Search results for " Personal"
showing 10 items of 1052 documents
The Reciprocal Influences among Motivation, Personality Traits, and Game Habits for Playing Pokémon GO
2018
This article reports a study exploring motivations of Pokémon Game use, individual differences related to personality traits, and game habits. First, it analyzed Pokémon GO motivations through exploratory factor analysis (EFA) by administering online the Pokémon GO Motivational Scale to a group of Italian gamers (N = 560). Successively, a Confirmatory Factor Analysis (CFA) was conducted testing three factorial models of Pokémon Game motivations on a selected random sample (N = 310). Results showed a three-factor model of Pokémon GO Game motivations (i.e. Personal Needs, Social Needs and Recreation), accounting for 68.9% of total variance plus a general higher order factor that best fits the…
Antecedents of trait aggressiveness among sports students
2016
In light of the speed increase of aggressive episodes and disorderly incidents in sporting contexts both on and off the field of play, psychologists’ interest has been focused on normative standards regarding socio-moral interaction such as sportspersonship and fair play, as well as on those intra and interpersonal factors influencing aggressiveness. The current research aimed at pinpointing the extent to which self-determined motivation and trait self-control influence aggressiveness considered as a personality trait. 448 students (M = 240, F = 208; M age = 23,04, SD = 6,65) enrolled in Italian Faculties of Sport and practicing competitive sports filled out a questionnaire composed by: the…
The Interplay Between Artificial Intelligence and Users’ Personalities: A New Scenario for Human-Computer Interaction in Gaming
2020
The latest business reports showed that Augmented Reality (AR) and Artificial Intelligence (AI) are ranked among the top 10 strategic trends for 2018. For these reasons, in this paper, we provide an interdisciplinary focus on design and personality issues, trying to discuss the interplay between games with personality and Artificial Intelligence. First, we describe taxonomy models on personality in games and empirical studies aimed at exploring personality traits of Pokemon GO users. Second, we explore virtual humans employed in investigating chess personalities via simulating human chess players. In this research article, the term virtual human is used to describe a computer program that s…
Individualismo-Collettivismo e Concezioni Personali dell'Intelligenza in Adolescenti
2008
A study on maternal-fetal attachment in pregnant women undergoing fetal echocardiography
2017
Purpose: To investigate the possible effects of the fetal echocardiography experience on the prenatal attachment process. The predictive effect of specific women’s psychological variables will be explored as well. Design and methods: This between groups study involved 85 women with pregnancy at risk who underwent the fetal echocardiography, and 83 women who were about to undergo the morphological scan. The tools employed were: the Prenatal Attachment Inventory (P.A.I.) to explore the maternal-fetal attachment; the Maternity Social Support Scale to investigate the woman perception of being socially supported during pregnancy; both the Big Five Questionnaire and the FACES III to explore the p…
Psychological variables characterizing different types of adolescent gamblers: A discriminant function analysis
2013
Objective: The study examined the effects of attachment attitudes, social support, and psychological and behavioral problems on pathological gambling among adolescents. Method: A total of 268 male adolescents, from 15 to 17 years of age (M = 16.23, SD = .39) completed self-report measures on gambling behaviors, attachment styles, social support, and internalizing and externalizing problems. Results and Conclusions. At-risk and pathological gamblers reported lower level of social support and higher level of fearful attachment and internalizing problems than non problematic-gamblers. Results from a discriminant function analysis, in which two discriminant functions emerged, were consistent wi…
Studiu intercultural de validare preliminarã a scalei de conceptii personale asupra inteligentei (SCPI)
2006
Childhood Maltreatment, Pathological Personality Dimensions, and Suicide Risk in Young Adults
2018
Several studies have demonstrated that child maltreatment (psychological, physical, and sexual abuse, and neglect) may be a significant factor in the development of pathological personality traits that increase the risk for suicidal ideation and behavior from adolescence to adulthood. Currently, the challenge is to understand how different forms of early negative experiences render an individual prone to develop specific personality traits and, in turn, be more vulnerable to suicide risk. To understand the relationship between childhood maltreatment and personality dimensions in suicide risk, our study aims to explore the role of self-criticism and dependency, two different pathological per…
LA VALIDAZIONE ITALIANA DEL DEPRESSIVE EXPERIENCES QUESTIONNAIRE: RISULTATI COMPARATIVI TRA GRUPPO CLINICO E GRUPPO DI CONTROLLO
2012
The conjunct role of social, personality and clinical factors in predicting homonegativity
2016
Homonegativity (HN) refers to negative attitudes towards homosexuality, lesbians, and gay men. Few studies have investigated HN by combining the psychosocial and “clinical” factors, such as authoritarianism and neuroticism, with which it is associated. Past research indicates that personality traits (Lingiardi et al., 2016), as well as experiences of authoritarianism (Altemeyer, 1998), render individuals prone to the development of HN. Conversely, past findings concerning attachment styles have been more controversial.