Search results for "ARCHITECTURE"
showing 10 items of 3706 documents
LaCoDa: Layered connected topology for massive data centers
2017
One of the fundamental challenges of existing data centers is to design a network that interconnects massive number of servers, and therefore providing an efficient and fault-tolerant routing service to upper-layer applications. Several solutions have been proposed (e.g. FatTree, DCell and BCube), however they either scale too fast (i.e., double exponentially) or too slow. This paper proposes a new data center topology, called LaCoDa, that combines the advantages of previous topologies while avoiding their limitations. LaCoDa uses a small node degree that matches physical restriction for servers, and it also interconnects a large number of servers while reducing the wiring complexity and wi…
Towards Modelling Information Security with Key-Challenge Petri Nets
2009
Our global information society is based on distributed wide-area networks. Network security consists of the provisions made in an underlying computer network infrastructure, policies adopted by the network administrator to protect the network-accessible resources from unauthorized access, as well as continuous monitoring and measurement of the network security's effectiveness. In this paper, we describe the use of Petri nets in modelling network security. We propose a new hierarchical method for modelling network attacks and evaluating effectiveness of the corresponding defences. Our model is called Key-Challenge Petri Net (KCPN).
A real-time network architecture for biometric data delivery in Ambient Intelligence
2012
Ambient Intelligent applications involve the deployment of sensors and hardware devices into an intelligent environment surrounding people, meeting users’ requirements and anticipating their needs (Ambi- ent Intelligence-AmI). Biometrics plays a key role in surveillance and security applications. Fingerprint, iris and voice/speech traits can be acquired by contact, contact-less, and at-a-distance sensors embedded in the environment. Biometric traits transmission and delivery is very critical and it needs real-time transmission net- work with guaranteed performance and QoS. Wireless networks become suitable for AmI if they are able to satisfy real-time communication and security system requi…
A Heterogeneous Sensor and Actuator Network Architecture for Ambient Intelligence
2014
One of the most important characteristics of a typical ambient intelligence scenario is the presence of a number of sensors and actuators that capture information about user preferences and activities. Such nodes, i.e., sensors and actuators, are often based on different technologies so that types of networks which are typically different coexist in a real system, for example, in a home or a building. In this chapter we present a heterogeneous sensor and actuator network architecture designed to separate network management issues from higher, intelligent layers. The effectiveness of the solution proposed here was evaluated using an experimental scenario involving the monitoring of an office…
Improving the Performance Metric of Wireless Sensor Networks with Clustering Markov Chain Model and Multilevel Fusion
2013
Published version of an article in the journal: Mathematical Problems in Engineering. Also available from the publisher at: http://dx.doi.org/10.1155/2013/783543 Open access The paper proposes a performance metric evaluation for a distributed detection wireless sensor network with respect to IEEE 802.15.4 standard. A distributed detection scheme is considered with presence of the fusion node and organized sensors into the clustering and non-clustering networks. Sensors are distributed in clusters uniformly and nonuniformly and network has multilevel fusion centers. Fusion centers act as heads of clusters for decision making based on majority-like received signal strength (RSS) with comparis…
A Concurrent Neural Classifier for HTML Documents Retrieval
2003
A neural based multi-agent system for automatic HTML pages retrieval is presented. The system is based on the EαNet architecture, a neural network having good generalization capabilities and able to learn the activation function of its hidden units. The starting hypothesis is that the HTML pages are stored in networked repositories. The system goal is to retrieve documents satisfying a user query and belonging to a given class (i.e. documents containing the word “football” and talking about “Sports”). The system is composed by three interacting agents: the EαNet Neural Classifier Mobile Agent, the Query Agent, and the Locator Agent. The whole system was successfully implemented exploiting t…
A New Genetic Approach for the Partitioning Problem in Distributed Virtual Environment Systems
2004
The Partitioning problem is a key issue in the design of Distributed Virtual Environment (DVE) systems based on a server-network architecture. This problem consist of efficiently assigning the clients of the simulation (avatars) to the system servers. Despite the existing literature proposes different evolutive approaches for solving this NP-hard problem, an approach based on genetic algorithms is considered as the current best partitioning mechanism.
Exploiting Deductive Processes for Automated Network Management
2005
This paper focuses on improving network management by the adoption of artificial intelligence techniques. We propose a distributed multiagent architecture for network management, which exploits the dynamic reasoning capabilities of the situation calculus in order to emulate the reactive behavior of a human expert to fault situations. The information related to network events is generated by programmable sensors deployed on the network devices and is collected by a logical entity for network managing where it is merged with general domain knowledge, with a view to identifying the root causes of faults and to decide on reparative actions. The logical inference system has been devised to carry…
On the Design of Spontaneous Networks Using a P2P Approach and Bluetooth
2005
In this paper, we address the design of spontaneous networks using a peer to peer (P2P) and Bluetooth technology. A spontaneous network is a small infrastructureless network formed when a group of people come together to participate in some collaborative activity. In this work, we develop a base library and application work ground for easy spontaneous networks development. Based on it, we present an experimental application that provides spontaneous networks with context and transparent services to interchange resources between peers. We describe the overall network architecture and present details of the implementation steps taken to create our P2P and Bluetooth based application. Finally …
Towards integrated operations for ships
2013
Maritime customers will benefit greatly from integrated operations between ship and shore. It requires integrating diverse information services within a variety of communication environments, which is a complex task. The common approach to dealing with complex tasks is to use a divide-and-conquer policy and solve problems independently. Since there are mainly two challenges involved - interoperability among heterogeneous applications and connectivity through difficult maritime networks, to handle them separately has become useful. While interoperability and connectivity solutions work well individually, if we put them together in the maritime context, problems arise. We b services based int…