Search results for " play"

showing 10 items of 274 documents

El consentimiento en el proceso penal : ¿un oxímoron?

2021

We are involved in a moment of deep changes in Criminal Procedure due, among other reasons, to the permanent expansion of Criminal Law. Legislative modifications have taken place one another over the world and they have led to a functional reformulation of the role played by the protagonists of Criminal Procedure. These changes have not finished yet and the future is still to come, but new elements are already emerging: the consent of the actors of the process and of the victims and the reinforcement of the principle of opportunity are undoubtedly some of them. Probation, diversion, compliance, criminal mediation are institutions that stand on the principle of consent for procedural purpose…

:CIENCIAS JURÍDICAS [UNESCO]principle of oppotunity 208 235among other reasonscriminal mediation are institutions that stand on the principle of consent for procedural purposes and show this new scenario that is emerging. Speaking about consent in criminal proceedings seems to be no longer an oxymoron Consentimientoto the permanent expansion of Criminal Law. Legislative modifications have taken place one another over the world and they have led to a functional reformulation of the role played by the protagonists of Criminal Procedure. These changes have not finished yet and the future is still to comecompliance2070-8157 22082 Revista Boliviana de Derecho 565487 2021 31 7730057 El consentimiento en el proceso penal ¿un oxímoron? Barona VilarConsentbut new elements are already emerging: the consent of the actors of the process and of the victims and the reinforcement of the principle of opportunity are undoubtedly some of them. ProbationUNESCO::CIENCIAS JURÍDICASdiversionprincipio de oportunidadSilvia We are involved in a moment of deep changes in Criminal Procedure duethe consent of the actors of the process and of the victims and the reinforcement of the principle of opportunity are undoubtedly some of them. Probation [but new elements are already emerging]
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Lāčplēsis: aizsargu organizācijas filma

1930

:HUMANITIES and RELIGION::Aesthetic subjects::Film [Research Subject Categories]Latviešu kinofilmu scenārijiLatvian history - film scriptsLatvijas vēsture - kinofilmu scenārijiMotion picture plays LatvianKinofilmu scenāriji latviešuFilm scripts
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Not So Much Societal: The Catholic Church in Poland as a Veto Player

2021

George Tsebelis distinguished two forms of veto players’ actions: institutional and partisan. In a democracy, the Church is not able to play either role because it is not an element of the state’s institutional structure. This was the source for Simon Fink’s proposal to look at the Church as a societal veto player (VP). The case of Poland shows, however, that such an approach becomes inadequate in numerous situations. The Church’s influence on political parties, and particularly the state’s institutions, may be exerted outside society. Performed on the basis of the existing literature and political debates conducted since 1989, the analysis of the social and political reality of Poland all…

Abortion lawSociology and Political ScienceState (polity)George (robot)Political sciencemedia_common.quotation_subjectCatholic Church and Politics; veto player; Poland; abortion law; in vitro fertilizationVetoElement (criminal law)DemocracyLaw and economicsmedia_commonEast European Politics and Societies: and Cultures
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Phone-Controlled Delivery of NGN Services into Residential Environments

2008

The horizontally layered architecture of the IMS/NGN standards family enables the delivery of services independent of access network and requesting device. In this article, the authors propose a further separation of service control and delivery, allowing the requesting device - in particular a user's mobile phone - to invite other devices (we will focus on DLNA appliances) into the service delivery, enhancing both user experience and service design flexibility. The proposed solution builds on exploiting proximity technologies (e.g. barcodes, NFC) for pairing the control device with a remote environment. Motivated by scenarios, the architecture concepts are explained and a prototype that wa…

Access networkMultimediabusiness.industryService delivery frameworkComputer scienceService designcomputer.software_genreUser experience designMobile phoneUniversal Plug and PlayNext-generation networkVDP::Technology: 500::Information and communication technology: 550::Telecommunication: 552Mobile telephonybusinesscomputerComputer network
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An approximation to the diachronic analysis of mitigation and face in dialogues between mother and child in the nineteenth and twentieth centuries

2018

Este artículo aborda la evolución del uso de la atenuación en los diálogos madre-hijo y sus efectos en la imagen sociocultural en los siglos XIX y XX. Para ello, utilizando como corpus cuatro obras de teatro de este periodo, se analiza cualitativa y cuantitativamente el empleo de la atenuación como estrategia pragmática en los actos directivos realizados en la proyección de estas relaciones. Los resultados de este estudio apuntan a que se ha producido una evolución desde la jerarquía hacia una progresiva solidaridad. This paper aims to analyse the evolution of the use of mitigation in dialogues between mother and child and their effects on sociocultural face in the nineteenth and twentieth …

Actos directivosTeatroDirective speech actsImagen socialLingüística GeneralHistoryPragmática diacrónicaMitigationDiachronic pragmaticsAtenuaciónSocial faceTheatre playsHumanitiesELUA
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Effectance and control as determinants of video game enjoyment

2007

This article explores video game enjoyment originated by games' key characteristic, interactivity. An online experiment (N = 500) tested experiences of effectance (perceived influence on the game world) and of being in control as mechanisms that link interactivity to enjoyment. A video game was manipulated to either allow normal play, reduce perceived effectance, or reduce perceived control. Enjoyment ratings suggest that effectance is an important factor in video game enjoyment but that the relationship between control of the game situation and enjoyment is more complex. © 2007 Mary Ann Liebert, Inc.

AdultEngineeringInjury controlAdolescentAccident preventionControl (management)HappinessPoison controlComputer securitycomputer.software_genreUser-Computer InterfaceInteractivityHumansPerceived controlVideo gameApplied PsychologyAgedbusiness.industryCommunicationComputingMilieux_PERSONALCOMPUTINGGeneral MedicineConsumer BehaviorMiddle AgedPlay and PlaythingsHuman-Computer InteractionVideo GamesbusinesscomputerSocial psychology
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Influence of the structural components of artificial turf systems on impact attenuation in amateur football players

2019

AbstractThe purpose of this research was to evaluate the influence of the structural components of different 3rd generation artificial turf football field systems on the biomechanical response of impact attenuation in amateur football players. A total of 12 amateur football players (24.3 ± 3.7 years, 73.5 ± 5.5 kg, 178.3 ± 4.1 cm and 13.7 ± 4.3 years of sport experience) were evaluated on three third generation artificial turf systems (ATS) with different structural components. ATS were composed of asphalt sub-base and 45 mm of fibre height with (ATS1) and without (ATS2) elastic layer or compacted granular sub-base, 60 mm of fibre height without elastic layer (ATS3). Two triaxial accelerome…

AdultMale0301 basic medicineAccelerationPoison controlSTRIDElcsh:MedicineFútbolArticleLower energyRunningYoung Adult03 medical and health sciences0302 clinical medicineFloors and FloorcoveringsSoccerArtificial turfHumanslcsh:ScienceMathematicsOrthodonticsEsportsFootball playersMultidisciplinaryAttenuationlcsh:RDeporteBone quality and biomechanicsBiomechanical Phenomena030104 developmental biologyRisk factorsAthletesFootball fieldSuperficies deportivas sintéticaslcsh:QEducació físicaAmateur030217 neurology & neurosurgeryInstalación deportiva
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Visuospatial attention lateralization in volleyball players and in rowers.

2011

In the present study, differences in visuospatial attention lateralization were evaluated in athletes engaged in open- compared to closed-skill sports and sedentary nonathletes. 23 volleyball players (open skill; Italian national level and regional level), 10 rowers (closed skill, Italian national level), and 23 sedentary participants responded to a computerized line-length judgment task. Five lines, differing in the length of their right and left segments, were randomly presented; the respondent made a forced-choice decision about the respective length of the two segments. Volleyball players responded significantly faster; those at the higher competitive level were also more accurate, mak…

AdultMalemedicine.medical_specialtyExperimental and Cognitive PsychologyAthletic PerformanceAudiologyChoice BehaviorFunctional LateralityLateralization of brain functionJudgmentYoung AdultOrientationReaction TimemedicineHumansAttentionNational levelSize PerceptionbiologyAthletesvisuospatial attention volley ball players rowersbiology.organism_classificationSensory SystemsVolleyballPattern Recognition VisualSpace PerceptionRespondentPhysical therapyPsychologySports
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Effects of in-play cooling during simulated tennis match play in the heat on performance, physiological and perceptual measures

2021

BACKGROUND: The aim of this crossover study was to investigate whether a cooling intervention during simulated tennis match play in the heat could affect players' performance, physiology, perception of effort, and well-being. METHODS: Eight competitive male tennis players performed two testing sessions of 45-minute simulated tennis match play on a hard court at 31.8±2.1°Cand 48.5±9.6% relative humidity. During change-of-end breaks, the cooling interventions (COL) consisted of cold-water ingestion (ad libitum) and an electric fan facing the players at a distance of 1 m combined with an ice-filled damp towel around the neck and on the thighs or no cooling (CON) were applied. Measures of perfo…

AdultMalemedicine.medical_specialtyHot Temperaturemedia_common.quotation_subjectSweatingPhysical Therapy Sports Therapy and RehabilitationAthletic PerformanceAudiologyAffect (psychology)03 medical and health sciences0302 clinical medicineHeart RatePerceptionHeart rateBlood lactatemedicineHumansOrthopedics and Sports Medicine030212 general & internal medicineGroup levelmedia_commonCross-Over Studiesbusiness.industryWaterSkin temperature030229 sport sciencesCrossover studyCold TemperatureTennisMatch playSkin TemperaturebusinessThe Journal of Sports Medicine and Physical Fitness
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VO2max Characteristics of Elite Female Soccer Players, 1989–2007

2013

Purpose:To quantify VO2max among female competitive soccer players as a function of performance level, field position, and age. In addition, the evolution of VO2max among world-class players over an 18-y period was quantified.Methods:Female players (N = 199, 22 ± 4 y, 63 ± 6 kg, height 169 ± 6 cm), including an Olympic winning squad, were tested for VO2max at the Norwegian Olympic Training Center between 1989 and 2007.Results:National-team players had 5% higher VO2max than 1st-division players (P = .042, d = 0.4), 13% higher than 2nd-division players (P < .001, d = 1.2), and 9% higher than junior players (P = .005, d = 1.0). Midfielders had 8% higher VO2max than goalkeepers (P = .048, d …

Adultmaximum oxygen uptakeCompetitive Behaviormedicine.medical_specialtyTime FactorsAdolescentAge categoriesPhysical Therapy Sports Therapy and RehabilitationAthletic PerformanceRunningYoung AdultOxygen ConsumptionSoccerHumansMedicineOrthopedics and Sports Medicinephysical demandsPhysical conditioningNorwaybusiness.industryAge FactorsVO2 maxphysical performancenational team soccer playersaerobic capacityTraining centerMotor SkillsCompetitive behaviorPhysical performanceEliteExercise TestPhysical therapyFemaleVDP::Medical disciplines: 700::Sports medicine: 850businessPhysical Conditioning HumanDemographyInternational Journal of Sports Physiology and Performance
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