Search results for " reali"

showing 10 items of 923 documents

Audiovisual time-to-collision estimation for accelerating vehicles: The acoustic signature of electric vehicles impairs pedestrians' judgments

2022

To avoid collisions, pedestrians intending to cross a road need to accurately estimate the time-to-collision (TTC) of an approaching vehicle. For TTC estimation, auditory information can be considered particularly relevant when the approaching vehicle accelerates. The sound of vehicles with internal combustion engine (ICEVs) provides characteristic auditory information about the acceleration state (increasing speed and engine load). However, for electric vehicles (EVs), the acoustic signature during acceleration is less salient. Although the auditory detection of EVs has been studied extensively, there is no research on potential effects of the altered acoustic signature of EVs on TTC estim…

AVASAutomotive Engineeringvirtual realityTransportationaccelerationtime-to-collision estimationelectric mobilityApplied PsychologyaudiovisualCivil and Structural EngineeringTransportation Research Part F: Traffic Psychology and Behaviour
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An Augmented Reality System for the Treatment of Acrophobia: The Sense of Presence Using Immersive Photography

2006

This paper describes an augmented reality (AR) system for the treatment of acrophobia. First, the technical characteristics of the original prototype are described. Second, the capacity of the immersive photography used in the AR system to provoke sense of presence in users is tested. Forty-one participants without fear of heights walked around a staircase in both a real environment and an immersive photography environment. Immediately after their experience, participants were given the SUS questionnaire to assess their subjective sense of presence. The users' scores in the immersive photography were very high. Results indicate that the acrophobic context can be useful for the treatment of…

AcrophobiaMultimediaComputer sciencePhotographySense of presenceContext (language use)medicine.diseasecomputer.software_genreHuman-Computer InteractionControl and Systems EngineeringmedicineAugmented realityComputer Vision and Pattern RecognitioncomputerSoftwarePresence: Teleoperators and Virtual Environments
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Immersive Versus Non-immersive Experience: Exploring the Feasibility of Memory Assessment Through 360° Technology

2019

Episodic memory is essential to effectively perform a number of daily activities, as it enables individuals to consciously recall experiences within their spatial and temporal environments. Virtual Reality (VR) serves as an efficacious instrument to assess cognitive functions like attention and memory. Previous studies have adopted computer-simulated VR to assess memory, which realized greater benefits compared to traditional procedures (paper and pencil). One of the most recent trends of immersive VR experiences is the 360° technology. In order to evaluate its capabilities, this study aims to compare memory performance through two tasks: immersive task and non-immersive task. These tasks d…

Activities of daily livinglcsh:BF1-990360° camera; case-comparison; episodic memory; memory assessment; panorama technologymemory assessmentVirtual realityMemory performance050105 experimental psychologyTask (project management)03 medical and health sciences0302 clinical medicineHuman–computer interactionPsychologySettore M-PSI/01 - PSICOLOGIA GENERALE0501 psychology and cognitive sciencesEpisodic memoryGeneral PsychologyOriginal ResearchRecall05 social sciencesCase comparisonCognitionepisodic memorypanorama technology360° cameralcsh:Psychologycase-comparisonPsychology030217 neurology & neurosurgery
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Oltre l'adattamento? Narrazioni espanse: intermedialità, transmedialità, virtualità

2020

The volume hosts essays and interventions discussing the theories of adaptation in the arts.

Adaptation novelization transmedia storytelling virtual reality.
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Virtual reality system for planning minimally invasive neurosurgery

2008

Object The authors report on their experience with a 3D virtual reality system for planning minimally invasive neurosurgical procedures. Methods Between October 2002 and April 2006, the authors used the Dextroscope (Volume Interactions, Ltd.) to plan neurosurgical procedures in 106 patients, including 100 with intracranial and 6 with spinal lesions. The planning was performed 1 to 3 days preoperatively, and in 12 cases, 3D prints of the planning procedure were taken into the operating room. A questionnaire was completed by the neurosurgeon after the planning procedure. Results After a short period of acclimatization, the system proved easy to operate and is currently used routinely for pre…

AdenomaAdultMaleHemangioma Cavernous Central Nervous Systemmedicine.medical_specialtySurgical strategyClinical Neurology610 Medicine & healthPlan (drawing)Virtual realitySurgical planningNeurosurgical ProceduresPatient Care PlanningUser-Computer Interface10180 Clinic for NeurosurgeryImaging Three-DimensionalImage Processing Computer-AssistedmedicineHumansMinimally Invasive Surgical ProceduresComputer SimulationMedical physicsAgedBrain Neoplasmsbusiness.industryAngiographyIntracranial AneurysmTechnical noteGeneral MedicineMiddle AgedMagnetic Resonance Imaging2746 SurgerySurgeryDextroscopeDiffusion Magnetic Resonance Imaging2728 Neurology (clinical)Surgery Computer-AssistedIntracranial lesionsFemaleSurgeryNeurosurgeryMeningiomaTomography X-Ray ComputedbusinessMagnetic Resonance AngiographyJournal of Neurosurgery
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Body image avoidance affects interpersonal distance perception: A virtual environment experiment.

2019

OBJECTIVE Eating disorders have a considerable influence on social contacts. The avoidance towards the own body may result in the avoidance of others. Previous research has found a preference for larger interaction distances in individuals with eating disorders (ED) as compared to control participants (CG). We aimed to replicate these findings and to investigate whether the body weight of the interactant moderates the effect. METHOD We recruited a female sample with mixed ED subtypes (n = 21) and a female CG (n = 28). Participants were immersed in a virtual environment and engaged in a number of fictitious social interactions. They approached a virtual person until a comfortable distance fo…

Adult050103 clinical psychologyAdolescentmedia_common.quotation_subjectInterpersonal communicationDevelopmental psychologyFeeding and Eating Disorders03 medical and health sciencesYoung Adult0302 clinical medicinePerceptionmedicineBody ImageHumans0501 psychology and cognitive sciencesInterpersonal RelationsAvatarmedia_common05 social sciencesPerspective (graphical)Virtual Realitymedicine.diseasePreferenceDisgust030227 psychiatryPsychiatry and Mental healthClinical PsychologyEating disorders150 PsychologieCase-Control StudiesFemaleUnderweightmedicine.symptom150 PsychologyPsychologyEuropean eating disorders review : the journal of the Eating Disorders AssociationREFERENCES
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Assessing the Relationship Between Attitudinal and Perceptual Component of Body Image Disturbance Using Virtual Reality

2018

Body image disturbance (BID) affects quality of life even in the absence of clinically diagnosable eating pathology, and numerous studies have shown its crucial role in the emergence and maintenance of eating disorders. This study aimed at exploring attitudinal and perceptual components of BID using a novel virtual reality (VR)-based paradigm. A community sample of women (N = 27) recreated in VR their perceived body in both an allocentric (third-person view) and egocentric (first-person view) perspective. Specifically, women were able to choose between a wide range of three-dimensional bodies spanning body mass index 12.5-42.5 kg/m2. Attitudinal indexes of BID (body dissatisfaction, body un…

Adult050103 clinical psychologybody size estimationSocial Psychologybody imagemedia_common.quotation_subjectPersonal SatisfactionVirtual realityallocentricBody image disturbance03 medical and health sciences0302 clinical medicineQuality of life (healthcare)Component (UML)PerceptionHumans0501 psychology and cognitive sciencesApplied Psychologymedia_commonCommunication05 social sciencesEating pathologybody image disturbanceComputer Science Applications1707 Computer Vision and Pattern RecognitionGeneral MedicineComputer Science ApplicationsHuman-Computer InteractionAttitudevirtual realityFemalePerceptionallocentric; body image; body image disturbance; body size estimation; virtual reality; Social Psychology; Communication; Applied Psychology; Human-Computer Interaction; Computer Science Applications1707 Computer Vision and Pattern RecognitionPsychologyM-PSI/01 - PSICOLOGIA GENERALE030217 neurology & neurosurgeryCognitive psychology
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Emotional eating and food intake after sadness and joy

2013

Do people with a high score on a scale for eating in response to negative emotions also show high food intake in response to positive emotions?. We studied these effects in 60 female students that were preselected on the basis of extreme high or low scores on an emotional eating questionnaire. Using a between subject design we experimentally tested the difference in food intake following a mood induction designed to induce joy or sadness (the joy vs. sad mood condition). The high and low emotional eaters did not differ in their food intake, but emotional eating significantly moderated the relationship between mood condition and food intake. Whereas low emotional eaters ate similar amounts a…

AdultEmotional eatingFood intakemedia_common.quotation_subjectEmotionsHappinessSodium Chloridebehavioral disciplines and activitiesVirtual realityDevelopmental psychologyExperimental Psychopathology and TreatmentEatingYoung AdultMood (Psychology)Dietary SucroseFood intakeSurveys and Questionnairesmental disordersDynamics of genderHumansStudentsTrastorns de la conducta alimentàriaGeneral Psychologymedia_commonAnalysis of VarianceNutrition and DieteticsRealitat virtualdigestive oral and skin physiologyDEBQFeeding BehaviorEmotional eatingHumor (Psicologia)ModerationSadnessMoodSpainMood inductionMood inductionEating disordersHappinessFemaleAnalysis of variancePsychologyAppetite
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Similarities and differences between eating disorders and obese patients in a virtual environment for normalizing eating patterns.

2016

Virtual reality has demonstrated promising results in the treatment of eating disorders (ED); however, few studies have examined its usefulness in treating obesity. The aim of this study was to compare ED and obese patients on their reality judgment of a virtual environment (VE) designed to normalize their eating pattern. A second objective was to study which variables predicted the reality of the experience of eating a virtual forbidden-fattening food. ED patients, obese patients, and a non-clinical group (N = 62) experienced a non-immersive VE, and then completed reality judgment and presence measures. All participants rated the VE with similar scores for quality, interaction, engagement,…

AdultMale050103 clinical psychology020205 medical informaticsAdolescentlcsh:RC435-571Ecological validityEmotions02 engineering and technologyVirtual realitycomputer.software_genreDevelopmental psychologyFeeding and Eating DisordersEatingJudgmentUser-Computer InterfaceYoung Adultlcsh:Psychiatry0202 electrical engineering electronic engineering information engineeringmedicineHumans0501 psychology and cognitive sciencesComputer SimulationObesityYoung adultdigestive oral and skin physiology05 social sciencesMiddle Agedmedicine.diseaseObesityPsychiatry and Mental healthClinical PsychologyEating disordersVirtual machineFoodPhysical spaceFemalePsychologyAttributioncomputerComprehensive psychiatry
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An adaptive virtual reality system for the treatment of adjustment disorder and complicated grief: 1-year follow-up efficacy data.

2019

This is the pre-peer reviewed version of the following article: An adaptive virtual reality system for the treatment of adjustment disorder and complicated grief: 1‐year follow‐up efficacy data, which has been published in final form at https://doi.org/10.1002/cpp.2342. This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Use of Self-Archived Versions. Adjustment disorder (AD) and complicated grief (CG) are serious mental conditions that have a high prevalence and are associated with significant impairments in social and work functioning. Recently, these categories have been better specified in the new ICD‐11 proposal. Empirical research on …

AdultMale050103 clinical psychologymedicine.medical_specialtyadjustment disorderAdolescentAdjustment disordersCBT1 year follow upVirtual realityProlonged grief disorder03 medical and health sciencesAdjustment DisordersYoung Adult0302 clinical medicineEmpirical researchPrimary outcomemedicineHumans0501 psychology and cognitive sciencesSingle-Blind Methodprolonged grief disordercomplicated griefProtocol (science)positive psychology strategies05 social sciencesVirtual RealityMiddle Agedmedicine.diseaseComplicated grief030227 psychiatryPsychotherapyClinical PsychologyTreatment OutcomePhysical therapyvirtual realityFemaleGriefPsychologyFollow-Up StudiesClinical psychologypsychotherapy
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