Search results for " internet"

showing 10 items of 1234 documents

Learning to collaborate: Designing collaboration in a 3-D game environment

2006

To respond to learning needs, Computer-Supported Collaborative Learning (CSCL) must provide instructional support. The particular focus of this paper is on designing collaboration in a 3-D virtual game environment intended to make learning more effective by promoting student opportunities for interaction. The empirical experiment eScape, which encourages learners to solve problems collaboratively, is also presented. eScape is a design experiment, comprising both the process of designing a collaborative game environment and an empirical study where data is collected using a variety of methods and analysed, after which the findings and conclusions serve as a basis for further design work. By …

Computer Networks and CommunicationsComputer sciencebusiness.industryProcess (engineering)Educational technologyInformation technologyCollaborative learningComputer Science ApplicationsEducationVariety (cybernetics)Empirical researchComputer-supported collaborative learningHuman–computer interactionThe InternetbusinessThe Internet and Higher Education
researchProduct

Creating a semantically-enhanced cloud services environment through ontology evolution

2014

Currently, the availability of Web resources has grown enormously to the point that whatever a user needs at a given moment can potentially be found on the Internet. These resources are not limited to data items anymore, functionality delivered through some sort of service architectural model is also offered on the Internet. In the last few years, cloud computing has emerged as one of the most popular computing models to provide services over the Internet. However, as the number of available cloud services increases, the problem of service discovery and selection arises. Experience indicates that semantic technologies can provide the basis for enhanced and more precise search processes. In …

Computer Networks and CommunicationsComputer sciencecomputer.internet_protocolService discoveryCloud computingcomputer.software_genreSocial Semantic WebOWL-SWorld Wide WebSemantic computingSemantic analyticsUpper ontologySemantic Web StackSemantic WebInformation retrievalbusiness.industrySearch engine indexingSemantic searchInformation extractionSemantic gridHardware and ArchitectureOntologySemantic technologyThe InternetWeb resourcebusinesscomputerSoftwareFuture Generation Computer Systems
researchProduct

On the first- and second-order statistics of the capacity of N*Nakagami-m channels for applications in cooperative networks

2012

This article deals with the derivation and analysis of the statistical properties of the instantaneous channel capacitya of N*Nakagami-m channels, which has been recently introduced as a suitable stochastic model for multihop fading channels. We have derived exact analytical expressions for the probability density function (PDF), cumulative distribution function (CDF), level-crossing rate (LCR), and average duration of fades (ADF) of the instantaneous channel capacity of N*Nakagami-m channels. For large number of hops, we have studied the first-order statistics of the instantaneous channel capacity by assuming that the fading amplitude of the channel can approximately be modeled as a lognor…

Computer Networks and CommunicationsStochastic modellingComputer scienceCumulative distribution functionNakagami distributionComputer Science ApplicationsComputer Science::PerformanceChannel capacitySignal ProcessingLog-normal distributionStatisticsComputer Science::Networking and Internet ArchitectureFadingStatistical physicsComputer Science::Information TheoryCommunication channelEURASIP Journal on Wireless Communications and Networking
researchProduct

Segmenting the audience of a cause-related marketing viral campaign

2021

Abstract This paper analyses the attitudinal effect of a cause-related marketing campaign which becomes viral through social networks. This attitudinal response is observed in three Internet user segments with different affinity levels: i) strong (familiar with the sponsoring brand and the promoted cause); ii) intermediate (familiar with the brand or the cause); and iii) weak (without previous experiences of either the brand or the social cause). To develop our experiment, 360 Internet surfers agree to participate. Their attitudes were measured before and after the showing of a viral spot in which a pet food brand encourages pet adoption. Our results show that a viral campaign works perfect…

Computer Networks and Communicationsbusiness.industry05 social sciences02 engineering and technologyLibrary and Information SciencesPet foodMarket segmentation020204 information systems0502 economics and business0202 electrical engineering electronic engineering information engineering050211 marketingThe InternetMarketing campaignMarketingbusinesshealth care economics and organizationsInformation SystemsInternational Journal of Information Management
researchProduct

Mobile Ontologies

2008

The number of mobile subscribers in the world is soon reaching the three billion mark. According to the newest estimates, majority of the subscribers are already in the developing countries, whereas the number of subscribers in the industrialized countries is about to stagnate around one billion. Because especially in the developing countries the only access to Internet are mobile devices, developing high quality services based on them grows in importance. Ontologies are an important ingredient towards more complicated mobile services and wider usage of mobile terminals. In this article, we first discuss ontology and epistemology concepts in general. After that, we review ontologies in the …

Computer Networks and Communicationsbusiness.industryComputer scienceOntology-based data integrationProcess ontologyMobile business developmentOntology (information science)Domain (software engineering)World Wide WebUpper ontologyThe InternetbusinessMobile deviceInformation SystemsInternational Journal on Semantic Web and Information Systems
researchProduct

A holistic modeling for QoE estimation in live video streaming applications over LTE Advanced technologies with Full and Non Reference approaches

2018

Abstract Current mobile networks are providing high speed access to Internet at a rate of Gigabits per second. In this scenario, traditional services over wired networks are an alternative, in particular those based on live video streaming. But in the transition, different issues should be considered due to the rapid changing network conditions and the limited resources of the mobile devices. These issues should be taken into account to keep a good Quality of Experience (QoE) of the video in terms of a high Mean Opinion Score (MOS), a subjective video quality. Our goal is to estimate and predict this subjective metric in a holistic manner. Thus, we have analyzed and measured different varia…

Computer Networks and Communicationsbusiness.industryComputer scienceQuality of serviceMean opinion scoreReal-time computing020206 networking & telecommunications02 engineering and technologyVideo qualityLTE Advanced0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingThe InternetQuality of experiencebusinessMobile deviceSubjective video qualityComputer Communications
researchProduct

A measurement-based study on the correlations of inter-domain Internet application flows

2014

Internet traffic characterization has a profound impact on network engineering and traffic identification. Existing studies are often carried out on a per-flow basis, focusing on the properties of individual flows. In this paper, we study the interaction of Internet traffic flows and network features from a complex network perspective, focusing on six types of applications: P2P file sharing, P2P stream, HTTP, instant messaging, online games and abnormal traffic. With large-volume traffic flow records collected through proprietary line-speed hardware-based monitors, we construct flow graphs of these different application types. Based on the flow graphs, we calculate the correlation coefficie…

Computer Networks and Communicationsbusiness.industryInter-domainComputer scienceAssortativityNetwork engineeringInternet trafficComplex networkTraffic flowcomputer.software_genreFile sharingThe InternetData miningbusinesscomputerTraffic generation modelComputer networkComputer Networks
researchProduct

Performance of frame transmissions and event-triggered sleeping in duty-cycled WSNs with error-prone wireless links

2018

Abstract Two types of packet transmission schemes are prevalent in duty-cycled wireless sensor networks, i.e., single packet transmission and aggregated packet transmission which integrates multiple packets in one frame. While most existing models are developed based on an error-free channel assumption, this paper evaluates the performance of both transmission schemes under error-prone channel conditions. We develop a four-dimensional discrete-time Markov chain model to investigate the impact of channel impairments on the performance of frame transmissions. Together with tracking the number of packets in the queue, number of retransmissions and number of active nodes, the fourth dimension o…

Computer Networks and Communicationsbusiness.industryNetwork packetComputer scienceComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKS010401 analytical chemistryFrame (networking)020206 networking & telecommunicationsThroughput02 engineering and technologyEnergy consumption01 natural sciences0104 chemical sciencesTransmission (telecommunications)Packet lossComputer Science::Networking and Internet Architecture0202 electrical engineering electronic engineering information engineeringWirelessNetwork performancebusinessQueueWireless sensor networkComputer networkEfficient energy useCommunication channelComputer Networks
researchProduct

A new Media Access Control layer Quality of Service multicast scheme for IEEE 802.11s based wireless mesh networks

2014

Inderscience Publishers; International audience; We propose a new Media Access Control (MAC) layer enabling Quality of Service (QoS) multicast scheme for IEEE 802.11s networks, where a unicast routing protocol called HWMP (Hybrid Wireless Mesh Protocol) is defined. The HWMP protocol is more adapted for best effort traffic, that's why its usage is not suitable for real time multimedia applications. The goal of our proposed mechanism is to take into account multicast communication under QoS constraints for the IEEE 802.11s mesh networks where no QoS multicasting has been defined. Our multicasting scheme handles QoS guarantee for real time applications. Indeed, our scheme is based on finding t…

Computer Networks and Communicationscomputer.internet_protocolComputer scienceDistributed computing[ INFO.INFO-NI ] Computer Science [cs]/Networking and Internet Architecture [cs.NI]Wireless mesh networksDistance Vector Multicast Routing ProtocolQoSHWMP[INFO.INFO-NI]Computer Science [cs]/Networking and Internet Architecture [cs.NI]Multicast addressIEEE 802.11sXcastMAC layer multicastPragmatic General Multicastreal time multimedia applications.Protocol Independent MulticastMulticast[INFO.INFO-NI] Computer Science [cs]/Networking and Internet Architecture [cs.NI]business.industryComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSMAC routingSource-specific multicastreal time multimedia applicationsIP multicastbusinesscomputerComputer network
researchProduct

A Survey and Taxonomy of Urban Traffic Management: Towards Vehicular Networks

2014

Urban Traffic Management (UTM) topics have been tackled since long time, mainly by civil engineers and by city planners. The introduction of new communication technologies - such as cellular systems, satellite positioning systems and inter-vehicle communications - has significantly changed the way researchers deal with UTM issues. In this survey, we provide a review and a classification of how UTM has been addressed in the literature. We start from the recent achievements of "classical" approaches to urban traffic estimation and optimization, including methods based on the analysis of data collected by fixed sensors (e.g., cameras and radars), as well as methods based on information provide…

Computer Science - Networking and Internet ArchitectureNetworking and Internet Architecture (cs.NI)FOS: Computer and information sciencesComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKS
researchProduct