (abstract data type)Computer Science - DatabasesOrder (business)Computer Science - Data Structures and AlgorithmsData Structures and Algorithms (cs.DS)Social mediabusinessRepresentation (mathematics)Information Retrieval (cs.IR)
researchProduct

Multilayer Network Analysis: The Identification of Key Actors in a Sicilian Mafia Operation

2021

Recently, Social Network Analysis studies have led to an improvement and to a generalization of existing tools to networks with multiple subsystems and layers of connectivity. These kind of networks are usually called multilayer networks. Multilayer networks in which each layer shares at least one node with some other layer in the network are called multiplex networks. Being a multiplex network does not require all nodes to exist on every layer. In this paper, we built a criminal multiplex network which concerns an anti-mafia operation called “Montagna” and it is based on the examination of a pre-trial detention order issued on March 14, 2007 by the judge for preliminary investigations of t…

Social and Information Networks (cs.SI)FOS: Computer and information sciencesPhysics - Physics and SocietyFocus (computing)Settore INF/01 - InformaticaMultilayer networksComputer sciencebusiness.industryNode (networking)Criminal networks; Multilayer networks; Social network analysisSocial network analysis (criminology)FOS: Physical sciencesComputer Science - Social and Information NetworksPhysics and Society (physics.soc-ph)Criminal networksSocial network analysisIdentification (information)PhoneKey (cryptography)Layer (object-oriented design)businessNetwork analysisComputer network
researchProduct

Correlations among Game of Thieves and other centrality measures in complex networks

2021

Social Network Analysis (SNA) is used to study the exchange of resources among individuals, groups, or organizations. The role of individuals or connections in a network is described by a set of centrality metrics which represent one of the most important results of SNA. Degree, closeness, betweenness and clustering coefficient are the most used centrality measures. Their use is, however, severely hampered by their computation cost. This issue can be overcome by an algorithm called Game of Thieves (GoT). Thanks to this new algorithm, we can compute the importance of all elements in a network (i.e. vertices and edges), compared to the total number of vertices. This calculation is done not in…

Social and Information Networks (cs.SI)FOS: Computer and information sciencesTheoretical computer scienceCentrality measureDegree (graph theory)Settore INF/01 - InformaticaComputer scienceClosenessSocial network analysiComputer Science - Social and Information NetworksComplex networkComplex networkBetweenness centralityCorrelation coefficientsCentralityTime complexitySocial network analysisClustering coefficient
researchProduct

Fuzziness and social life: Informal notions, formal definitions

2012

A clear bidirectional path exists between everyday social and cultural life and the formal notions of uncertainty. If in recent times there has been a resurgence of the contribution of the formal notions of fuzziness and vagueness to disciplines such as aesthetics, medicine and more generally humanities, it is also true that concepts and phenomena from everyday reality are continually and usefully reused in order to build formal definitions that are more akin to the essence of things. In this paper, some notions connected with the handling of uncertainty, and particularly with FST, are outlined with the aim of benefitting the spontaneous emergence of new paths toward an unified theory of un…

Social lifeSettore INF/01 - Informaticabusiness.industryOrder (exchange)Uncertainty handlingFuzzy setVaguenessArtificial intelligencebusinessFuzziness Social LifeEpistemologyEveryday realityMathematics2012 Annual Meeting of the North American Fuzzy Information Processing Society (NAFIPS)
researchProduct

Towards a fuzzy-linguistic based social network sentiment-expression system

2015

Liking allows users of Social Networks, blogs and online magazines to express their support of posts and artifacts by a simple click. Such function is very popular but lacks semantic power, and some platforms have augmented it by allowing to choose a pictographic depiction corresponding to a feeling. What is gained in depth is lost in simplicity, and the wide acceptance liking has enjoyed did not carried to the sentiment version. We outline a sentiment-expression hybrid system based on textual analysis and linguistic fuzzy Markov chains overcoming the intrinsic limitations of liking without burdening the user with complex choices.

Social networkSettore INF/01 - Informaticabusiness.industryComputer scienceSentiment analysisSettore M-FIL/02 - Logica E Filosofia Della Scienzacomputer.software_genresocial networks sentiment analysis linguis- tic fuzzy Markov chainsExpression (architecture)Fuzzy linguisticArtificial intelligencebusinesscomputerNatural language processing
researchProduct

Early usage of Pokémon Go and its personality correlates

2017

Pokmon Go is a popular augmented reality mobile game. Players find imaginary creatures by wandering into the real world, which can then be collected and used in combat. In this paper an assessment of Pokmon Go early usage in the Italian community and of its correlates with the Big Five personality traits is given. The resulting profile of early PG player is one of a more Introverted, close person with high agreeability and conscientiousness. Extraversion and Stability are positively correlated with the collection part of the game, while Agreeableness is a negative predictor thereof. Openness is correlated to the level of proficiency. Display Omitted We assess Pokmon Go early usage and its c…

Social networkSettore M-PSI/01 - Psicologia GeneraleAgreeablenessExtraversion and introversionSettore INF/01 - InformaticaCreaturesmedia_common.quotation_subject05 social sciences050801 communication & media studies050109 social psychologyConscientiousnessBig FiveHuman-Computer InteractionPokémon Go0508 media and communicationsArts and Humanities (miscellaneous)Openness to experiencePersonality0501 psychology and cognitive sciencesAugmented realityBig Five personality traitsPsychologySocial psychologyGeneral Psychologymedia_commonComputers in Human Behavior
researchProduct