Search results for " Internet"

showing 10 items of 1234 documents

A Hierarchical Detection and Response System to Enhance Security Against Lethal Cyber-Attacks in UAV Networks

2018

International audience; Unmanned aerial vehicles (UAVs) networks have not yet received considerable research attention. Specifically, security issues are a major concern because such networks, which carry vital information, are prone to various attacks. In this paper, we design and implement a novel intrusion detection and response scheme, which operates at the UAV and ground station levels, to detect malicious anomalies that threaten the network. In this scheme, a set of detection and response techniques are proposed to monitor the UAV behaviors and categorize them into the appropriate list (normal, abnormal, suspect, and malicious) according to the detected cyber-attack. We focus on the m…

Ad hoc networksMonitoringAnomaly-based intrusion detection systemWireless ad hoc networkComputer science[ INFO.INFO-NI ] Computer Science [cs]/Networking and Internet Architecture [cs.NI]UAVMobile computing[ INFO.INFO-CR ] Computer Science [cs]/Cryptography and Security [cs.CR]JammingComputerApplications_COMPUTERSINOTHERSYSTEMS02 engineering and technologyIntrusion detection systemAnomaly detection and rules-based intrusion detection techniquesIDSBlack hole (networking)Computer securitycomputer.software_genreMobile communicationUnmanned aerial vehicles[INFO.INFO-CR]Computer Science [cs]/Cryptography and Security [cs.CR][INFO.INFO-NI]Computer Science [cs]/Networking and Internet Architecture [cs.NI]0202 electrical engineering electronic engineering information engineeringFalse positive paradoxOverhead (computing)Intrusion detectionElectrical and Electronic Engineering020206 networking & telecommunicationsComputer Science ApplicationsHuman-Computer InteractionControl and Systems Engineeringintrusion detection system020201 artificial intelligence & image processingcyber-attacksIntrusion prevention systemcomputerSoftware
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Utility-based resource allocations in multi-hop wireless networks

2011

It is well known that CSMA (Carrier Sense Multiple Access) protocols exhibit very poor performance in case of multi-hop transmissions, because of inter-link interference due to imperfect carrier sensing. Since ad-hoc networks based on multihop packet deliveries are becoming more and more common in different application and networking scenarios, different medium access control extensions are currently considered for improving the channel utilization efficiency. In this paper, we propose a simple approach based on preallocating temporal slots in which different sets of nodes are allowed to contend for the channel access, which can significantly improve CSMA performance with limited signaling …

Ad-hoc Networks; Distributed Resource Allocation; Game theory; Sensor NetworksSettore ING-INF/04 - Automatica[INFO.INFO-NI] Computer Science [cs]/Networking and Internet Architecture [cs.NI]Ad-hoc Networksad hoc wireless networks allocations networksSettore ING-INF/03 - TelecomunicazioniComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSData_CODINGANDINFORMATIONTHEORYSensor NetworksDistributed Resource AllocationGame theory
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Using adaptive fuzzy-neural control to minimize response time in cluster-based web systems

2005

We have developed content-aware request distribution algorithm called FARD which is a client-and-server-aware, dynamic and adaptive distribution policy in cluster-based Web systems. It assigns each incoming request to the server with the least expected response time. To estimate the expected response times it uses the fuzzy estimation mechanism. The system is adaptive as it uses a neural network learning ability for its adaptation. Simulations based on traces from the 1998 World Cup show that when we consider the response time, FARD can be more effective than the state-of-the-art content-aware policy LARD.

Adaptive controlArtificial neural networkComputer sciencebusiness.industryAdaptive systemResponse timeThe InternetFuzzy control systemArtificial intelligenceAdaptation (computer science)businessFuzzy logic
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An efficient adaptive strategy for searching in peer-to-peer networks

2005

One of the main technical challenges in Peer-to-Peer (P2P) networks is how to efficiently locate desired resources. Although structured systems, based on distributed hash tables, can achieve fair effectiveness, they are not suitable for widely deployed Internet applications. In fact, this kind of systems shows many severe limitations, such as ignoring the autonomous nature of peers, and supporting only weakly semantic functions. Unstructured P2P networks are more attractive for real applications, since they can avoid both the limitations of centralized systems, and the drawbacks of structured approaches. However, their search algorithms are usually based on inefficient flooding schemes, tha…

Adaptive strategiesGeneral Computer ScienceExploitbusiness.industryComputer scienceDistributed computingPeer-to-peercomputer.software_genreNetwork topologyHash tableFlooding (computer networking)Search algorithmThe InternetbusinesscomputerMultiagent and Grid Systems
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1653 – The developemnt of adaptive and maladaptive patterns of internet use among european adolescents at risk for internet addictive behaviors: a gr…

2013

Introduction Full findings from the European Commission funded EU-NET-ADB study (Safer Internet Programme) will be presented. Objectives Empirical findings that elucidate the development of an internet addictive behaviour are still incomplete. This is also related to risk as well as protective factors of internet use. Here a process oriented approach to identify underlying conditions of an internet addictive behaviour was chosen. Aims The aim of the study is to enhance the knowledge and understanding of underlying processes which lead to situation were internet addictive behaviour can evolve. Methods In total 124 in-depth interviews were conducted with adolescents with an age of 14-17 year.…

Adaptive strategiesInternet usebusiness.industryAddictionmedia_common.quotation_subjectGrounded theoryTest (assessment)Developmental psychologyPsychiatry and Mental healthSAFERProcess orientedThe InternetbusinessPsychologymedia_commonEuropean Psychiatry
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Pregnancy and internet: sociodemographic and geographic differences in e-health practice. Results from an Italian multicenter study

2015

Since the new millennium, the number of e-health users has significantly increased. Among these, a particular category of people who are interested by this phenomenon is the one of pregnant women. The aim of the present study is to assess the sociodemographic and geographic differences existing in a sample of Italian pregnant women who search for information on the web.Multicenter cross-sectional survey.The present study has been conducted from November 2011 to September 2012, in seven Italian cities, located in the North, in the Centre and in the South of Italy. Data were collected through an anonymous questionnaire, administered in waiting rooms of outpatient departments by trained medica…

AdultGerontologymedicine.medical_specialtyAdolescentInformation Seeking BehaviorSocio-culturaleSample (statistics)Logistic regressionYoung AdultPregnancySurveys and QuestionnairesmedicineHumansE-Health; Geographic differences; Internet; Italy; Pregnancy; Adolescent; Adult; Cross-Sectional Studies; Female; Geography; Humans; Internet; Italy; Logistic Models; Multivariate Analysis; Pregnancy; Pregnant Women; Qualitative Research; Socioeconomic Factors; Surveys and Questionnaires; Young Adult; Consumer Health Information; Information Seeking Behavior; Public Health Environmental and Occupational Health; Medicine (all)E-Health; Geographic differences; Internet; Italy; Pregnancy;Qualitative ResearchInternetPregnancyE-Health; Geographic differences; Internet; Italy; Pregnancy; Adolescent; Adult; Cross-Sectional Studies; Female; Geography; Humans; Internet; Italy; Logistic Models; Multivariate Analysis; Pregnancy; Pregnant Women; Qualitative Research; Socioeconomic Factors; Surveys and Questionnaires; Young Adult; Consumer Health Information; Information Seeking Behavior; Public Health Environmental and Occupational HealthConsumer Health InformationGeographyHealth professionalsbusiness.industryMedicine (all)Geographic differences; Internet; Italy; Pregnancy; e-HealthGeographic differencesEnvironmental and Occupational HealthPublic Health Environmental and Occupational HealthAmbientaleGeneral Medicinemedicine.diseaseCross-Sectional StudiesLogistic ModelsE-Health; Geographic differences; Internet; Italy; Pregnancy; Public Health Environmental and Occupational HealthItalySocioeconomic FactorsMulticenter studyFamily medicineMultivariate AnalysisE-HealthFemaleResidenceThe InternetPublic HealthPregnant WomenbusinessPublic Health
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Questions, challenges and perspectives relating to Internet gaming disorder

2017

AdultInternetMedical educationAdolescentbusiness.industryAddictionmedia_common.quotation_subjectMEDLINEGeneral Medicine030227 psychiatryBehavior AddictiveYoung Adult03 medical and health sciences0302 clinical medicine030225 pediatricsPediatrics Perinatology and Child HealthHumansMedicineThe InternetYoung adultChildbusinessmedia_commonActa Paediatrica
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Information sources and knowledge on vaccination in a population from southern Italy: The ESCULAPIO project

2016

Vaccine knowledge of the general population is shaped by different information sources and strongly influences vaccination attitudes and uptake. The CCM-Italian Ministry of Health ESCULAPIO project attempted to identify the role of such information sources, in order to address adequate strategies to improve information on vaccines and vaccine preventable diseases. In the present study, data on 632 adults from Southern Italy regarding information sources were collected, and their perceived and actual knowledge on vaccinations were compared and analyzed in relation to socio-demographic characteristics and information sources. The main reported reference sources were general practitioners (GPs…

AdultMale0301 basic medicineHealth Knowledge Attitudes PracticePediatricsmedicine.medical_specialtyAdolescent030106 microbiologyImmunologyPopulationperceptionSettore MED/42 - Igiene Generale E Applicatageneral populationinformationYoung Adult03 medical and health sciences0302 clinical medicinegeneral population; health care workers; information; information source; Internet; perception; vaccination; informationSurveys and QuestionnairesEnvironmental healthHumansImmunology and AllergyMedicine030212 general & internal medicineeducationAgedAged 80 and overPharmacologyeducation.field_of_studyInternetbusiness.industryinformation sourceMiddle AgedvaccinationResearch PapersVaccinationHealth CommunicationItalyhealth care workerInformation sourceFemaleThe InternetChristian ministrybusiness
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Problematic video game use as an emotional coping strategy: Evidence from a sample of MMORPG gamers

2019

Background A positive relationship between problematic gaming and escapism motivation to play video games has been well established, suggesting that problematic gaming may result from attempts to deal with negative emotions. However, to date, no study has examined how emotion dysregulation affects both escapism motives and problematic gaming patterns. Methods Difficulties in emotion regulation, escapism, and problematic involvement with video games were assessed in a sample of 390 World of Warcraft players. A structural equation modeling framework was used to test the hypothesis that escapism mediates the relationship between emotion dysregulation and problematic gaming. Results Statistica…

AdultMale050103 clinical psychologyemotion regulationAdolescentFull-Length Reportmedia_common.quotation_subjectescapismMedicine (miscellaneous)Sample (statistics): Traitement & psychologie clinique [H13] [Sciences sociales & comportementales psychologie]: Treatment & clinical psychology [H13] [Social & behavioral sciences psychology]03 medical and health sciencesYoung AdultInternet gaming disordergaming disorder0302 clinical medicineSettore M-PSI/08 - Psicologia ClinicaAdaptation PsychologicalHumans0501 psychology and cognitive sciencesAffective SymptomsVideo gameMMORPGmedia_commonAgedInternet05 social sciencesGeneral MedicineMiddle Agedproblematic gaming030227 psychiatryBehavior AddictivePsychiatry and Mental healthClinical PsychologyEscapismVideo GamesProblematic gaming Emotion regulation Internet gaming disorder Escapism MMORPG Gaming disorderPositive relationshipFemalePsychologySocial psychologyhuman activities
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A clinical evaluation of the DSM-5 criteria for Internet Gaming Disorder and a pilot study on their applicability to further Internet-related disorde…

2019

Background and aims Internet Gaming Disorder (IGD) and other Internet-related disorders (IRDs) have become growing health concerns in our today’s lives. Based on defined diagnostic criteria, IGD has been recognized as a condition for further research in the DSM-5; however, other IRDs have been excluded. Since the release of the DSM-5, representativeness and appropriateness of the nine diagnostic criteria have been debated. Although some first evidence has been published to evaluate these criteria, our knowledge is still limited. Thus, the purpose of this study was to provide data on the clinical validity of the DSM-5 criteria for IGD and other types of IRD. We were also interested in exami…

AdultMaleAdolescentFull-Length ReportInternet addiction030508 substance abuseMedicine (miscellaneous)Diagnostic accuracyPilot Projectsbehavioral disciplines and activitiesDSM-5DSM-5Cohort Studies03 medical and health sciencesYoung Adult0302 clinical medicineparasitic diseasesmental disordersclinical validityHumansPsychiatric Status Rating ScalesInternetbusiness.industryReproducibility of ResultsGeneral MedicineInternet Gaming Disorder030227 psychiatryBehavior AddictiveDiagnostic and Statistical Manual of Mental DisordersPsychiatry and Mental healthClinical PsychologyVideo GamesClinical validityInternet-related disordersThe InternetFemalediagnostic accuracy0305 other medical sciencePsychologybusinessClinical evaluationClinical psychologyJournal of behavioral addictions
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