Search results for " Software"
showing 10 items of 1178 documents
A Bond Graph Approach to Modeling and Simulation of Nonlinear Wind Turbine System
2013
This chapter addresses the problem of bond graph methodology as a graphical approach for modeling of wind turbine generating systems. The purpose of this chapter is to show some of the benefits of the bond graph approach in contributing a model for wind turbine systems. We will present a nonlinear model of a wind turbine generating system, containing pitch, drive train, tower motion and generator. All which will be modeled by means of bond graph. We will especially focus on the drive train, and show the difference between modeling with a classical mechanical method and by using bond graph. The model consists of realistic parameters, but we are not trying to validate a specific wind turbine …
Modeling software integration scenarios for telecommunications operations software vendors
2007
- Telecom operators deploy a vast number of software systems to support their operations. Vendors of these systems often integrate such software in their products in order to enable innovations, minimize the customer's integration efforts, etc. Different integration scenarios can be envisioned, and the issue of identifying more beneficial scenarios is of a great importance to the vendors. This paper focuses on analyzing different integration scenarios in the context of telecommunications operations software. For each scenario, the overall modularity of the set of software systems is evaluated, and the expected benefits of the scenario are modeled in terms of the modularity gain it provides.…
Real-Time Monocular Pose Estimation of 3D Objects Using Temporally Consistent Local Color Histograms
2017
We present a novel approach to 6DOF pose estimation and segmentation of rigid 3D objects using a single monocular RGB camera based on temporally consistent, local color histograms. We show that this approach outperforms previous methods in cases of cluttered backgrounds, heterogenous objects, and occlusions. The proposed histograms can be used as statistical object descriptors within a template matching strategy for pose recovery after temporary tracking loss e.g. caused by massive occlusion or if the object leaves the camera’s field of view. The descriptors can be trained online within a couple of seconds moving a handheld object in front of a camera. During the training stage, our approac…
Real-Time Monocular Segmentation and Pose Tracking of Multiple Objects
2016
We present a real-time system capable of segmenting multiple 3D objects and tracking their pose using a single RGB camera, based on prior shape knowledge. The proposed method uses twist-coordinates for pose parametrization and a pixel-wise second-order optimization approach which lead to major improvements in terms of tracking robustness, especially in cases of fast motion and scale changes, compared to previous region-based approaches. Our implementation runs at about 50–100 Hz on a commodity laptop when tracking a single object without relying on GPGPU computations. We compare our method to the current state of the art in various experiments involving challenging motion sequences and diff…
Enhanced query processing for NoSQL crowdsourcing systems
2014
In this paper, we provide a novel approach for effectively and efficiently support query processing tasks in novel NoSQL crowdsourcing systems. The idea of our method is to exploit the social knowledge available from reviews about products of any kind, freely provided by customers through specialized web sites. We thus define a NoSQL database system for large collections of product reviews, where queries can be expressed in terms of natural language sentences whose answers are modeled as lists of products ranked based on the relevance of reviews w.r.t. the natural language sentences. The best ranked products in the result list can be seen as the best hints for the user based on crowd opinio…
The living word : logos - voice - movement - gesture [Zhivoe Slovo: Logos - Golos - Dvizhenie - Zhest]
2016
International audience; Compte rendu de : Zhivoe Slovo : Logos – Golos – Dvizhenie – Zhest / edited by V. Feščenko, A. Ajlamazjan, V. Aristov, E. Knjazeva, I. Sirotkina. - Moscow, Novoe Literaturnoe Obozrenie, 2015, 480 pp. - ISBN 978-5-4448-80287-8
A multi-physics integrated approach to breeding blanket modelling and design
2019
Abstract Often, for the design of a component, several kinds of analyses are needed. Even more frequently, the different fields of study, to be taken into account for the design verification, have to be examined minutely until the final results are satisfying. Furthermore, when geometry modifications are required, for instance to fulfill the component functions, the analyses cycle has to be restarted and an iterative process has to be carried out. This procedure may be time-consuming and herald of errors, in particular if it is demanded to the human activity. Therefore, it is more convenient for the scientific community to adopt a numerical tool that can combine various computational codes.…
2020
Abstract Patient handover is an important part for information transfer between medical professionals in a clinical setting. Yet, in current medical education, these conversations are only trained sparsely, since they are costly to perform as they take place in offsite courses and are led by experts over several days. Virtual reality (VR)-based training courses could increase the availability of training, by eliminating travel costs and reducing the time-commitment of the teaching experts. This work presents a VR prototype of a multi-user training and examination application for patient handover. To ensure a similar interaction quality to its current real world counterpart, this work used o…
Improving Communication in Online Learning Systems
2017
KIND-DAMA: A modular middleware for Kinect-like device data management
2017
Summary In the last decades, we have witnessed a growing interest toward touchless gestural user interfaces. Among other reasons, this is due to the large availability of different low-cost gesture acquisition hardware (the so-called “Kinect-like devices”). As a consequence, there is a growing need for solutions that allow to easily integrate such devices within actual systems. In this paper, we present KIND-DAMA, an open and modular middleware that helps in the development of interactive applications based on gestural input. We first review the existing middlewares for gestural data management. Then, we describe the proposed architecture and compare its features against the existing simila…