Search results for " interface"

showing 10 items of 1741 documents

“SmartGlass” Obstacles for Dynamic Inducing of Light Scattering in Vision Research Experiments

2017

We describe a technique that allows control of visual stimuli quality through the use of a setup with a polymer dispersed liquid crystal (PDLC) film positioned in the optical pathway of one or both human eyes. Nowadays, PDLC films allow alteration of the resolution and contrast limits of the transmitted light due to continuous change in the light scattering that is obtained by the application of an AC electrical field. In our experimental setup, the use of a wide-aperture up to area of 20 x 15 cm2 PDLC sheet is combined with a flat-screen PC display or with a modified display emission block without its interference filter unit and with an installed individually controllable colored light-em…

lcsh:TN1-997Materials sciencevisual perception.LED monitors Arduino interfaces polymer disperse liquid crystals light scattering visual perceptionBacklightlight scattering01 natural sciencesLight scatteringlaw.invention03 medical and health sciences0302 clinical medicineOpticslaw0103 physical sciencesGeneral Materials ScienceLED monitorslcsh:Mining engineering. MetallurgyDiode010302 applied physicsInterference filterScatteringbusiness.industrypolymer disperse liquid crystals030221 ophthalmology & optometrybusinessArduino interfacesLow voltageLight-emitting diodeVoltageMedžiagotyra
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Change and Control Paradoxes in Mobile Infrastructure Innovation: The Android and iOS Mobile Operating Systems Cases

2012

The advent of the smart phone as a highly complex technology has been accompanied by mobile operating systems (OS), large communities of developers, diverse content providers, and increasingly complex networks, jointly forming digital infrastructures. The multi-faceted and relational character of such digital infrastructures raises issues around how change and control can be conceptualized and understood. We discuss how change and control are paradoxically related in digital infrastructures and how they affect the evolution of such infrastructures. We examine these paradoxes by examining the change in, and competition between, two mobile operating systems: Apple's iOS and Google's Android a…

liiketoimintamallitta113iOSkäyttöjärjestelmätbusiness.industryComputer scienceMobile computingBusiness modelcomputer.software_genremobiililaitteetAndroidOperating systemMobile searchinfrastruktuuritMobile telephonyUser interfaceAndroid (operating system)businesscomputermatkapuhelimet
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The Potentials of Tangible Technologies for Learning Linear Equations

2020

Tangible technologies provide interactive links between the physical and digital worlds, thereby merging the benefits of physical and virtual manipulatives. To explore the potentials of tangible technologies for learning linear equations, a tangible manipulative (TM) was designed and developed. A prototype of the initial TM was implemented and evaluated using mixed methods (i.e., classroom interventions, paper-based tests, thinking aloud sessions, questionnaires, and interviews) in real classroom settings. Six teachers, 24 primary school students, and 65 lower secondary school students participated in the exploratory study. The quantitative and qualitative analysis revealed that the initial…

matematiikkakoulutusteknologialcsh:Teducational technologytangible user interfaceyhtälötmanipulativeslcsh:Technologymathematics learningperusopetuskäyttöliittymätbasic educationComputingMilieux_COMPUTERSANDEDUCATION516 Educational scienceslcsh:Qopetusteknologialcsh:Sciencelinear equationsmultimodalitymultimodaalisuus
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Robotization of Mobile Communication

2020

The aim of this chapter is to systematize the discussion regarding robotization of mobile communication. The chapter begins by clarifying the fundamental role of both robot hardware and robot software in this process. This is followed by a critical overview of existing research, which is classified into three categories. First, robotization is understood as the hybridization of the human body with existing ordinary mobile devices. Second, the incorporation of new robotic software, such as algorithms, artificial intelligence, and virtual assistants, into mobile devices is seen to robotize them from inside. Third, the convergence of smart communication devices, typically as user interfaces wi…

matkaviestinpalvelutSosiologia - SociologyComputer sciencesosiaalinen mediacomputer and information sciencestekoälycomputer.software_genresosiaalinen robottimobile communications serviceskannettava teknologiaSosiaali- ja yhteiskuntapolitiikka - Social policymobile devicesautomaatiomobiililaitteetautomationMultimediabusiness.industryPsykologia - Psychologycommunications technologymedia studiesartificial intelligenceAutomationviestintätekniikkatietoliikenneInformation and Communications TechnologyMobile telephonyUser interfacebusinessMobile devicecomputermediatutkimus
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The ethos of conviviality. From the table to the tablet

2012

Manifestée d’abord dans l’espace physique et symbolique de la table et associée au plaisir de partager de bons mets, la convivialité se déplace aujourd’hui dans de multiples espaces de la vie sociale : les relations quotidiennes, les conditions de travail, le rapport aux objets. À cet égard la convivialité prend une place tout à fait significative dans les usages des interfaces numériques. Ainsi s’opère le glissement sémiotique et pragmatique de la convivialité, de la table à la tablette, avec le maintien de propriétés substantielles de cette valeur de confiance et de bien-être et des conversions figuratives de sa manifestation dans de nouveaux espaces. C’est le cas, notamment, de la gare c…

media_common.quotation_subject[SHS.INFO]Humanities and Social Sciences/Library and information sciences050801 communication & media studiesUser friendlinesspleasureform of lifeuser‐friendlinessforme de vie.convivialité[SHS.INFO] Humanities and Social Sciences/Library and information scienceslcsh:Social Sciencesplaisir0508 media and communicationssensitive figure0502 economics and business[ SHS.INFO ] Humanities and Social Sciences/Library and information sciencesform of life.media_commonuser-friendliness05 social sciencesforme de vieethosArtfigure sensiblelcsh:Huser interfaceinterfaceHumanitiesconviviality050203 business & management
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Editorial: Breakthrough BCI Applications in Medicine

2020

medicine.diagnostic_testComputer scienceGeneral NeuroscienceSpeech recognitionElectroencephalographyclinical applicationslcsh:RC321-571EditorialMotor imagerymotor imagerymedicineEEGBCIP300lcsh:Neurosciences. Biological psychiatry. NeuropsychiatryNeuroscienceBrain–computer interfaceFrontiers in Neuroscience
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GPCALMA: An Italian mammographic database of digitized images for research

2006

In this work the implementation of a database of digitized mammograms is described. The digitized images were collected since 1999 by a community of physicists in collaboration with radiologists in several Italian hospitals, as a first step in order to develop and implement a Computer Aided Detection (CAD) system. 3369 mammograms were collected from 967 patients; they were classified according to the type and the morphology of the lesions, the type of the breast tissue and the type of pathologies. A dedicated Graphical User Interface was developed for mammography visualization and processing, in order to support the medical diagnosis directly on a high-resolution screen. The database has be…

medicine.diagnostic_testDatabasePoint (typography)business.industryComputer scienceInvasive Lobular Carcinoma Grid Technology Mammographic Image Digitize Mammogram Italian HospitalComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONCADcomputer.software_genreVisualizationGrid computingmedicineMedical imagingMammographyMedical diagnosisbusinesscomputerGraphical user interface
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3D reconstruction techniques made easy: know-how and pictures

2005

Three-dimensional reconstructions represent a visual-based tool for illustrating the basis of three-dimensional post-processing such as interpolation, ray-casting, segmentation, percentage classification, gradient calculation, shading and illumination. The knowledge of the optimal scanning and reconstruction parameters facilitates the use of three-dimensional reconstruction techniques in clinical practise. The aim of this article is to explain the principles of multidimensional image processing in a pictorial way and the advantages and limitations of the different possibilities of 3D visualisation.

medicine.medical_specialtyAudiovisual Aids Computer Graphics Computer-Aided Design Humans Image Processing; Computer-Assisted/*methods Imaging; Three-Dimensional/*methods Motion Pictures as Topic Radiographic Image Interpretation; Computer-Assisted/methods Tomography; X-Ray Computed/methods User-Computer InterfaceMotion PicturesImage processingIterative reconstructionComputer-Assisted/*methods ImagingUser-Computer InterfaceImaging Three-DimensionalAudiovisual Aids Computer Graphics Computer-Aided Design Humans Image ProcessingComputer-Assisted/methods TomographyComputer GraphicsImage Processing Computer-AssistedMedicineHumansRadiology Nuclear Medicine and imagingSegmentationThree-Dimensional/*methods Motion Pictures as Topic Radiographic Image InterpretationTomographic reconstructionAudiovisual Aidsbusiness.industry3D reconstructionIndustrial computed tomographyX-Ray Computed/methods User-Computer InterfaceGeneral MedicineVisualizationComputer-Aided DesignRadiographic Image Interpretation Computer-AssistedRadiologybusinessTomography X-Ray Computed3D reconstruction techniquesInterpolation
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Role of virtopsy in the post-mortem diagnosis of drowning.

2014

Purpose: Due to admitted limits of autopsy-based studies in the diagnosis of drowning, virtopsy is considered the new imaging horizon in these post-mortem studies. The aim of our study was to evaluate the role of virtopsy performed through computed tomography (CT) in the forensic diagnosis of drowning. Materials and methods: We retrospectively examined the CT data of four cadavers recovered from sea water and suspected to have died by drowning. Each patient underwent a full-body post-mortem CT scan, and then a traditional autopsy. Conclusion: To date, there are no autopsy findings pathognomonic of drowning. This study proves that virtopsy is a useful tool in the diagnosis of drowning in tha…

medicine.medical_specialtyAutopsyAUTOPSY VIRTOPSYSensitivity and SpecificityUser-Computer InterfaceVirtopsyPredictive Value of TestsCause of DeathmedicineCadaverHumansRadiology Nuclear Medicine and imaginghealth care economics and organizationsNoseNeuroradiologyRetrospective StudiesPostmortem DiagnosisRib cageDrowningbusiness.industryReproducibility of Resultssocial sciencesGeneral Medicinemedicine.anatomical_structureParanasal sinusesClavicleRadiographic Image Interpretation Computer-AssistedRadiologyAutopsybusinessTomography X-Ray ComputedLa Radiologia medica
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Can Avatar Appearance Influence Physical Activity? User-Avatar Similarity and Proteus Effects on Cardiac Frequency and Step Counts

2020

This study combined user-avatar similarity and Proteus effect predictions to incentivize physical activity. 305 participants ran while wearing accelerometers and a heart rate monitor. They were randomly assigned to onscreen motion-capturing avatars displaying either participant or stranger faces dressed in sports or formal clothes. Participants assigned to avatars displaying their own face showed increased cardiac frequency compared with those exposed to avatars with a stranger's face. Relative to the remaining conditions, participants assigned to avatars with their own face also wearing sports clothes showed increased cardiac frequency but participants assigned to avatars with a stranger's…

medicine.medical_specialtyHealth (social science)Physical activity050801 communication & media studiesAudiologyUser-Computer Interface03 medical and health sciences0508 media and communicationsSimilarity (network science)medicineHumansExerciseComputingMethodologies_COMPUTERGRAPHICSAvatar030505 public healthbiologyCommunication05 social sciencesHeart rate monitorComputingMilieux_PERSONALCOMPUTINGProteus effectProteusbiology.organism_classificationProteus0305 other medical scienceCardiac frequencyPsychologyhuman activitiesHealth Communication
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