Search results for " computer graphics"
showing 10 items of 21 documents
The finite element implementation of 3D fractional viscoelastic constitutive models
2018
Abstract The aim of this paper is to present the implementation of 3D fractional viscoelastic constitutive theory presented in Alotta et al., 2016 [1]. Fractional viscoelastic models exactly reproduce the time dependent behaviour of real viscoelastic materials which exhibit a long “fading memory”. From an implementation point of view, this feature implies storing the stress/strain history throughout the simulations which may require a large amount of memory. We propose here a number of strategies to effectively limit the memory required. The form of the constitutive equations are summarized and the finite element implementation in a Newton-Raphson integration scheme is described in detail. …
A reverse engineering approach to measure the deformations of a sailing yacht
2016
In this work, a multidisciplinary experience, aimed to study the permanent deformations of the hull of a regatta sailing yacht is described. In particular, a procedure to compare two different surfaces of the hull of a small sailing yacht, designed and manufactured at the University of Palermo, has been developed. The first one represents the original CAD model while the second one has been obtained by means of a reverse engineering approach. The reverse engineering process was performed through an automatic close-range photogrammetry survey, that has allowed to obtain very accurate measures of the hull, and a 3D modelling step by the well-known 3D computer graphics software Rhinoceros. The…
A Viscoelastic Model for the Long-Term Deflection of Segmental Prestressed Box Girders
2017
Most of segmental prestressed concrete box girders exhibit excessive multidecade deflections unforeseeable by past and current design codes. To investigate such a behavior, mainly caused by creep and shrinkage phenomena, an effective finite element (FE) formulation is presented in this article. This formulation is developed by invoking the stationarity of an energetic principle for linear viscoelastic problems and relies on the Bazant creep constitutive law. A case study representative of segmental prestressed concrete box girders susceptible to creep is also analyzed in the article, that is, the Colle Isarco viaduct. Its FE model, based on the aforementioned energetic formulation, was succ…
Cost-driven framework for progressive compression of textured meshes
2019
International audience; Recent advances in digitization of geometry and radiometry generate in routine massive amounts of surface meshes with texture or color attributes. This large amount of data can be compressed using a progressive approach which provides at decoding low complexity levels of details (LoDs) that are continuously refined until retrieving the original model. The goal of such a progressive mesh compression algorithm is to improve the overall quality of the transmission for the user, by optimizing the rate-distortion trade-off. In this paper, we introduce a novel meaningful measure for the cost of a progressive transmission of a textured mesh by observing that the rate-distor…
Mesh connectivity compression using convection reconstruction
2007
International audience; During a highly productive period running from 1995 to about 2002, the research in lossless compression of 3D meshes mainly consisted in a hard battle for the best bitrates. But for a few years, compression rates seem stabilized around 1.5 bit per vertex for the connectivity coding of usual meshes, and more and more work is dedicated to remeshing, lossy compression, or gigantic mesh compression, where memory and CPU optimizations are the new priority. However, the size of 3D models keeps growing, and many application fields keep requiring lossless compression. In this paper, we present a new contribution for single-rate lossless connectivity compression, which first …
VR studio: Solid modelling in a Virtual Reality Environment
2007
Today one of the most important industrial needs is to improve the design process, making it faster and more robust; of course such a requirement can be obtained by using virtual reality. In the field of mechanical design, in fact, there is a great demand for more intuitive and natural modelling systems to speed up the modelling process. All that can be reached by stereocopic visualization tecnology and 3D input systems. In this paper we present a software for 3D solid modelling in a virtual reality system. The CAD models, carried out by this software, can be studied in their natural scale thanks to a large screen display. Moreover the user is free to move his hands to sketch the models tha…
A genetic algorithm for combined topology and shape optimisations
2003
A method to find optimal topology and shape of structures is presented. With the first the optimal distribution of an assigned mass is found using an approach based on homogenisation theory, that seeks in which elements of a meshed domain it is present mass; with the second the discontinuous boundaries are smoothed. The problem of the optimal topology search has an ON/OFF nature and has suggested the employment of genetic algorithms. Thus in this paper a genetic algorithm has been developed, which uses as design variables, in the topology optimisation, the relative densities (with respect to effective material density) 0 or 1 of each element of the structure and, in the shape one, the coord…
Modélisation géométrique de formes fractales pour la CAO
2020
International audience
3D reconstruction techniques made easy: know-how and pictures
2005
Three-dimensional reconstructions represent a visual-based tool for illustrating the basis of three-dimensional post-processing such as interpolation, ray-casting, segmentation, percentage classification, gradient calculation, shading and illumination. The knowledge of the optimal scanning and reconstruction parameters facilitates the use of three-dimensional reconstruction techniques in clinical practise. The aim of this article is to explain the principles of multidimensional image processing in a pictorial way and the advantages and limitations of the different possibilities of 3D visualisation.