Search results for " Programming"

showing 10 items of 1616 documents

Factory Workers' Ordinary User Experiences: An Overlooked Perspective

2018

Experiences with technology often are described as exciting and outstanding, for instance, in relation to novel technologies at home or at work. In this article, we aim to complement this perspective by emphasizing people’s mundane and ordinary experiences with technology, that is, unremarkable experiences happening in the background of people’s attention. Based on our investigations of user experience in a semiconductor factory, we show how such ordinary experiences are substantial in workers’ everyday interactions with technology, which are mainly shaped by repetitive activities and routines. However, current conceptions of user experience seem to overlook those mundane experiences and ho…

experiences with technologySocial Psychologybusiness.industryCommunication05 social sciencesPerspective (graphical)020207 software engineering02 engineering and technologyPublic relationsHuman-Computer Interactionnuances of ordinariness0202 electrical engineering electronic engineering information engineeringFactory (object-oriented programming)0501 psychology and cognitive sciencesSociologycomputer-supported practicesfactorybusinessuser experience theory050107 human factorsautomated systemsHuman Technology
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Nauczanie programowane lingwistycznie - czy to działa?

2016

eye movementsneuro-linguistic programminganchoring spacestrategy spell
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Unidad didáctica : la familia

2013

La familia es el primer grupo social con el que los niños interactúan desde su nacimiento. Consecuentemente, conocer este grupo y saber desenvolverse en él les ayudará a acercarse a organizaciones sociales más complejas. Concretamente, esta unidad didáctica ha sido diseñada para trabajar la familia, su diversidad y los cambios producidos en su estructura en el primer curso de educación primaria. Estas cuestiones se abordan desde una perspectiva histórica, pero también multicultural. Por tanto, pretendemos que los alumnos aprendan a respetar esta variedad y empiecen a formar su identidad en relación con esta realidad, a través de una serie de actividades que se adecuan al marco legal vigente…

famíliafamiliafamilymulticulturalismeducació primàriadiversityprimer cicleeducación primariaprimary educationdiversitatunidad didácticadiversidadprogramació educativaeducational programmingmulticulturalidadprogramación educativamulticulturalitatteaching unitprimer ciclounitat didàctica
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On FE-grid relocation in solving unilateral boundary value problems by FEM

1992

We consider FE-grid optimization in elliptic unilateral boundary value problems. The criterion used in grid optimization is the total potential energy of the system. It is shown that minimization of this cost functional means a decrease of the discretization error or a better approximation of the unilateral boundary conditions, Design sensitivity analysis is given with respect to the movement of nodal points. Numerical results for the Dirichlet-Signorini problem for the Laplace equation and the plane elasticity problem with unilateral boundary conditions are given. In plane elasticity we consider problems with and without friction. peerReviewed

finite element methods [keyword]msc:65N50numerical examples [keyword]FE-grid relocation [keyword]msc:65N30nonlinear optimization [keyword]msc:35J05sequential quadratic programming code [keyword]unilateral boundary value problem [keyword]Poisson equation [keyword]grid relocation [keyword]
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Active Learning on Trust and Reciprocity for Undergraduates

2019

We propose a teaching activity aimed at promoting social values, such as trust and reciprocity, among undergraduate students in economics and related degrees. We present our pilot experience of what we call RED&ndash

game theoryGeography Planning and DevelopmentTJ807-830Management Monitoring Policy and LawSocial value orientationsTD194-195Social preferences:CIENCIAS ECONÓMICAS [UNESCO]Renewable energy sourcesreciprocityDictator gameReciprocity (social psychology)0502 economics and businessComputingMilieux_COMPUTERSANDEDUCATIONGE1-350050207 economicsClass (computer programming)Environmental effects of industries and plantsEarningsexperimentRenewable Energy Sustainability and the Environment05 social sciences050301 educationUNESCO::CIENCIAS ECONÓMICAStrustEnvironmental sciencesActive learningsustainable educationPsychology0503 educationSocial psychologyGame theorySustainability
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Oxygen parameters of blood: Definitions and symbols

1990

Definitions and symbols for relevant parameters of the oxygen status of arterial blood are recommended. The recommendations are as simple as possible, easy to understand, and devoid of misinterpretations and double meanings. The authors propose no new definitions for limited new methods, no combination of symbols and methods, and no association between definition, symbol and commercial name.

genetic structuresComputer sciencebusiness.industryAssociation (object-oriented programming)Clinical BiochemistryArteriesGeneral Medicinecomputer.software_genrebehavioral disciplines and activitiesSymbol (chemistry)OxygenHemoglobinsTerminology as Topicmental disordersHumansAbbreviations as TopicArtificial intelligenceBlood Gas Analysisbusinesscomputerpsychological phenomena and processesNatural language processingSimple (philosophy)Blood gas analysisScandinavian Journal of Clinical and Laboratory Investigation
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CUDA-BLASTP: Accelerating BLASTP on CUDA-enabled graphics hardware

2011

Scanning protein sequence database is an often repeated task in computational biology and bioinformatics. However, scanning large protein databases, such as GenBank, with popular tools such as BLASTP requires long runtimes on sequential architectures. Due to the continuing rapid growth of sequence databases, there is a high demand to accelerate this task. In this paper, we demonstrate how GPUs, powered by the Compute Unified Device Architecture (CUDA), can be used as an efficient computational platform to accelerate the BLASTP algorithm. In order to exploit the GPU's capabilities for accelerating BLASTP, we have used a compressed deterministic finite state automaton for hit detection as wel…

graphics hardwareSource codeComputer sciencemedia_common.quotation_subjectGraphics hardwareGraphics processing unitParallel computingGeneral Purpose Computation on Graphics Processing Unit (GPGPU)Computational scienceInstruction setCUDAGeneticsComputer GraphicsDatabases Proteinmedia_commondynamic programmingFinite-state machineSequence databaseApplied MathematicsProteinsCompute Unified Device Architecture (CUDA)sequence alignmentGeneral-purpose computing on graphics processing unitsAlgorithmsSoftwareBiotechnology
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What is important in history teaching? Student class teachers’ conceptions

2020

In Finland, history is taught in comprehensive schools at both primary and secondary levels. In primary schools, teachers are qualified class teachers who study one or two history courses during their teacher education. The amount of history taught in teacher education is limited, but student class teachers have studied history while at comprehensive school and general upper secondary school, and they have lived experience of historical cultures as members of different groups and communities. Thus, they have conceptions of what history teaching in school is, and what it should be. In this article, student class teachers’ conceptions of teaching history were examined using data (n=92) consi…

historianopettajathistorialcsh:D1-2009Comprehensive school0504 sociologyMathematics educationkäsityksetopettajankoulutusCurriculumFinlandGeneral Environmental Scienceteacher educationlcsh:LC8-6691Secondary levelClass (computer programming)lcsh:Special aspects of educationhistory teachingLived experience05 social sciences050401 social sciences methods050301 educationluokanopettajatconceptions of history teachinglcsh:History (General)opettajatopetusTeacher educationtavoitteetGeneral Earth and Planetary SciencesSchool historyPsychology0503 educationstudent class teachersqualitative researchQualitative researchopetussuunnitelmat
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Teacher attitudes in Italy after 40 years of inclusion

2019

In 1977, Italy adopted a policy to fully include students with disabilities in mainstream classrooms. This study surveyed the attitudes of Italian teachers towards inclusive education 40 years after this reform. The data were collected from 153 basic school teachers using the Teachers' Attitudes towards Inclusion Scale (TAIS). The results indicate that the Italian teachers had a high level of commitment to inclusive education. Approximately 90% of the respondents agreed that students with special educational needs should be educated in mainstream classrooms, and only 7% felt that they should be transferred to special education classrooms instead. To improve the quality of inclusive educatio…

inclusive educationasenteetMainstreamingSpecial educationEducationSchool teachersDevelopmental and Educational PsychologyComputingMilieux_COMPUTERSANDEDUCATIONerityiskasvatusMainstreamdisabilities0501 psychology and cognitive sciencesspecial educationteacher attitudesMedical educationClass (computer programming)05 social sciences050301 educationopettajatItaliaItalyScale (social sciences)Special educational needsPsychology0503 educationInclusion (education)inkluusio050104 developmental & child psychology
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Exploring Creativity Expectation in CS1 Students’ View of Programming

2020

Full paper in Research category: Literature provides creativity definitions that are applicable to educational settings. For example, the definition by Plucker et al. emphasizes the ‘social context’ in which the usefulness and novelty of a creative outcome is evaluated, and notes that this emphasis allows students’ coursework to be deemed creative without extraordinary characteristics. Computing educators tend to assume that incoming CS course populations welcome creativity, and utilize application contexts (e.g., games, media, arts, and robots) in which creativity is a central attribute. Previous research also suggests that beginner CS students may initially possess versatile identities re…

introductory programmingmedia_common.quotation_subject05 social sciencesNovelty050301 educationSample (statistics)02 engineering and technologyCreativityThe artsContent analysis020204 information systemsCoursework0202 electrical engineering electronic engineering information engineeringMathematics educationluovuusongelmanratkaisuohjelmointiluova toimintaPluckerPsychology0503 educationPeriod (music)creativitymedia_common
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