Search results for "Apps"

showing 6 items of 56 documents

Estereotipos asociados al cuerpo humano: análisis de aplicaciones móviles usadas en la educación físico-deportiva

2022

Institutions and educators are massively and uncritically integrating digital curricular materials in their teaching praxis. This article aims to uncover whether health and fitness APP images convey or legitimize stereotypes linked to bodies, focusing on gender, race, somatotype and physical activity practice. We also analyse whether these apps are adequate for the recommended age or whether they are designed by physical education professionals. For that purpose, we designed a descriptive, comparative study based on content analysis on a sample of 373 images from 128 apps selected through a PRISMA review and a pilot test. Our results report that bodies reproduce a series of stereotypes: of …

mobile appsstereotypesComputer Networks and Communicationsbody imageimage interpretationdigital competenceestereotiposComputer Science ApplicationsEducationaplicaciones móvilesTelèfon mòbilinterpretación de imágenes:PEDAGOGÍA [UNESCO]UNESCO::PEDAGOGÍAimagen corporalInformation Systemscompetencia digital docente
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The Playful Affordances of Picture Book Apps for Children

2021

The tradition of children’s literature has evolved side by side with the market of children’s entertainment, games, and toys. The selection of contemporary print products includes a wide variety of materially or technologically enhanced picture books. This background is rarely considered in the examination of children’s book applications that have attracted scholarly interest after the arrival of smartphones and tablets during the early 2010s.The relationship between picture book apps, mobile games, and digital playthings requires further examination that considers the specific affordances of the mobile platform. Leaning on five case studies, this article examines how picture book apps affo…

pelaaminenaffordancesComputingMilieux_PERSONALCOMPUTINGkuvakirjatchildren’s literaturee-kirjatleikkiminenlukeminendigital playlastenkirjallisuusdigital children’s literaturemobiilisovelluksetpicture book appsdigitaaliset pelit
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Mobile game monetization

2015

Mitä rahallistamis menetelmiä on olemassa mobiilipeleille? Entä mitä täytyy ottaa huomioon sovellettaessa tiettyä rahallistamis menetelmää tiettyyn pelityyppiin? Tässä kandidaatintutkielmassa perehdytään siihen mitä mobiilipelit ovat, mikä on Apple App Store, millaisa eri pelityypepjä on, mitkä ovat eri rahallistamismenetelmät mobiilipeleille ja lopuksi rahallistamismenetelmiä käyttöönotettaessa huomioitavia asioita käsitellään luvun verran. Tukimustuloksena esitellään muutama potenttiaalinen rahallistamismenetelmä. Sekä tehdään selväksi että rahallistamismenetelmän valinta on riippuvainen pelistä. Erilaisilla peleillä ja rahallistamismenetelmillä on eri laatuvaatimukset. What are potential…

premium appsfreemiumpaid appsnon-premium appsfree to playmobile gameApp Storedownloadable con-tentlite appsmonetizationin-app purchasesbusiness modelpaywallin-app advertisement
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Mobile Apps and Social Media

2017

1The increasing penetration of smartphones among global population, especially among youth and children, has define a mobile and interactive media use without any precedent. A global connected world is the context in where our offspring are developing self-competences in media literacy because they manage technological devices at very early ages. This context is the state of affairs of this article in which we present two different steps: firstly, a theoretical study, showing the impact of mobile devices, focusing on smartphones and mobile applications where the question arisen is: What are children and young doing while online? Media literacy is also described in order to apply its dimensi…

social networksInternet privacy050801 communication & media studiesContext (language use)primary school03 medical and health sciences0508 media and communications0302 clinical medicineEmpirical researchdigital skills030225 pediatricsSocial mediaSociologymobile appseducationSocial networkbusiness.industryMobile broadband05 social sciencesScopus(2)Advertisingmedia literacyMedia literacybusinessMobile deviceInteractive mediaProceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality
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End Users’ Perspective of Performance Issues in Google Play Store Reviews

2022

The success of mobile applications is closely tied to their performance which shapes the user experience and satisfaction. Most users often delete mobile apps from their devices due to poor performance indicating a mobile app’s failure in the competitive market. This paper performs a quantitative and qualitative analysis and investigates performance-related issues in Google Play Store reviews. This study has been conducted on 368,704 reviews emphasizing more 1- and 2-star reviews distributed over 55 Android apps. Our research also reports a taxonomy of 8 distinct performance issues obtained using manual inspection. Our findings show that end-users recurrently raised Updation (69.11%), Respo…

suorituskykyasiakastyytyväisyyskäytettävyyskäyttäjätAndroid mobile appsperformance related issuesGoogle play reviewsloppukäyttäjätGooglemobiililaitteetAndroidtyytyväisyysmobiilisovelluksetkäyttäjäkokemus
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Virtualization of work in global supply chains

2016

ABSTRACT. Background: The paper is devoted to the notion and benefits of implementing virtual work in global supply chains. Virtual work must be understood as an intentional activity of a human being, aimed at rendering services (tangible and intangible), by means of ITC tools, performed in a distance from the traditional place of work, in a mobile manner. The empirical research were conducted on the basis of 4 case studies of global leaders of supply chains, which in accordance with M. Fisher's classification, represent two types. The case studies confirmed the positive influence of virtual work both in effective and flexible supply chains. Favourable market and technological conditions an…

supply chain managementbut it also creates possibilities of better usage of own resourcenew methods of work. INTRODUCTION Global economic crisis significantly increases the pressure on reduction of cost and risk connected with the functioning of global supply chains. Among many ways to reduce the cost and the uncertainty of demand for the products of supply chain the essential one is the increase of information transparency due to modern ICT solutions. The popularisation of SCM class business apps not only contributes to the increase of the scope of logistic and production outsourcingvirtual workeffective supply chainsupply chainflexible supply chainLogForum
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