Search results for " reality"

showing 10 items of 615 documents

Virtual Dark Tourism

2018

This study looks at some primary points in the discourse of virtual dark tourism (VDT) formation. Derived from the spectrum of sound branding (SB), virtual reality (VR), coupled with augmented reality (AR), the case is used as a tool to support the claims of VDT. Findings suggest viewpoints for making death sites exclusive, and offer valuable clues to the design of VDT formation as an option to include death sites as market offerings of dark tourism. Guided by social constructionist research philosophy, coupled with semiology and compositional interpretation, the analysis offers valuable clues to position sites built around the narratives of death. Not only does it verify elements of unique…

Dark tourismgeographygeography.geographical_feature_categoryAesthetics0502 economics and business05 social sciences050211 marketingAugmented realitySociology050212 sport leisure & tourismSound (geography)International Journal of Computational Methods in Heritage Science
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Real-Time 3D Face Acquisition Using Reconfigurable Hybrid Architecture

2007

Acquiring 3D data of human face is a general problem which can be applied in face recognition, virtual reality, and many other applications. It can be solved using stereovision. This technique consists in acquiring data in three dimensions from two cameras. The aim is to implement an algorithmic chain which makes it possible to obtain a three-dimensional space from two two-dimensional spaces: two images coming from the two cameras. Several implementations have already been considered. We propose a new simple real-time implementation based on a hybrid architecture (FPGA-DSP), allowing to consider an embedded and reconfigurable processing. Then we show our method which provides depth map of …

Data processingComputer scienceReal-time computinglcsh:Electronicslcsh:TK7800-8360Virtual realityMetaverseFacial recognition systemComputer engineeringDepth mapFace (geometry)Pattern recognition (psychology)Signal ProcessingReference architectureElectrical and Electronic EngineeringInformation SystemsEURASIP Journal on Image and Video Processing
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Evaluation of the ARCore Indoor Localization Technology

2020

Augmented reality has become a very powerful tool nowadays. With the recent technological advance, smartphones have the ability to display augmented content on the screen. What makes the difference is the naturalness with which the multimedia content is superimposed over the video stream acquired with the phone's camera. This perfect overlay depends on the accurate estimation of the position and orientation of the smartphone's camera relative to the 3D representation of the space. ARCore is an augmented reality framework that computes the position and orientation of the smartphone. In order to assess the possibility of integrating ARCore within a virtual and augmented reality platform, we e…

Data visualizationNaturalnessbusiness.industryOrientation (computer vision)PhoneHuman–computer interactionComputer scienceAugmented realityOverlaybusinessRepresentation (mathematics)Visualization2020 19th RoEduNet Conference: Networking in Education and Research (RoEduNet)
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Ricostruire: documento/digitale/virtuale. Villa Deliella

2022

L’utilizzo di modelli come sistema di rappresentazione dell’architettura ha da sempre costituito un ruolo significativo nella costruzione del progetto. Nel tempo la maquette è stata sostituita, ma non sempre, da modelli virtuali tridimensionali sempre più sofisticati grazie alla costante evoluzione della tecnologia informatica. Il loro uso è necessario non solo per la definizione di un progetto, ma per la conoscenza di architetture rimaste sulla carta o di edifici demoliti o distrutti poiché permettono di studiarli, conoscerli ed apprezzarli in maniera più approfondita. Questo lavoro si pone come obiettivo la realizzazione di un modello tridimensionale per consentire una migliore comprensio…

Deliella model augmented reality BasileSettore ICAR/17 - Disegno
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La educación para el desarrollo en el nivel de posgrado: la propuesta pedagógica de la Maestría en Ciencias Sociales de la Universidad de Palermo, Ar…

2020

En este trabajo presentaremos la propuesta pedagógica de la Maestría en Ciencias Sociales de la Universidad de Palermo, Argentina, que es un programa de posgrado que estimula en sus participantes el desarrollo de capacidades de pensamiento complejo y crítico y el compromiso con la realidad social y la diversidad humana. Esta Maestría tiene su eje en la generación de conocimientos que respondan a los problemas de la época con proyección futura; está basado en principios éticos de respeto a las personas, en tanto protagonistas, y a sus derechos; contribuyendo a la formación personal y colectiva, respetando la interculturalidad, la cooperación, la equidad y los derechos humanos. Todas estas ca…

Development educationEquity (economics)Human rightsSocial realitymedia_common.quotation_subjectGeneral MedicineHuman diversityCritical thinking skillsEducación para el desarrolloPosgradoSociologyHumanitiesInterculturalismmedia_commonSujetos protagonistas
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Digital experience for the enhancement of cultural heritage. VR and AR models of the Valentin im Viertel farmhouse.

2019

Il saggio affronta lo studio del maso Valentim im Viertel attraverso la realizzazione del modello digitale utilizzato come strumento per la conoscenza dell’architettura della tradizione del Sud Tirolo. La metodologia adottata si basa sull’acquisizione dei dati rielaborati attraverso modelli VR e AR per la valorizzazione del patrimonio. This study deals with development of the farmhouse Valentim im Viertel digital model used as a tool for the knowledge of the South Tyrol traditional architecture. The methodological approach shows the acquisition of data and the use of VR and AR models for the enhancement of the cultural heritage.

Digital modeling virtual reality augmented reality virtual museum architectural heritagevirtual museumModellazione digitalemuseo virtualerealtà virtualeaugmented realityarchitectural heritageModellazione digitale realtà virtuale realtà aumentata museo virtuale patrimonio architettonico = Digital modeling virtual reality augmented reality virtual museum architectural heritageDigital modelingvirtual realitySettore ICAR/17 - Disegnopatrimonio architettonico = Digital modelingrealtà aumentataModellazione digitale realtà virtuale realtà aumentata museo virtuale patrimonio architettonico.
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Exclusión discursiva. Hacia un nuevo concepto de la exclusión social

2011

The term “social exclusion” has been converting into a buzzword in European social sciences in the last decade. But the double use of the notion, as a concept of social politics as well as a sociological concept is producing a blurring of its contents. The aim of this article is to offer an approach which is able to satisfy the theoretic requirements for an analytical sociological concept by making use of the concept of discursive exclusion. Therefore the text develops the notion of discursive exclusion based on the most recent findings about sociological discourse theory and its contributions to the understanding of the construction of social reality. The process of social exclusion has to…

Discourse AnalysisSocial realityDiscourse theorylcsh:HM401-1281General Social SciencesGender studiesContext (language use)Social TheoryHM401-1281Epistemologymigraciónteoría sociallcsh:Sociology (General)System Theoryanálisis del discursoSociology (General)Social exclusionSociologyMigrationSocial politicsteoría de sistemasRevista Internacional de Sociología
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Virtual Reality in Marketing: A Framework, Review, and Research Agenda

2019

[EN] Marketing scholars and practitioners are showing increasing interest in Extended Reality (XR) technologies (XRs), such as virtual reality (VR), augmented reality (AR), and mixed reality (MR), as very promising technological tools for producing satisfactory consumer experiences that mirror those experienced in physical stores. However, most of the studies published to date lack a certain measure of methodological rigor in their characterization of XR technologies and in the assessment techniques used to characterize the consumer experience, which limits the generalization of the results. We argue that it is necessary to define a rigorous methodological framework for the use of XRs in ma…

EXPRESION GRAFICA EN LA INGENIERIAlcsh:BF1-990Sense of presenceVirtual commerceE-commerceE-commerceReviewVirtual realityVirtual realityconsumer neuroscienceConsumer neurosciencepsychophysiological assessment0502 economics and businessPresencePsychologye-commerceMarketingpresenceGeneral PsychologyMarketingbusiness.industry05 social sciencesPsychophysiological assessmentMixed realityConsumer experiencelcsh:PsychologyConceptual frameworkvirtual commercemarketing3D user interfacevirtual reality050211 marketingAugmented realityConsumer neurosciencebusinessPsychology050203 business & managementFrontiers in Psychology
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Decision Making and Cognitive Behavioral Flexibility in a OCD Sample: a Study in a Virtual Environment

2015

Neuropsychological disorders are common in Obsessive-Compulsive Disorder (OCD) patients. Executive functions, verbal fluency and verbal memory, shifting attention from one aspect of stimuli to others, mental flexibility, engaging in executive planning and decision making, are the most involved cognitive domains. We focus on two aspects of neuropsychological function: decision making and cognitive behavioral flexibility, assessed through a virtual version of the Multiple Errand Test (V-MET), developed using the NeuroVR software.Thirty OCD patients were compared with thirty matched control subjects. The results showed the presence of difficulties in OCD patients with tasks where the goal is n…

Ecologically validObsessive Compulsive Disorder; Decision Making; Cognitive Behavioral Flexibility Virtual Multiple Errands Test; Neuropsychological AssessmentObsessive Compulsive DisorderObsessive-Compulsive Disorder decision making cognitive behavioral flexibility Virtual Multiple Errands Test neuropsychological assessment  Cognitive Behavioral FlexibilityDecision MakingSettore M-PSI/03 - PsicometriaVirtual RealitySettore M-PSI/08 - PSICOLOGIA CLINICAExecutive FunctionDecision Making Cognitive Behavioral Flexibility Virtual Reality Obsessive Compulsive DisorderObsessive-Compulsive Disorder; decision making; cognitive behavioral flexibility; Virtual Multiple Errands Test; neuropsychological assessmentSettore M-PSI/08 - Psicologia ClinicaBrain InjurieSettore MED/48 -Scienze Infermierist. e Tecn. Neuro-Psichiatriche e Riabilitat.Settore M-PSI/01 - PSICOLOGIA GENERALESettore MED/25 - Psichiatria
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La relación causa-efecto entre exclusión/inclusión social y financiera. Una aproximación teórica

2021

La realidad social y económica actual representada en situaciones de vulnerabilidad y desigualdad ha dejado al descubierto tipos de exclusión que no estaban abordados en los diferentes estudios, como son los casos de la exclusión financiera y social, dado que tales conceptos eran comúnmente identificados en términos de pobreza, miseria o marginalidad, entre otros. Estas nuevas categorías de estudio dan lugar a la búsqueda de estrategias que permitan disminuir esa brecha de desigualdad, mediante el estudio de la relación entre la inclusión financiera y la inclusión social. En esta línea, el presente trabajo tiene como propósito desarrollar una aproximación teórica que visibilice la relación …

Economics and EconometricsInequalityCalidad de vidamedia_common.quotation_subjectVulnerabilityScientific literatureBancos y cajasEconomíaDesigualdad0502 economics and business050602 political science & public administrationDesarrollo económicoSociology050207 economicsPobrezaHB71-74media_commonFinancial inclusionPovertyWelfare economics05 social sciencesEconomic reality0506 political scienceEconomics as a scienceSocial exclusionDesarrolloVulnerabilidadInclusion (education)Social Sciences (miscellaneous)REVESCO. Revista de Estudios Cooperativos
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