Search results for " Programming language."

showing 10 items of 44 documents

An academic performance indicator using flexible multi-criteria methods

2021

Composite indicators are a very useful tool for conveying summary information on the overall performance of institutions and facilitating decision-making. Increasingly, there is a demand for indicators that allow performance to be assessed after the implementation of a strategy. This has several difficulties, and in this paper, we address three of them: how to evaluate at different points in time, how to estimate the weighting of the criteria and how to normalize the data. Our proposal is based on multicriteria techniques, using a recent method, uwTOPSIS, and is applied to data collected from 2975 students enrolled in the first year of science and engineering at the Industrial University of…

Operations researchComputer scienceGeneral MathematicsData management:CIENCIAS ECONÓMICAS [UNESCO]Computer Science (miscellaneous)QA1-939TOPSISEngineering (miscellaneous)MCDMcomputer.programming_languageMeasure (data warehouse)business.industryuwTOPSISR Programming LanguageTOPSISUNESCO::CIENCIAS ECONÓMICASPython (programming language)topsisMultiple-criteria decision analysismcdmWeightinguwtopsisacademic performance indicatorPerformance indicatorbusinesscomputercomposite indicatorsMathematics
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Low Level Languages for the PAPIA Machine

1986

The paper presents the low-level languages implemented up to date to program the PAPIA machine. The parallel assembly-level P-MAGRO package, the microcode level instruction set and a machine simulating environment are described.

PAPIA Language Architecture SIMD Processor Parallel-CScalar processorComputer scienceVirtual machineProgramming languageSimd processorParallel computingArchitecturePyramid algorithmcomputer.software_genreLow-level programming languagecomputer
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Usability of Programming Languages

2016

Programming languages form the interface between programmers (the users) and the computation that they desire the computer to execute. Although studies exist for some aspects of programming language design (such as conditionals), other aspects have received little or no human factors evaluations. Designers thus have little they can rely on if they want to make new languages highly usable, and users cannot easily chose a language based on usability criteria. This SIG will bring together researchers and practitioners interested in increasing the depth and breadth of studies on the usability of programming languages, and ultimately in improving the usability of future languages. nonPeerReviewed

Pluralistic walkthroughCognitive walkthroughComputer scienceComputer programmingprogramming language usabilityUsability inspection02 engineering and technologycomputer.software_genreUsability labWorld Wide WebHuman–computer interaction020204 information systemsHeuristic evaluationUsability engineeringenduser software engineering (EUSE)0202 electrical engineering electronic engineering information engineeringpsychology of programmingFifth-generation programming languageComponent-based usability testingWeb usabilityAgile usability engineeringbusiness.industryProgramming languagePsychology of programming020207 software engineeringUsabilitySecond-generation programming languageempirical studies of programmersAPI usabilityProgramming paradigmFourth-generation programming languagebusinesscomputerProgramming language theoryProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
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HERMIA: An Heterogeneous and Reconfigurable Machine for Image Analysis

1990

In this paper is described the general architecture of an Heterogeneous and Reconfigurable Machine for Image Analysis (HERMIA); the first prototype of the system has been developed at the University of Palermo. Conventional hardware has been used in order to emulate the machine and evaluate the system performance Preliminary results are presented and discussed.

Settore INF/01 - InformaticaHERMIA-machine INMOS BOO9 FFT algorithm Programming language.
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E-LEARNING AND ART OF PROGRAMMING: A CONTEXT ORIENTED TO

2017

Coding or programming is very important for a number of tasks and this is true not only in problem solving but also in the computer science and over. Many skills have to be acquired before to have a high familiarity degree with this science. In the studies for methods of coding, students have a great problem for understanding on how to solve and to develop algorithms in a rational way, thus the expertise on how to solve and to develop algorithms is the most difficult to acquire for all students in whatever age. This paper introduces the prototype of a framework able to running in the web space and to be supported by different devices and browsers, useful to integrate a number of collaborati…

Settore INF/01 - Informaticaframework iconic programming language open source problem solving visual coding.Computer sciencebusiness.industryE-learning (theory)Context (language use)Artificial intelligencebusinessEDULEARN proceedings
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XPL, a Presentation Language based on User Interface Design Pattern

2007

The great diversity of presentations in software applications deals with fulfillment of various type of graphic interface constructions related to different programming Languages. Moreover, in the Internet era html pages play a main role because of the increasing complexity of Web applications. In Software Engineering, the use of design patterns is proven remarkable for the design and reuse of software components. Visual Design. Patterns (ViDP) are useful to define interaction schemas between. user and computer. By the some token, visual design. patterns are useful to incorporate common interfaces of interaction, schemas between user and computer. This paper describes the eXtensible Present…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniCommunication designbusiness.industryComputer scienceUser interface designSoftwareHigh-level programming languageHuman–computer interactionSoftware design patternComponent-based software engineeringUser interfacebusinessSoftware engineeringCommunicationComputer softwareComputer software reusabilityComputersCyberneticsFlow interactionsInformation managementInformation scienceGraphical user interface6th IEEE/ACIS International Conference on Computer and Information Science (ICIS 2007)
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High-level Programming and Symbolic Reasoning on IoT Resource Constrained Devices

2015

While the vision of Internet of Things (IoT) is rather inspiring, its practical implementation remains challenging. Conventional programming approaches prove unsuitable to provide IoT resource constrained devices with the distributed processing capabilities required to implement intelligent, autonomic, and self-organizing behaviors. In our previous work, we had already proposed an alternative programming methodology for such systems that is characterized by high-level programming and symbolic expressions evaluation, and developed a lightweight middleware to support it. Our approach allows for interactive programming of deployed nodes, and it is based on the simple but effective paradigm of …

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniInteractive programmingSIMPLE (military communications protocol)MultimediaKnowledge representation and reasoningComputer Networks and CommunicationsComputer scienceDistributed computingcomputer.file_formatKnowledge Representationcomputer.software_genreFuzzy logiclcsh:TelecommunicationSoftware development processResource constrained devicesFuzzy LogicHigh-level programming languageMiddleware (distributed applications)Fuzzy Logic.lcsh:TK5101-6720ExecutableResource constrained devicecomputerHigh-level programmingEAI Endorsed Transactions on Cognitive Communications
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Enabling Multimodal Interaction in XPL – the eXtensible Presentation Language

2007

This paper introduces the multimodal extension of the eXtensible Presentation architecture and Language (XPL), a framework aimed at streamlining multi-channel interface design process and enabling full component reuse. XPL incorporates a presentation language based on design pattern paradigm, which supplies a clear distinction between the presentation layer and the corresponding programming logic, promoting contents aggregation and a variety of event handlers described without relying on a (procedural) scripting language. In this paper, the design pattern concept is extended to voice-based interaction, and two verbal design pattern (VeDP) are introduced along to their visual counterparts. T…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniObject-oriented programmingComputer scienceDesign patterncomputer.software_genreMultimodal interactionPresentation layerHuman–computer interactionScripting languageComponent (UML)Software designUser interfaceAgglomerationComputer programming languagesFlow interactionsLinguisticsProcess designcomputer
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Designing for Student-Centered Hybrid Learning Environments: A Framework for Programming Languages Course Design

2022

Hybrid learning environments are a means of delivering instructional content in that online educational materials and opportunities for interaction were combined with traditional classroom methods. Hybrid learning environments give students the opportunity to work in an environment enriched with digital learning tools, and to support student-based learning approach. Student-based learning approach promotes engagement to make students active learners via various ways such as interactivity, feedback, etc. Researchers identified feedback as an activity for promoting effective online learning and more so creating the environment for teacher-student teaching and learning interaction. Besides, so…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle Informazionihybrid learning course design undergraduate education programming languagesSettore FIS/08 - Didattica E Storia Della FisicaSettore FIS/07 - Fisica Applicata(Beni Culturali Ambientali Biol.e Medicin)
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Editorial: Software language engineering

2008

Software languages play an important role in software development. Software languages are the artificial languages that are used to describe software systems at various abstraction levels. They are applied to describe requirements and designs for software, definitions of software architectures, and implementations of software systems. A huge variety of different technological spaces exist to describe languages: programming languages, software modeling languages, data modeling languages, domain-specific languages, ontology language, and others.

Social software engineeringbusiness.industryComputer scienceProgramming languageSoftware developmentSecond-generation programming languageOntology languagecomputer.software_genreComputer Graphics and Computer-Aided DesignSoftware frameworkComponent-based software engineeringSoftware constructionSoftware systembusinessSoftware engineeringcomputerIET Software
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