Search results for " Soft"

showing 10 items of 1710 documents

Towards Experiencing Eating as a Form of Play

2018

There is an increasing trend in interaction design to engage with food. We note that most prior work targets instrumental benefits (for example see food tracking apps to manage nutritional intake). In contrast, in this article, we highlight the potential of technology to support eating as a form of play. We reflect on our own work to articulate two design strategies for game designers on how they can facilitate playful eating experiences using novel technologies. Ultimately, with our work, we aim to facilitate a more playful engagement around the way we eat.

digestive oral and skin physiology05 social sciencesComputingMilieux_PERSONALCOMPUTING020207 software engineering02 engineering and technologyContrast (music)Interaction designWork (electrical)0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesTracking (education)Psychology050107 human factorsCognitive psychologyProceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
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Extracting (good) discourse examples from an oral specialised corpus of wine tasting interactions

2015

International audience; This article outlines the semi-automated extraction of dictionary examples used in the compilation of a professional online dictionary of wine tasting. Named OenoLex Bourgogne, this dictionary was started to respond to the demand for a lexicographic information tool from the French wine industry of Burgundy, the Bureau Interprofessionnel des Vins de Bourgogne.

discursive markerstreatment of audio datasegmentationSONAL softwareprofessionnal oral interactionscorpus examples[SHS.LANGUE] Humanities and Social Sciences/Linguisticsextraction of examplesWine dictionaryinteraction frames[ SHS.LANGUE ] Humanities and Social Sciences/Linguisticsthematic taggingoral corpus[SHS.LANGUE]Humanities and Social Sciences/Linguisticsextraction of discursive examplesSonal® software
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Global social knowledge management: from barriers to the selection of social tools

2013

Web 2.0 and Social Software revolutionize the knowledge exchange within and between organizations. This is one of the claims consultants and software vendors in the field have made. But have the promises been kept and has evidence been achieved so far, in particular for knowledge management in globally distributed settings? As a starting point, our paper introduces the field of Global Social Knowledge Management (GSKM). We see this area as one of the main research area for future research in the Knowledge Management domain. A variety of social software applications have already been seen promising and incorporated into the context of knowledge management (Avram 2006; Zheng and Zheng 2010; L…

distributed teamworkcultural influencesocial softwareglobal social knowledge managementcontextualizationesteet
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e-Health and the Internet of Things. Definitions, applications, regulation, actors. Roadmap to a use cases research.

2015

This reports deals with the electronic health (e-Health) as a prism to study the Internet of Things. After having provided the necessary definitions and having described applications, regulators, regulations and actors both in the UK, in the US and in the EU, the author sets the basis for a use cases research regarding the e-prescribing.

e-Health healthcare medical law Internet of Things e-prescribing e-Rx private law comparative law use cases m-Health mobile health wearables ingestibles implantables embeddebles quantified self augmented reality robot drones 3D printing apps computer programs software
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Co-riding With My eBike to Get Green Lights

2019

Researchers are increasingly exploring interactive technology supporting human-system partnership in an exertion context, such as cycling. So far, most investigations have supported the rider cognitively, by the system "sensing and presenting" information to assist the rider to make informed decisions. In contrast, we propose systems that promote user-system co-operation, by "sensing and acting" on information to assist the rider, not only "cognitively" but also "physically", with the aim of facilitating user-system co-operation in an exertion context. Our prototype, "Ari", is a novel augmented eBike designed to facilitate user-system co-operation, where the information that each party can …

eBikeComputer scienceihmisen ja tietokoneen vuorovaikutus05 social scienceshuman computer interaction (HCI)polkupyörät020207 software engineeringContext (language use)02 engineering and technologyInteractive technologyHuman–computer interactionGeneral partnership0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciences050107 human factorsIntersection (aeronautics)pyöräily
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Regularization Preserving Localization of Close Edges

2007

International audience; In this letter, we address the problem of the influence of neighbor edges and their effect on the edge delocalization while extracting a neighbor contour by a derivative approach. The properties to be fulfilled by the regularization operators to minimize or suppress this side effect are deduced, and the best detectors are pointed out. The study is carried out in 1-D for discrete signal. We show that among the derivative filters, one of them can correctly detect our model edges without being influenced by a neighboring transition, whatever their separation distance is and their respective amplitude is. A model of contour and close transitions is presented and used through…

edge localization[ INFO.INFO-TS ] Computer Science [cs]/Signal and Image Processingneighbor edge[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processing02 engineering and technologyEdge detectionDiscrete-time signal[INFO.INFO-TS]Computer Science [cs]/Signal and Image Processing[ INFO.INFO-TI ] Computer Science [cs]/Image Processing0202 electrical engineering electronic engineering information engineeringRegularization operatorCanny edge detectorEdge detectionElectrical and Electronic EngineeringMathematicsedge modelbusiness.industryApplied MathematicsDetector020207 software engineeringPattern recognitionregularization filterDeriche edge detectorAmplitude[INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV]Regularization (physics)Signal Processing020201 artificial intelligence & image processingArtificial intelligencebusiness[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processingAlgorithmIEEE Signal Processing Letters
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A scalable multiagent system architecture for interactive applications

2013

Interactive applications like crowd simulations need to properly render the virtual world while simulating the interaction of thousands of agents at the same time. The computational workload generated by these two tasks highly increases with the number of the simulated agents, requiring a scalable design of the multiagent system. In this paper, we present, in an unified manner, a distributed multiagent system architecture that can manage large crowds of autonomous agents at interactive rates while rendering multiple views of the virtual world being simulated. This architecture consists of a distributed multiagent system and a complementary distributed visualization subsystem. We also presen…

education.field_of_studyComputer scienceDistributed computingPopulationAutonomous agent020207 software engineering02 engineering and technologyRendering (computer graphics)ServerApplications architectureScalability0202 electrical engineering electronic engineering information engineeringSystems architecture020201 artificial intelligence & image processingSpace-based architectureeducationSoftwareScience of Computer Programming
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Algorithms and Logic as Programming Primers

2019

To adapt all-immersive digitalization, the Finnish National Curriculum 2014 (FNC-2014) ‘digi-jumps’ by integrating programming into elementary education. However, applying the change to mathematics teachers’ everyday praxis is hindered by a too high-level specification. To elaborate FNC-2014 into more concrete learning targets, we review the computer science syllabi of countries that are well ahead, as well as the education recommendations set by computer science organizations, such as ACM and IEEE. The whole mathematics syllabus should be critically viewed in the light of these recommendations and feedback collected from software professionals and educators. The feedback reveals an imbalan…

effectiveness of educationHigher educationmedia_common.quotation_subjectPrimary educationopetusohjelmat (oppilaitokset)digital skills gap02 engineering and technologytietotekniikkaSyllabuscomputing in math syllabuscontinuous vs. discrete mathSoftware020204 information systemsComputingMilieux_COMPUTERSANDEDUCATION0202 electrical engineering electronic engineering information engineeringK-12 computer science educationmedia_commonPraxismatematiikkabusiness.industry05 social sciencestaidot050301 educationFlexibility (personality)National curriculum113 Computer and information sciencesData structureprofessional development of software professionalsammatillinen kehityscomputational vs. specificational thinkingbusiness0503 educationAlgorithm
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Extension du domaine du sacré

2013

Faisant le constat qu’il releve d’un monde aujourd’hui completement revolu, Paul Ricœur (1974 : 71) ecrivait : « Le sacre est l’archaique ». Demarche bien temeraire, donc, celle d’engager Questions de communication dans un debat referme sur le passe, voire depasse. La discussion serait close et le sujet entendu. Tournons la page. Pourtant le sacre reste d’une etonnante acuite. Il y a quelques annees, il trouvait encore a s’exposer dans ce temple de la creation moderne et de l’avant-garde qu’e...

espace tensifespace figuratif[SHS.INFO]Humanities and Social Sciences/Library and information sciences05 social sciences050801 communication & media studies020207 software engineering02 engineering and technology[SHS.INFO] Humanities and Social Sciences/Library and information sciencesfigures sacrées0508 media and communicationssacralitésacré[ SHS.INFO ] Humanities and Social Sciences/Library and information sciences0202 electrical engineering electronic engineering information engineeringMaterials Chemistry
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The Comparison of Software Reliability Assessment Models

2015

Abstract The reliability of the software represents one of the most important attributes of software quality, and the estimation of the reliability of the software is a problem hard to solve with accuracy. Nevertheless, in order to manage the quality of the software and of the standard practices in an organization, it is important to achieve an estimation of the reliability as accurate as possible. In the present work there are described the principles and techniques which underlie the estimation of the reliability of the software, starting from the definition of the concepts which express the attributes of software quality. It is taken into account the issue of the estimation of a software…

estimationComputer scienceGeneral EngineeringEnergy Engineering and Power Technologysoftware reliabilityerrorbug/faultSoftware metricSoftware qualityReliability engineeringsoftware modelSoftware sizingSoftware constructionAvionics softwareSoftware reliability testingSoftware verification and validationSoftware quality controlProcedia Economics and Finance
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