Search results for " Soft"
showing 10 items of 1710 documents
Incorporando dispositivos de radio definida por software en la materia de Comunicaciones Digitales: del grupo piloto a la gran clase
2020
[ES] La innovación educativa es un proceso que se extiende más allá de un curso académico. En su desarrollo se distinguen las etapas de planificación, implementación, evaluación y realimentación, para identificar aspectos susceptibles de mejora. En esta contribución presentamos el trabajo desarrollado en los dos últimos cursos en la asignatura Teoría de la Comunicación (materia de Comunicaciones Digitales), Grado en Ingeniería Telemática, de la Universitat de València. Concretamente, se incorporan dispositivos de radio definida por software en los laboratorios como herramienta para conseguir unas prácticas más realistas. El artículo describe el proceso de adaptación de una sesión de laboratori…
Description of an experience to improve technological competence in a transverse way in the education of pre-service teachers.
2013
[ES] La adquisición de una competencia tecnológica que permita utilizar las TIC como herramienta educativa es uno de los objetivos que se plantean en los planes de estudio de la formación inicial de los futuros maestros y maestras. Sin embargo, entre estos planes de estudio, son pocas las asignaturas que se dirigen específicamente a analizar cómo utilizar esas TIC como herramienta educativa, por lo que este tema debe tratarse de manera transversal durante todas las asignaturas de estos estudios. En este trabajo se describe una experiencia en que se implementan diferentes actividades y se utilizan materiales educativos orientados al desarrollo de la competencia tecnológica en estudiantes de …
Progress in 3-D Multiperspective Display by Integral Imaging
2009
Three-dimensional (3-D) imaging techniques have the potential to establish a future mass-market in the fields of entertainment and communications. Integral imaging (InI), which can capture and display true 3-D color images, has been seen as the right technology for 3-D viewing for audiences of more than one person. Due to the advanced degree of its development, InI technology could be ready for massive commercialization in the coming years. This development is the result of a strong research effort performed over the past few years. In this sense, this paper is devoted to reviewing some recent advances in InI, which have allowed improvement in the response of InI systems to the problems of …
Succeeding with Building Information Modeling: A Case Study of BIM Diffusion in a Healthcare Construction Project
2014
Technological innovations such as Building Information Modeling (BIM) offer opportunities to improve collaborative work and integration in the architecture, engineering and construction industry. However, research to date has documented how many organizations struggle with how to work based on this new technology, and many implementations fail. In this paper we present a case study of a major healthcare construction project in which the use of BIM was paramount, and where designers claim to have succeeded in integrated design. The designers organized their digital collaboration by establishing 1) change agents; 2) a cloud computing infrastructure; 3) new roles and responsibilities; 4) BIM c…
Augmenting CASE tools with hypertext: Desired functionality and implementation issues
1997
Information systems have become bigger and more complex as their support has expanded to cover larger business domains, communication and work. At the same time technical design options such as client/server architectures and graphical user interfaces have increased the size and complexity of applications. In addition, pressures to build better systems more quickly have motivated the use of integrated design environments, such as CASE. Several integration approaches such as process modeling, frameworks and hypertext technology have been proposed. Of these we consider the least analyzed, hypertext technology, in this paper. Because of the novelty of hypertext in CASE there are several unreso…
Intellectual Capital Management Increase in Offshoring
2021
Offshoring is a method for companies from automotive software development industry to have access to a larger pool of talents or to reduce the development costs. In order to have success, the management must be prepared for knowledge transfer process that will be different while compared to training a new employee at the headquarters. Many companies fail when this step is made and instead of reducing the costs, the loss can drag down the business even to the bankruptcy. In this paper, it is presented a solution for a systematic knowhow increase for the new offshore team, applicable to the processes of knowledge transfer. Complex trainings and various methods of solving the orders are not re…
cervello, mente e linguaggio: Ippocrate contro il cognitivismo
1997
A partire dali anni 40 del '900, nelle scienze cognitive è dominante il modello sotteso al cognitivismo classico. Secondo questo modello la mente umana funziona come un computer. In questo modello il cervello, come ogni altr parte fisica del corpo, è l'hardware, la mente incorporea e immateriale è il software, e il linguaggio è un modo di funzionamento della mente individuale, Da questo punto di vista, come ribadisce Chomsky in numerosi suoi contributi, la linguistica è una branca della psicologia. Il presente contributo è un tentativo di dimostrare che un simile modello non è universalemte valido, e in particolare non era valido nella Grecia antica. L'autore del De morbo sacro, trattato in…
Touchless gestural interfaces for networked public displays
2015
In the near future, we can easily imagine a significant increment in diffusion of networked public displays, as well as novel interaction modalities used in their applications. In the following, we present two of the main challenges related to networked displays we are dealing with, with a particular focus on touchless gestural interfaces: overcoming interaction blindness (i.e. enable users to immediately guess the interactivity of the display, and the gestural nature of it) and performing evaluations in-the-wild (i.e. outside any controlled environment).
Defining Interaction Design Patterns to Extract Knowledge from Big Data
2018
[EN] The Big Data domain offers valuable opportunities to gain valuable knowledge. The User Interface (UI), the place where the user interacts to extract knowledge from data, must be adapted to address the domain complexities. Designing UIs for Big Data becomes a challenge that involves identifying and designing the user-data interaction implicated in the knowledge extraction. To design such an interaction, one widely used approach is design patterns. Design Patterns describe solutions to common interaction design problems. This paper proposes a set of patterns to design UIs aimed at extracting knowledge from the Big Data systems data conceptual schemas. As a practical example, we apply the…
A Pedagogical Software for the Analysis of Loudspeaker Systems
2009
In this paper, a pedagogical software for the design and analysis of loudspeaker systems is presented, with emphasis on training students in the interaction between system parameters. Loudspeakers are complex electromechanical system, whose behavior is neither intuitive nor easy to understand by inexperienced students. Although commercial simulation software provides computation of the equations governing loudspeaker systems, they are mainly focused on the final product and are intended for experienced audio engineers. The proposed software was intentionally designed for education and training purposes. This software allows students to investigate loudspeaker systems that involve complex in…