Search results for " computing"

showing 10 items of 2075 documents

A study on recovering the cloud top-height from infra-red video sequences

2004

In this paper we present some preliminary results on an opticalfow based technique aimed at recovering the cloud-top height from infra-red image sequences. The recovery of the cloud-top height from satellite infra-red images is an important topic in meteorological studies, and is traditionally based on the analysis of the temperature maps. In this work we explore the feasibility for this problem of a technique based on a robust multi-resolution opticalfow algorithm. The robustness is achieved adopting a Least Median of Squares paradigm. The algorithm has been tested on semi-synthetic data (i.e. real data that have been synthetically warped in order to have a reliable ground truth for the mo…

Cloud properties space imagery infrared window method satellite viewing system disparity fieldSettore INF/01 - InformaticaInfraredbusiness.industryVideo sequenceCloud computingbusinessGeologyRemote sensing
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ROS/Gazebo Based Simulation of Co-operative UAVs

2019

UAVs can be assigned different tasks such as e.g., rendez-vous and space coverage, which require processing and communication capabilities. This work extends the architecture ROS/Gazebo with the possibility of simulation of co-operative UAVs. We assume UAV with the underlying attitude controller based on the open-source Ardupilot software. The integration of the co-ordination algorithm in Gazebo is implemented with software modules extending Ardupilot with the capability of sending/receiving messages to/from drones, and executing the co-ordination protocol. As far as it concerns the simulation environment, we have extended the world in Gazebo to hold more than one drone and to open a specif…

Co operative0209 industrial biotechnologyComputer sciencebusiness.industryComputer Science (all)Real-time computing020206 networking & telecommunicationsROS/Gazebo02 engineering and technologyPort (computer networking)DroneTheoretical Computer ScienceCo-operative UAVSoftware modulesCo-operative UAVs; ROS/Gazebo; Simulation020901 industrial engineering & automationSoftwareSettore ING-INF/04 - AutomaticaControl theory0202 electrical engineering electronic engineering information engineeringbusinessProtocol (object-oriented programming)SimulationCo-operative UAVs
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Querytogether : Enabling entity-centric exploration in multi-device collaborative search

2018

Collaborative and co-located information access is becoming increasingly common. However, fairly little attention has been devoted to the design of ubiquitous computing approaches for spontaneous exploration of large information spaces enabling co-located collaboration. We investigate whether an entity-based user interface provides a solution to support co-located search on heterogeneous devices. We present the design and implementation of QueryTogether, a multi-device collaborative search tool through which entities such as people, documents, and keywords can be used to compose queries that can be shared to a public screen or specific users with easy touch enabled interaction. We conducted…

Co-located searchUbiquitous computingComputer scienceExploratory searchmedia_common.quotation_subjectInformation access02 engineering and technologyLibrary and Information SciencesManagement Science and Operations ResearchMulti-deviceHuman–computer interaction020204 information systemsMulti device0202 electrical engineering electronic engineering information engineeringMedia TechnologyConversationBaseline (configuration management)media_commonSettore ING-INF/05 - Sistemi Di Elaborazione Delle Informazionita113Settore INF/01 - InformaticaCommon groundFlexibility (personality)020207 software engineering113 Computer and information sciencesComputer Science ApplicationsUser interfaceCollaborative searchInformation Systems
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Complexity analysis of spectrum access strategies with channel aggregation in CR networks

2012

Cognitive radio has been introduced to increase spectrum utilization efficiency. To further improve bandwidth utilization of cognitive radio users, channel aggregation (CA) techniques can be adopted for spectrum access. In this paper, we analyze the complexity of three CA strategies, in terms of required amount of handshakes for channel adaptation due to primary and secondary user activities. Continuous time Markov chain models are developed to evaluate the total number of handshakes required per unit time by different CA strategies and the analytical results are validated by simulations. Numerical results reveal that the complexity of CA strategies depends on the capability and the design …

Cognitive radioComputer scienceDistributed computingSpectrum (functional analysis)Adaptation (computer science)SimulationCommunication channel2012 IEEE Global Communications Conference (GLOBECOM)
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From Metaphors to Simulations to Idioms: Supporting the Conceptualisation Process

2004

The concept of metaphor has been used in UI design in a loose manner. There is a need to conceptually separate it from related concepts to restore the power it used to have in rhetoric. It is also important to understand the life cycle of metaphor, how it changes over time in the conceptualisation process. This is especially topical in ubiquitous computing, in which entirely new concepts and interaction styles are introduced. In this paper, we describe the use of metaphors and related concepts in theory and apply the approach in a mobile application.

Cognitive scienceUbiquitous computingbusiness.industryProcess (engineering)Computer scienceMetaphormedia_common.quotation_subjectRhetoricMobile computingInteraction StylesArtificial intelligencebusinessmedia_common
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Developing a formative assessment system for mathematics using mobile technology: A student centred approach

2012

The success of mobile technology for learning tools depends not only on the technical design aspects but also on pedagogical issues. Students' involvement in designing the tools is one of the key factors for their engagement in technology supported learning. Students should be actively involved in developing innovative solutions which are likely to improve their skills as well as their performance. In this study work, the students participated in iterative design processes of a mobile tablet based peer-to-peer assessment system (P2PASS) for mathematics, and in real life deployment on a mathematics course. The paper reports on two major concepts: the user centred design in practice and the p…

Collaborative softwareMultimediabusiness.industryComputer scienceMobile computingCollaborative learningUsabilitycomputer.software_genreFormative assessmentMathematics educationMobile technologyUser interfacebusinesscomputerUser-centered designInternational Conference on Education and e-Learning Innovations
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Social Computing: A Classification of Existing Paradigms

2012

In less than three decades, several paradigms of social computing have emerged. Among them, groupware, social software and mobile social software (MoSoSo) are the most widely known. Although all significant, it is challenging to recognize the function and unique features of each single paradigm. This situation represents an obstacle for a coherent development of social computing, a research domain that is highly fragmented and with relevant literature spread across several disciplines. In this paper, a classification of existing social computing paradigms is introduced as an initial effort to combine the lines of discourse concerning social computing.

Collaborative softwareSocial software engineeringSocial computingbusiness.industryComputer sciencemedia_common.quotation_subjectSocial softwareMobile computingcomputer.software_genreAutonomic computingWorld Wide WebEnd-user computingbusinessFunction (engineering)computermedia_common2012 International Conference on Privacy, Security, Risk and Trust and 2012 International Confernece on Social Computing
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Fuzzy-logic-based approach for identifying objects of interest in the PRIDE framework

2008

On-road autonomous vehicle navigation requires real-time motion planning in the presence of static and moving objects. Based on sensed data of the environment and the current traffic situation, an autonomous vehicle has to plan a path by predicting the future location of objects of interest. In this context, an object of interest is a moving or stationary object in the environment that has a reasonable probability of intersecting the path of the autonomous vehicle within a predetermined time frame. This paper investigates the identification of objects of interest within the PRIDE (PRediction In Dynamic Environments) framework. PRIDE is a multi-resolutional, hierarchical framework that predi…

Collision avoidance (spacecraft)Situation awarenessComputer sciencebusiness.industryReal-time computingContext (language use)Object (computer science)Fuzzy logicIdentification (information)RobotComputer visionMotion planningArtificial intelligencebusinessProceedings of the 8th Workshop on Performance Metrics for Intelligent Systems
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Mobile social networking in theory and practice

2008

Mobile social networks have gained the attention of the media, academy and mobile market. Despite of the robust tradition of network and community studies, mobile social networks are often addressed improperly. This paper presents a theoretical framework to study mobile social networking and examines the design implications of results of an exploratory study conducted with a group of 18 young adults in Finland. The findings of this study indicate that the quality of mobile applications offering social networking could be greatly increased by integrating the knowledge of two traditions that so far developed in parallel, namely the mathematical as well as social approaches to social networks.

Community studiesSocial computingKnowledge managementSocial networkComputer Networks and Communicationsbusiness.industrymedia_common.quotation_subjectExploratory researchSocial webComputer-Mediated CommunicationHuman-Computer InteractionQuality (business)Sociologymobile social networks mobile social software MoSoSobusinessmedia_commonFirst Monday
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IT-Enabled Effective and Efficient International Technology Transfer for SMEs

1999

This study describes the introduction of a new international technology transfer paradigm. The essence of this new paradigm is based on IT-enabled ITT process. The modern business environment is overwhelmed by increased competition and uncertainty, rapid changes in technology, a diminished technology life cycle, and the advent of more powerful, cheaper and easier to use ITs. These factors reinforce the need for the investigation of globalization possibilities of western SMEs via the utilization of high potential ITs in ITT. The ITT process has become more efficient as new ITs are integrated with SMEs’ existing information systems. This type of integration also eliminates many barriers of di…

Competition (economics)GlobalizationProcess managementConceptual frameworkbusiness.industryProcess (engineering)Technology life cycleInformation systemMobile computingThe InternetMarketingbusiness
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