Search results for " experience"

showing 10 items of 891 documents

Evaluating Dance Consumption through the Experiential Value Approach

2018

Purpose – The experiential paradigm has been confirmed as a valuable means to explore and understand people’s consumption of cultural services, thus drawing an increasing interest in the marketing and consumer behavior literature. In this context, consumers’ behavioral decisions are considered not as merely functional but also strongly influenced by emotional dimensions and intrinsic aspects. As consumption of arts is strongly associated with feelings, the experiential approach is a valuable lens for exploring and understanding individuals who consume cultural services. This paper therefore adopts the experiential approach to assess dance as a consumption experience, which is meant to be in…

MarketingConsumption (economics)experiential marketing; consumption experience; dance; experiential value; demographic descriptors; genderDanceAttendanceContext (language use)Experiential learningiskustveni marketing; iskustvo konzumacije; ples; iskustvena vrijednost; demografska obilježja; spolQuota samplingMarketing researchPsychologyGeneral Economics Econometrics and FinanceSocial psychologyConsumer behaviourMarket-Tržište
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Museoparks and re‐enchantment of the museum visits: an approach centred on visual ethnology

2012

PurposeThe purpose of this paper is to identify the structural dimensions of a new museal offer, museoparks, which use edutainment and more generally re‐enchantment strategies.Design/methodology/approachTo bring out the symbolic dimensions specific to these cultural sites, the methodology used is based on the analysis of photographic media.FindingsThe analysis reveals four main symbolic dimensions structuring these hybrid cultural offers: spectacularization, immersive character, ritualized character, and very intense merchandizing of the experience.Research limitations/implicationsThis analysis allows us to update a hybrid, complex and re‐sized form of cultural experience that goes beyond t…

MarketingCultural experienceAnthropologyMuseumsPerspective (graphical)Consumption experience[SHS.ECO]Humanities and Social Sciences/Economics and FinanceStructuringEducationEntertainmentCharacter (mathematics)Action (philosophy)EntertainmentAestheticsRe‐enchantment[SHS.GESTION]Humanities and Social Sciences/Business administration[ SHS.ECO ] Humanities and Social Sciences/Economies and financesEdutainmentThe SymbolicSociology[ SHS.GESTION ] Humanities and Social Sciences/Business administrationVisual ethnologyMuseoparkQualitative Market Research: An International Journal
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2020

Abstract This study examines the effects of personalization and hedonic motivation on customer experience and its loyalty outcomes in omnichannel retail context. The study develops eight hypotheses which are tested using two survey samples (Finland (n = 2084) and Sweden (n = 2334). In addition, empirical analysis includes 20 semi-structured interviews. The findings support all the hypotheses confirming the positive relationships personalization and hedonic motivation have on cognitive and emotional customer experience components. Further, the positive effects of customer experience on loyalty are confirmed. The results provide both theoretical and managerial insights for improved CX and cus…

MarketingCustomer experienceHedonic motivationmedia_common.quotation_subject05 social sciencesCognitionAdvertisingContext (language use)PersonalizationLoyalty business modelOmnichannel0502 economics and businessLoyalty050211 marketingPsychology050203 business & managementmedia_commonJournal of Retailing and Consumer Services
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Consumer behavior with augmented reality in retail: a review and research agenda

2021

Driven by the rapid technological development and adoption of augmented reality (AR) in retail, academic research has grown rapidly. Our purpose is to understand the reasons why consumers use augmented reality in retail and what outcomes retailers can expect. This study presents a systematic literature review and summarizes the current empirical knowledge on consumer behavior with AR in retail. This topic remains scattered between various literature streams showing that the potential of AR to create value for consumers lays in its ability to generate utilitarian and hedonic value, to improve decision-making, and to enhance personalization of the virtual self. Then, this study warns about ne…

MarketingEconomics and Econometricsvähittäiskauppaverkkokauppa05 social sciencesretaildecision-makingkuluttajakäyttäytyminenaugmented realityexperienceself0502 economics and business050211 marketingAugmented realityBusinessBusiness and International ManagementMarketingkirjallisuuskatsauksetretail experiencekäyttöönottolisätty todellisuus050203 business & managementConsumer behaviourpersonointisystemaattiset kirjallisuuskatsaukset
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Innovative sports-embedded gambling promotion: A study of spectators’ enjoyment and gambling intention during XFL games

2021

Abstract The sports industry has continued to grow on the basis of innovative practices. One such recent innovation in sport was the introduction of live on-screen betting odds during XFL game broadcasts. Such a service had never before been offered in the United States. This paper examines the impact of these live on-screen betting odds on fan engagement and consumer experience (increased spectator enjoyment and gambling intention) during the XFL season. Fuzzy-set qualitative comparative analysis reveals interesting results. For both increased spectator enjoyment and high levels of gambling intention, the combination of high levels of perceived enjoyment, excitement expectancy, and escape …

MarketingExpectancy theoryService (business)Qualitative comparative analysismedia_common.quotation_subject05 social sciencesOddsConsumer experiencePower (social and political)Promotion (rank)0502 economics and business050211 marketingPsychologySocial psychology050203 business & managementmedia_common
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The role of culture and personality traits in board game habits and attitudes: Cross-cultural comparison between Denmark, Germany, and USA

2021

Abstract This study investigated whether variations in personality traits are related to board game usage patterns and attitudes, and whether such associations are expressed differently across countries that reflect different cultural orientations and values. A cross-sectional online survey was distributed among 486 Danes, Germans, and Americans, whose personalities were assessed through the NEO-FFI questionnaire. Participants also indicated their liking levels, attitudes, and playing frequency of board games. Results showed significant associations between personality traits and board game-related attitudes and habits. However, these associations were moderated by culture and primarily pre…

MarketingGermanDanishUser experience designbusiness.industrylanguageBig Five personality traitsPsychologybusinessPersonality psychologyCross-cultural studiesSocial psychologylanguage.human_languageJournal of Retailing and Consumer Services
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Brand Fan Pages experience and strength as antecedents to engagement and intensity of use to achieve HEIS’ brand loyalty

2019

ABSTRACTThe growing competitive environment in which Higher Education Institutions (HEIs) are immersed has caused them to be constantly focused on implementing new strategies that allow them to con...

MarketingHigher educationbusiness.industrymedia_common.quotation_subject05 social sciences050301 educationEducationBrand loyaltyCompetition (economics)0502 economics and businessBrand experience050211 marketingSocial mediaBusinessMarketing0503 educationReliability (statistics)Reputationmedia_commonJournal of Marketing for Higher Education
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Causes for complaining behaviour intentions: the moderator effect of previous customer experience of the restaurant

2010

PurposeThe purpose of this paper is to examine the main causes for complaining behaviour intentions expressed in three dimensions: private response, complaining response and complaining to third parties. The objectives are, first to study the direct influence of a set of antecedents and complaining behaviour intentions and second, to analyse the moderator effect of previous restaurant experience on subsequent relations.Design/methodology/approachA quantitative research method was used based on a self‐administered ad‐hoc questionnaire on a sample of 388 individuals who remembered an unsatisfactory experience in a restaurant.FindingsThe results show that the following variables have significa…

MarketingINCREASED EFFECTCustomer experienceQuantitative researchComplaintSample (statistics)Set (psychology)ModerationPsychologySocial psychologyJournal of Services Marketing
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Examining key drivers of consumer experience with (non-financial) digital services—An exploratory study

2020

Abstract Recent advancements in the field of mobile information systems have transformed the consumer lifestyle as well as have changed the digital service landscape globally. This exploratory study identifies and describe key marketing drivers of consumer experience with non-financial transactions available on mobile banking apps. Data were gathered using semi-structured in-depth interviews from 12 respondents in Finland during March and April 2019. The qualitative analysis of the interview transcripts revealed three emerging themes i.e. the mobile banking app experiences and sustained usage of mobile banking apps are largely affected by consumers’ level of knowledge (consumer awareness), …

MarketingMobile bankingbusiness.industrymedia_common.quotation_subject05 social sciencesExploratory researchUsabilityConsumer awarenessConsumer experienceQualitative analysisService (economics)0502 economics and businessKey (cryptography)050211 marketingBusinessMarketing050203 business & managementmedia_commonJournal of Retailing and Consumer Services
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Open Science now: A systematic literature review for an integrated definition

2018

Abstract Open Science is a disruptive phenomenon that is emerging around the world and especially in Europe. Open Science brings about socio-cultural and technological change, based on openness and connectivity, on how research is designed, performed, captured, and assessed. Several studies show that there is a lack of awareness about what Open Science is, mainly due to the fact that there is no formal definition of Open Science. The purpose of this paper is to build a rigorous, integrated, and up-to-date definition of the Open Science phenomenon through a systematic literature review. The resulting definition “Open Science is transparent and accessible knowledge that is shared and develope…

MarketingOpen scienceResponsible Research and InnovationTechnological change05 social sciences050905 science studiesPoliticsSystematic reviewPolitical science0502 economics and businessAdded valueOpenness to experienceEngineering ethics0509 other social sciences050203 business & managementOpen innovationJournal of Business Research
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