Search results for " reali"
showing 10 items of 923 documents
Methodological Approach for Identifying Mechanisms in ICT4D: A Critical Realism Perspective
2017
Part 4: Social Mechanisms of ICT-Enabled Development; International audience; The ontological questions ‘What is ICT?’ and ‘What is development?’ are described and documented in literature. Similarly, methodological approaches for understanding how ICT leads to development or for measuring the impact of ICT are described. However, explaining ‘why’ ICT works or not in the contexts of developing countries needs further investigation. We propose a critical realism based methodological approach for answering the above mentioned ‘why’-question. The core of a critical realism based approach is to identify the underlying mechanism(s) that may explain a phenomenon of why ICT leads to development. W…
A computational approach for the assessment of executive functions in patients with obsessive-compulsive disorder
2019
Previous studies on obsessive–compulsive disorder (OCD) showed impairments in executive domains, particularly in cognitive inhibition. In this perspective, the use of virtual reality showed huge potential in the assessment of executive functions; however, unfortunately, to date, no study on the assessment of these patients took advantage of the use of virtual environments. One of the main problems faced within assessment protocols is the use of a limited number of variables and tools when tailoring a personalized program. The main aim of this study was to provide a heuristic decision tree for the future development of tailored assessment protocols. To this purpose, we conducted a study that…
Users’ Opinion About a Virtual Reality System as an Adjunct to Psychological Treatment for Stress-Related Disorders: A Quantitative and Qualitative M…
2018
This study aims to explore patients’ and therapists’ attitudes about the psychological treatment they received (patients) or applied (therapists). The treatments were standard CBT protocols for post-traumatic stress disorder (PTSD), complicated grief (CG), or adjustment disorders (ADs), depending on each patient diagnosis. The treatments were delivered following a traditional format or supported by a virtual reality (VR) system “EMMA’s WORLD” designed for the treatment of stress-related disorders. “EMMA’s WORLD” is a VR application in which patients can explore negative experiences using different virtual elements that can be customized to make them more meaningful to the user. The sample w…
An Internet-based treatment for flying phobia (NO-FEAR Airlines): study protocol for a randomized controlled trial
2016
Background: Flying phobia (FP) is a common and disabling mental disorder. Although in vivo exposure is the treatment of choice, it is linked to a number of limitations in its implementation. Particularly important, is the limited access to the feared stimulus (i.e., plane). Moreover, the economic cost of in vivo exposure should be specially considered as well as the difficulty of applying the exposure technique in an appropriate way; controlling important variables such as the duration of the exposure or the number of sessions. ICTs could help to reduce these limitations. Computer-assisted treatments have remarkable advantages in treating FP. Furthermore, they can be delivered through the I…
Critical realism and ICT4D: editorial introduction to the special issue of EJISDC
2018
Guía para la incorporación de la perspectiva de género en la docencia en Sociología, Economía y Ciencias Políticas
2019
Sociology has constructed a male worldview that entails a biased interpretation of social reality. For its part, the traditional economy has made invisible the dependence of the commercial sphere of the domestic sphere. And in the field of political science, we also find many gender biases in basic concepts such as justice, equality or citizenship. This article, based on the work done by the authors in the Guia per a una docència universitària amb perspectiva de gènere de Sociologia, Economia i Ciència Política, offers some proposals, teaching resources and consultation tools to introduce the gender perspective in teaching, knowledge transfer and research in these disciplines.
Digital Technologies for the Fruition of Archaeological Heritage. The Visualisation of the Temple C Metopes Polychrome in Selinunte
2019
Through the tools of the representation this paper investigates a hypothetical virtual re-presentation of the metopes original polychromies. The reconstructive interpretative process was carried out through a critical reading of historical and iconographic sources. Starting from the reading of drawings made by Angell and Harris at the time of the archaeological finds, of Hittorff’s studies and watercolors, and of some coloured fragments still observable in the original metopes, the graphic elaborations that simulate the original polychromes have been prepared. The purpose of this study and of the analysis here described is the experimentation of an interactive visualisation application (aug…
Towards Digital Twinning on the Web: Heterogeneous 3D Data Fusion Based on Open-Source Structure
2023
Recent advances in Computer Science and the spread of internet connection have allowed specialists to virtualize complex environments on the web and offer further information with realistic exploration experiences. At the same time, the fruition of complex geospatial datasets (point clouds, Building Information Modelling (BIM) models, 2D and 3D models) on the web is still a challenge, because usually it involves the usage of different proprietary software solutions, and the input data need further simplification for computational effort reduction. Moreover, integrating geospatial datasets acquired in different ways with various sensors remains a challenge. An interesting question, in that r…
Managing archaeological excavations with an Archeaological Information System (SIDGEIPA)
2003
Se analizan diferentes aspectos del proceso que hemos seguido para desarrollar e implementar un software completamente nuevo para gestionar excavaciones arqueológicas. El software llamado SIDGEIPA (Sistema Distribuido para la Gestión Integrada de excavaciones arqueológicas) incluye diferentes módulos que permiten a los usuarios almacenar datos arqueológicos de diferentes fuentes (excavaciones, prospecciones, literatura científica, colecciones de museos ...) y procesarlos automáticamente para simplificar la investigación arqueológica. Técnicamente, Sidgeipa está construido en código Java, utilizando Postgres como SGBD y con las bibliotecas VTK y GEF para visualizar los datos. La arquitectura…
Enabling Sociability When Using Virtual Reality Applications : A Design Science Research Approach
2019
Immersive virtual reality applications aim at providing an all-encompassing spatial experience where a user can feel like being in another world or dimension. The systems are inherently designed for individual use as the devices disconnect the user from the physical environment. However, the applications are seldom used alone. Specifically, when used for sales and marketing, the user often needs help from other people but also benefits from social interaction as a part of the experience. Design research methodology is applied to three iterative development versions of a virtual-reality application. The focus of the evaluation of the artifacts is in the social use emphasizing three sociabili…