Search results for "Augmented reality"

showing 10 items of 208 documents

When Augmented Reality Met Art: Lessons Learned from Researcher–Artist Interdisciplinary Work

2018

Over the last few years, Augmented Reality (AR) technology has quickly evolved and today there is commercial software and hardware that allow the creation of AR experiences. However, it might still be cumbersome to create rich AR experiences without a deep knowledge of the technology. Artists have collaborated with IT experts during the last few years in order to enhance artistic pieces embedding AR technology, leading to the emergence of interesting collaborations between artists and engineers, computer scientists, architects, etc. The resulting works can be referred as AR Art. However, the interdisciplinary work behind these collaborations is usually not addressed. The aim of this paper i…

EngineeringComputer Networks and CommunicationsNeuroscience (miscellaneous)060401 art practice history & theorylcsh:Technology060404 musicVisual artsaugmented reality; art; interdisciplinary; collaborationDeep knowledgelcsh:Scienceartbusiness.industrylcsh:TPerspective (graphical)06 humanities and the artsArt and technologyaugmented realitycollaborationComputer Science ApplicationsHuman-Computer InteractionWork (electrical)interdisciplinaryAugmented realitylcsh:Qbusiness0604 artsMultimodal Technologies and Interaction
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Augmented Reality - An Improvement for Computer Integrated Manufacturing

2012

In order to be competitive companies evolved towards a Computer-Integrated Manufacturing system. We present in this paper an overview of potential applications of Augmented Reality that can provide positive results to the CIM approach. Also the paper comprises the results regarding how Augmented Reality is successfully tested and implemented on a FESTO assembly line.

EngineeringComputer-integrated manufacturingbusiness.industryOrder (business)General EngineeringComputerApplications_COMPUTERSINOTHERSYSTEMSAugmented realitybusinessAssembly lineManufacturing systemsManufacturing engineeringAdvanced Materials Research
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Human-centred Assembly: A Case Study for an Anthropocentric Cyber-physical System

2014

Abstract To engineer the factory of the future the paper argues for an anthropocentric cyber-physical reference model that assimilate in an integrated, dynamic, structural and functional way all the required components (i.e. physical, computational and human) of a synthetic hybrid system. This is due to the real need to design large-scale complex systems that accommodate the latest achievements in factory automation where the human is not merely playing a simple and clear role inside the control-loop, but is becoming a composite factor in a highly automated system (“man-in-the-mesh”). The concept is demonstrated by instantiating our anthropocentric cyber-physical reference model in a concre…

EngineeringCyber-Physical SystemsAugmented RealityWorkstationbusiness.industryCyber-physical systemVirtual RealityAutomationlaw.inventionAnthropocentrismHuman–computer interactionlawHybrid systemHuman-Maschine InteractionGeneral Earth and Planetary SciencesFactory (object-oriented programming)Augmented realitybusinessReference modelGeneral Environmental ScienceProcedia Technology
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Augmented Reality Applied in Machining Processes and Cutting Tools Management

2014

This paper describes the benefit obtained from implementing a cutting tool management system. Also, a state of the art on tool management systems available on the market is presented. By analysing the drawbacks generated by the implementation of such a system, we are providing a cheap and practical solution: an Augmented Reality aided machining and tool management system. Using augmented reality we managed to improve the tool management systems by providing, at the scene of action, all the necessary tool information in a much more user friendly way.

EngineeringEngineering drawingUser FriendlyCutting toolbusiness.industryGeneral MedicineAction (philosophy)MachiningManagement systemTool managementAugmented realityState (computer science)businessSoftware engineeringApplied Mechanics and Materials
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Academia-industry Collaboration for Augmented Reality Application Development

2019

Abstract Due to our previous experience in AR development, with this research project we propose to study how Augmented Reality (AR) can be adopted by an industrial partner and which are the major outcomes from which a company may benefit. For this purpose, we partnered with a forward-looking company willing to embrace the idea of implementing new technologies for industrial purposes. In this research we identified that the most significant impact which AR may have for our industrial partner is in providing remote assistance and for product exploitation and marketing purposes. For the latest we developed a customized AR application which is currently available on Apple’s App Store. By analy…

EngineeringEngineering managementDevelopment (topology)General interestbusiness.industryAugmented realitybusinessBalkan Region Conference on Engineering and Business Education
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Multiuser Augmented Reality System for Indoor Exhibitions

2011

Over the last years, museums and galleries are looking for new ways to show exhibitions to visitors. For that purpose, new technologies like augmented reality are used. In this paper an augmented reality system for indoor exhibitions is presented. The system is formed by visualization screens that mix exhibition environment, visitors included, with multimedia and virtual 3D objects which visitors can manipulate naturally using a markers system. This system has been used in the exhibition "Valencia, tierra de comarcas: Dialogos con el patrimonio", which deals with a trip through the valencian cultural heritage.

EngineeringMultimediaEmerging technologiesbusiness.industrycomputer.software_genreValencianlanguage.human_languageVisualizationExhibitionCultural heritagelanguageAugmented realitybusinesscomputer
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Table Top Augmented Reality System for Conceptual Design and Prototyping

2011

The AugmenTable is a desktop augmented reality workstation intended for conceptual design and prototyping. It combines a thin form factor display, inexpensive web cameras, and a PC into a unique system that enables natural interaction with virtual and physical parts. This initial implementation of the AugmenTable takes advantage of the popular open source augmented reality software platform ARToolkit to enable manual interaction with physical parts, as well as interaction with virtual parts via a physically marked pointer or a color-marked fingertip. This paper describes similar previous work, the methods used to create the AugmenTable, the novel interaction it affords users, and a number o…

EngineeringOpen sourceSoftwareNatural interactionWorkstationConceptual designlawbusiness.industryHuman–computer interactionPointer (user interface)Augmented realitybusinesslaw.inventionASME 2011 World Conference on Innovative Virtual Reality
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Current Trends on the Acquisition, Virtual Representation, and Interaction of Cultural Heritage

2020

Cultural heritage (CH) tells us about our roots, and therefore, constitutes a rich value for the society. Its conservation, dissemination, and understanding are of utmost importance. In order to preserve CH for the upcoming generations, it needs to be documented, a process that nowadays is done digitally. Current trends involve a set of technologies (cameras, scanners, etc.) for the shape and radiometric acquisition of assets. Also, intangible CH can be digitally documented in a variety of forms. Having such assets virtualized, a proper dissemination channel is of relevance, and recently, new technologies that make use of interaction paradigms have emerged. Among them, in this chapter, the …

Engineeringbusiness.industry010401 analytical chemistryVirtual representation020207 software engineering02 engineering and technology01 natural sciences0104 chemical sciencesCultural heritageHuman–computer interaction0202 electrical engineering electronic engineering information engineeringAugmented realityCurrent (fluid)business
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Formwork application optimization by using augmented reality

2016

By using the PLM (Product Lifecycle Management) principle on the formwork case study, after determining the functions and the technical solutions, the application must be made as optimum as possible in order to assure productivity and provide the necessary information as quick as possible. The concept is to create a complex management for the formwork based on augmented reality. By taking into account the development rate of the information, augmented reality is tending to be one of the widest (in term of domain) visualization instrument. Also used in the construction domain, augmented reality can be applied also for the case of formwork design and management. The application of the solutio…

Engineeringbusiness.industry0211 other engineering and technologies020101 civil engineering02 engineering and technologyConstruction engineering0201 civil engineeringTerm (time)VisualizationDomain (software engineering)Transport engineeringProduct lifecycle021105 building & constructionFormworkAugmented realityState (computer science)Product (category theory)businessIOP Conference Series: Materials Science and Engineering
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Detection of surfaces for projection of texture

2007

Augmented reality is used to improve color segmentation on human's body or on precious no touch artefacts. We propose a technique based on structured light to project texture on a real object without any contact with it. Such techniques can be apply on medical application, archeology, industrial inspection and augmented prototyping. Coded structured light is an optical technique based on active stereovision which allows shape acquisition. By projecting a light pattern onto the surface of an object and capturing images with a camera, a large number of correspondences can be found and 3D points can be reconstructed by means of triangulation.

Engineeringbusiness.industryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONTriangulation (computer vision)Texture (music)Object (computer science)3D modelingComputer graphics (images)SegmentationComputer visionAugmented realityArtificial intelligencebusinessProjection (set theory)ComputingMethodologies_COMPUTERGRAPHICSStructured lightEighth International Conference on Quality Control by Artificial Vision
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