Search results for " play"

showing 10 items of 274 documents

Análisis de la evolución de la línea de costa entre Alcossebre y Orpesa a partir de fotografía aérea (1956-2015)

2019

[ES] El artículo presenta un análisis de la evolución de la línea de costa entre Alcossebre y Orpesa, a partir de fotografías aéreas y ortofotografías, entre 1956 y 2015. La digitialización de 12 líneas de costa ha permitido calcular los cambios netos y máximos, así como la tasa de cambio entre los diferentes años. Los resultados muestran una costa recesiva, con una gran variabilidad espacio-temporal. Conviven sectores con crecimiento sostenido provocado por la acción antrópica (deriva arriba de los espigones y regeneraciones de playa) o causas naturales (prominencias costeras), con otros claramente erosivos (deriva abajo de espigones). Además, el análisis de las isobatas del estrán sumergi…

Coastal evolutionCoastal storm impactLinear regression ratelcsh:G1-922Maximum coastal changesGeneral MedicineErosión de la playaCambios costeros máximosEvolución:GEOGRAFÍA [UNESCO]Impacto de temporalesTasa de regresión linealINGENIERIA CARTOGRAFICA GEODESIA Y FOTOGRAMETRIAcambios costeros máximos tasa de regresión lineal impacto de temporales evolución erosión de la playa.Beach erosionlcsh:Geography (General)UNESCO::GEOGRAFÍACuadernos de Geografía de la Universitat de València
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Analysis of shots in relation to the outcome in elite women's water polo matches. [Análisis de los lanzamientos en función del resultado en partidos …

2018

Abstract The aim of the current study was to investigate the shot performance of elite female water polo players according to their match outcome during three international tournaments, the 2012 Olympic Games, 2013 and 2014 FINA World Leagues. Twenty-four official matches footage [2012 Summer Olympic Games, n=8; 2013 FINA World League, n=8 and 2014 FINA World League, n=8] were obtained and analysed. The results showed that a similar playing style was used in both the 2012 and 2013 tournaments, independently of the outcome while in the 2014 FINA World League, winning teams performed more shots after displacement, more shots ending to zone 4 and scored more goals than losing ones (and fewer s…

Competition levelmedia_common.quotation_subjectSports sciencesportstactical indicatorslcsh:Recreation. LeisurePhysical Therapy Sports Therapy and Rehabilitationlcsh:GV1-1860LeagueWater poloDiscriminatory power03 medical and health scienceslcsh:GV557-1198.9950302 clinical medicinesports.sports_positionmedia_commoninternational female playerslcsh:Sportslcsh:Geography. Anthropology. RecreationObservational analysis030229 sport sciencesArttechnical indicatorslcsh:GMatch playEliteNotational analysisHumanities030217 neurology & neurosurgeryRevista Internacional de Ciencias del Deporte
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Childhood football play and practice in relation to self-regulation and national team selection; a study of Norwegian elite youth players.

2018

Childhood sport participation is argued to be important to understand differences in self-regulation and performance level in adolescence. This study sought to investigate if football-specific activities in childhood (6–12 years of age) is related to self-regulatory skills and national under 14- and 15-team selection in Norwegian elite youth football. Data of practice histories and self-regulatory skills of 515 youth football players selected at Norwegian regional level were collected and further analysed using multilevel analyses. The results revealed that high self-regulated players were more likely to be selected for national initiatives, and increased their involvement in peer-led footb…

Competitive BehaviorAdolescentAptitudePhysical Therapy Sports Therapy and RehabilitationNorwegianFootball050105 experimental psychologyDevelopmental psychologySelf-Control03 medical and health sciences0302 clinical medicineSoccerSelection (linguistics)Humans0501 psychology and cognitive sciencesOrthopedics and Sports MedicineNational levelChildFootball playersbiologyAthletesNorway05 social sciences030229 sport sciencesbiology.organism_classificationC600language.human_languageTalent developmentElitelanguagePsychologyhuman activitiesPhysical Conditioning HumanJournal of sports sciences
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Playfully Coding

2017

This paper describes a framework for successful interaction between universities and schools. It is common for computing academics interested in outreach (computer science evangelism) to work with local schools, particularly in countries where the computing curriculum in K-12 is new or underdeveloped. However it is rare for these collaborations to be ongoing, and for resources created through these school-university links to be shared beyond the immediate neighborhood. We have achieved this, through shared resources, careful evaluation, and cross-country collaboration. The activities themselves are inspired by ideas from the Lifelong Kindergarten group at MIT, emphasizing playful exploratio…

Computational thinking; Playful coding; School-University links; Management of Technology and Innovation; 33043304Computer science4. EducationComputational thinkingmedia_common.quotation_subjectSchool-University links05 social sciences050301 educationEvangelismOutreachPlayful codingManagement of Technology and Innovation0502 economics and businessPedagogyComputingMilieux_COMPUTERSANDEDUCATION050211 marketingEngineering ethicsComputational thinking0503 educationCurriculumCoding (social sciences)media_commonProceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education
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Remote interspecies interactions: Improving humans and animals wellbeing through mobile playful spaces

2019

[EN] Play is an essential activity for both humans and animals as it provides stimulation and favors cognitive, physical and social development. This paper proposes a novel pervasive playful environment that allows hospitalized children to participate in remote interspecies play with dogs in a dog daycare facility, while it also allows the dogs to play by themselves with the pervasive system. The aim of this playful interactive space is to help improving both children¿s and animal¿s wellbeing and their relationships by means of technologically mediated play, while creating a solid knowledge base to define the future of pervasive interactive environments for animals.

Computer Networks and CommunicationsComputer scienceMobile application02 engineering and technologySpace (commercial competition)Child computer interactionAnimal computer interactionHuman–computer interactionInteractive environment0202 electrical engineering electronic engineering information engineeringChild computer interactionRemote playbusiness.industrySocial changeComputingMilieux_PERSONALCOMPUTING020206 networking & telecommunicationsCognitionComputer Science ApplicationsAnimal computer interactionKnowledge baseHardware and Architecture020201 artificial intelligence & image processingbusinessLENGUAJES Y SISTEMAS INFORMATICOSSoftwareInformation Systems
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Men's doubles professional tennis on hard courts: Game structure and point ending characteristics

2019

Despite the great tradition and importance of the doubles game in professional tennis, no literature has analysed to date the performance of professional players. Therefore, the information on the characteristics of the game, or the tactics related to how the points are won in doubles play is scarce. The objective of this study has been to describe the basic characteristics of the structure of the doubles game, and to establish how the points finish in doubles professional tennis played on hard courts. Thirty-four ATP doubles matches played in 2018 were analysed, which included a total of 40 professional players. As per the game structure, the results showed that, in comparison to the singl…

Computer sciencetacticsPhysical Therapy Sports Therapy and Rehabilitation010501 environmental sciences01 natural sciences03 medical and health sciencesProfessional players0302 clinical medicinedoublesGame structureEducación Física y DeportivaRelevance (information retrieval)performance analysislcsh:Sports medicineSet (psychology)0105 earth and related environmental sciencesStructure (mathematical logic)Point (typography)Performance analysisOffensiveComputingMilieux_PERSONALCOMPUTING030229 sport sciencesprofessional playersDoubleslcsh:RC1200-1245Mathematical economicshuman activitiesTactics
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Intrinsic electrical conductivity of nanostructured metal-organic polymer chains

2012

One-dimensional conductive polymers are attractive materials because of their potential in flexible and transparent electronics. Despite years of research, on the macro- and nano-scale, structural disorder represents the major hurdle in achieving high conductivities. Here we report measurements of highly ordered metal-organic nanoribbons, whose intrinsic (defect-free) conductivity is found to be 104 S m−1, three orders of magnitude higher than that of our macroscopic crystals. This magnitude is preserved for distances as large as 300 nm. Above this length, the presence of structural defects (~ 0.5%) gives rise to an inter-fibre-mediated charge transport similar to that of macroscopic crysta…

Conductive polymerMultidisciplinaryMaterials scienceOrders of magnitude (temperature)General Physics and AstronomyNanotechnologyGeneral ChemistryElectronic structureConductivityArticleGeneral Biochemistry Genetics and Molecular BiologyMetalMolecular wireGapless playbackChemical physicsElectrical resistivity and conductivityvisual_artvisual_art.visual_art_mediumNature Communications
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Samtidskunst i skolen : En studie som inviterer elever til en konseptuell workshopspraksis

2019

Masteroppgave kunstfag KF500 - Universitetet i Agder 2019 Both from the elementary school education and the professional life, I have gained insight and an experience basis for commenting on the subject of arts and crafts. There are often techniques and crafts that are in focus. I miss howthe subject to a greater extentcanchallengestudent`s in critical thinking, playful exploration and reflection, especially with regards to visual art. This master thesis focuses on theseperspectives for teaching in the subject arts and crafts, and discuss contemporary art's place intheschool. The thesis can be viewed as a post in the discourse about the new curriculumforarts and crafts, scheduledtobe comple…

Contemporary ArtAuto-EthnographyCommunity of PracticeAksjonsforskningArtefakterKompetansemålObjectsPraksisfellesskapsamtidskunstSubjectsReadymadeCurriculaKonseptkunstPoetic StrategiesConceptual ArtFlowChildren’s PlayLekVDP::Samfunnsvitenskap: 200::Pedagogiske fag: 280SubjektLæreplanerPoetiske strategierCompetence goalsVDP::Humaniora: 000::Kunsthistorie: 120ObjekterAutoetnografiArtifactsKF500Action research
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Differences in Technical Development and Playing Space in Three UEFA Champions Leagues

2021

[Abstract] The analysis of football grows exponentially, with many researchers adopting it as an object of study. The thematic range that addresses it, as well as the different methodologies used, are of a very different nature—physical, psychological, technical, tactical—enriching every day the knowledge, and understanding of the game itself. The objective of this study has been to identify the differences between the different styles of play that lead to becoming the champion of the UEFA Champions League in the last 3 years of the pre-COVID stage, by analyzing the spatial performance developed, the association between the players that make up the different lines of the game system and the…

Coordenadas polaresorientation changeAssociation (object-oriented programming)Footballpolar coordinatesSpace (commercial competition)LeagueFútbolPhase (combat)Cambio de orientaciónCompetition (economics)Observational methodologySocceranalysis performanceObservació (Mètode científic)Sport strategyPsychologyDensidade de xogadoresObservation (Scientific method)General Psychologydensity of playersOriginal ResearchEstratègia esportivaMetodoloxía de observaciónOffensiveChampionRendemento da analiseData sciencesoccerPolar coordinatesBF1-990FutbolAnalysis performanceDensity of playersOrientation changeobservational methodologyPsychology
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‘Whose were those feelings?’ : Affect and likenessing in Halat hisar live action role-playing game

2021

Halat hisar was a live action role-playing game (larp) organized in Finland in 2016. Halat hisar’s ambition as a larp was to mirror the current situation in Palestine. In larps, participants take on different roles and improvise without the presence of an audience. Larps offer a place where emotions and affectivities are transmitted through the embodiment of characters. Larps offer forms of likenessing, which create new affective states for the players. We conclude that larps can be powerful tools for portraying political alternatives of actual events, and they can serve a role in raising awareness. Larps offer a productive context for studying subjectivities where the focus is on affectiv…

Cultural StudieslikenessaffektiivisuusRole playing gamemedia_common.quotation_subject050801 communication & media studiesvaikutukseen liittyvä rooliAffect (psychology)toimintaan liittyvä rooli0508 media and communicationstunteet0502 economics and businesslarppauslikenessingPalestinerole-playingmedia_commonliveroolipelityhteisöllisyys05 social sciencessubjektiivisuusLive action16. Peace & justicelarp (live action role-playing game)sosiaaliset suhteetsamanlaisuusFeelingaffectaffective tonalityroolipelitRole playingPsychologySocial psychology050212 sport leisure & tourismroolit
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