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showing 9 items of 29 documents
ENTREACTO / ENTR?ACTE Un film / A Film Chopin y los Sand, amor a cuatro bandas. Aproximación a la esfera privada de Fryderyk Chopin a partir de la pe…
2021
Two centuries later, the legend Chopin-Sand continues to supply the collective imaginary with vague readings, where historical truthfulness, let alone musical truth, is often contingent on the literary. The much discussed and bellicose romance between the Polish composer and the French novelist, George Sand, tends to some reductionism and evades an obvious reality: Fryderyk Chopin meets George Sand when she was already the mother of two children. This circumstance suggests reformulating certain romantic stereotypes. Jerzy Antczak?s biographical film Pragnienie Mi?o?ci (Chopin: Desire for Love, 2002) does not overlook this detail and makes it one of its narrative axes. The relationship betwe…
Los canecillos de la Capilla del Cementerio de San Juan del Hospital de Valencia
2020
In the medieval cemetery of the Historic Site of San Juan del Hospital of Valencia is housed a small funeral chapel founded in the late thirteenth century by the knight Arnau de Romaní. Along its cornice there are a series of heads of animals and humans that are one of the few sculptural vestiges inserted into the Romanesque iconographic tradition that are preserved in the city. So far they have not aroused the interest of specialists and no one has dedicated a detailed study to these curious and interesting images located in the marginal spaces of such a beautiful building. This article aims to complete this gap addressing the study of the corbels of the small temple, projecting a thematic…
Continuous Discharge Monitoring Using Non-contact Methods for Velocity Measurements: Uncertainty Analysis
2014
At gauged site, water stage and discharge hydrographs can be related also during unsteady flow conditions, using the one-dimensional diffusive hydraulic model, DORA, and exploiting sporadic surface velocity measurements carried out with a radar sensor, during the rising limb of the flood. Indeed, starting from the measured surface velocity, the application of a simplified entropic velocity distribution model allows obtaining the benchmark discharge for the Manning’s roughness calibration. The aim of this work is twofold. First, to address the uncertainty of the approach. Second, to detect the minimum water level along the rising limb in which the occasional surface velocity measurement shou…
Multi-scale optimisation vs. genetic algorithms in the gradient separation of diuretics by reversed-phase liquid chromatography
2019
Abstract Multi-linear gradients are a convenient solution to get separation of complex samples by modulating carefully the gradient slope, in order to accomplish the local selectivity needs for each particular solute cluster. These gradients can be designed by trial-and-error according to the chromatographer experience, but this strategy becomes quickly inappropriate for complex separations. More evolved solutions imply the sequential construction of multi-segmented gradients. However, this strategy discards part of the search space in each step of the construction and, again, cannot deal properly with very complex samples. When the complexity is too large, the only valid alternative for fi…
The Influence of Requirements in Software Model Development in an Industrial Environment
2017
Textual description of requirements is a specification technique that is widely used in industry, where time is key for success. How requirements are specified textually greatly depends on human factors. In order to study how requirements processing is affected by the level of detail in textual descriptions, this paper compares enriched textual requirements specifications with non-enriched ones. To do this, we have conducted an experiment in industry with 19 engineers of CAF (Construcciones y Auxiliares de Ferrocarril), which is a supplier of railway solutions. The experiment is a crossover design that analyzes efficiency, effectiveness, and perceived difficulty starting from a written spec…
Dettagli d’autore. Dal disegno manuale dei grandi maestri a quello digitale delle Archistar
2019
Il presente saggio offre un momento di riflessione critica sul dettaglio architettonico indagandone le potenzialità espressive e comunicative quando restituisce la prima idea del progettista o quando, come elemento o componente, concorre alla struttura-zione e alla caratterizzazione dell’opera. Attraverso la letteratura di riferimento, l’uso diffuso delle tecnologie digitali e le più recenti ricerche sul tema, si approfondiranno i ruoli e le criticità che il dettaglio ha come interfaccia per la comprensione dell’intero sistema costruttivo e per la caratterizzazione delle architetture nel prossimo futuro This essay offers a moment of critical reflection on architectural detail by investigati…
Memory-Efficient Sliding Window Progressive Meshes
2007
Progressive mesh is a data structure that encodes a continuous spectrum of mesh approximations. Sliding window progressive meshes (SWPM) minimize data transfers between CPU and GPU by storing mesh data in static on-GPU memory buffers [For01]. The main disadvantages of the original SWPM algorithm are poor vertex cache usage efficiency, and big resulting datasets. Connectivity-based algorithm [KT04] achieves a good vertex cache coherence but it does not address the problem of high memory utilization. In this paper, we describe estimates for the size of memory buffers, and describe methods to reduce the index datasets. We achieve 20% reduction due to the use hierarchical data structures (clust…
A GAMING APPROACH FOR CULTURAL HERITAGE KNOWLEDGE AND DISSEMINATION
2019
Abstract. In these last years, video games have become one of the most popular entertainment for children/teenagers/adults thanks to their appealing and seductive features and, in this context, the Serious Games (SG) have become an important research field. The most popular SGs in Cultural Heritage (CH) used the historical building like scenario where the game is playing. In this paper we show the procedure to achieve a CH video game where the Cultural Heritage is the main actor and not the scenario of the game. Furthermore, the game is not a SG but an Action-Adventure Game (AAG) or Survival Game (SuG), in a largest heading it can be classified as Entertainment Games (EGs). The novelty of t…