Search results for "Automata"
showing 10 items of 453 documents
Combining finite learning automata with GSAT for the satisfiability problem
2010
A large number of problems that occur in knowledge-representation, learning, very large scale integration technology (VLSI-design), and other areas of artificial intelligence, are essentially satisfiability problems. The satisfiability problem refers to the task of finding a satisfying assignment that makes a Boolean expression evaluate to True. The growing need for more efficient and scalable algorithms has led to the development of a large number of SAT solvers. This paper reports the first approach that combines finite learning automata with the greedy satisfiability algorithm (GSAT). In brief, we introduce a new algorithm that integrates finite learning automata and traditional GSAT use…
Optimizing channel selection for cognitive radio networks using a distributed Bayesian learning automata-based approach
2015
Consider a multi-channel Cognitive Radio Network (CRN) with multiple Primary Users (PUs), and multiple Secondary Users (SUs) competing for access to the channels. In this scenario, it is essential for SUs to avoid collision among one another while maintaining efficient usage of the available transmission opportunities. We investigate two channel access schemes. In the first model, an SU selects a channel and sends a packet directly without Carrier Sensing (CS) whenever the PU is absent on this channel. In the second model, an SU invokes CS in order to avoid collision among co-channel SUs. For each model, we analyze the channel selection problem and prove that it is a so-called "Exact Potent…
Solving Graph Coloring Problems Using Learning Automata
2008
The graph coloring problem (GCP) is a widely studied combinatorial optimization problem with numerous applications, including time tabling, frequency assignment, and register allocation. The growing need for more efficient algorithms has led to the development of several GCP solvers. In this paper, we introduce the first GCP solver that is based on Learning Automata (LA). We enhance traditional Random Walk with LA-based learning capability, encoding the GCP as a Boolean satisfiability problem (SAT). Extensive experiments demonstrate that the LA significantly improve the performance of RW, thus laying the foundation for novel LA-based solutions to the GCP.
Diagrammatic approach to cellular automata and the emergence of form with inner structure
2018
We present a diagrammatic method to build up sophisticated cellular automata (CAs) as models of complex physical systems. The diagrams complement the mathematical approach to CA modeling, whose details are also presented here, and allow CAs in rule space to be classified according to their hierarchy of layers. Since the method is valid for any discrete operator and only depends on the alphabet size, the resulting conclusions, of general validity, apply to CAs in any dimension or order in time, arbitrary neighborhood ranges and topology. We provide several examples of the method, illustrating how it can be applied to the mathematical modeling of the emergence of order out of disorder. Specif…
Multi-Dimensional motivic pattern extraction founded on adaptive redundancy filtering
2005
Abstract We present a computational model for discovering repeated patterns in symbolic representations of monodic music. Patterns are discovered through an incremental adaptive identification along a multi-dimensional parametric space. The difficulties of pattern discovery mainly come from combinatorial redundancies, that our model is able to control efficiently. A specificity relation is defined between pattern descriptions, unifying suffix and inclusion relations and enabling a filtering of redundant descriptions. Combinatorial proliferation caused by successive repetitions of patterns is managed using cyclic patterns. The modelling of these redundancy control mechanisms enables an autom…
Online Induction of Probabilistic Real Time Automata
2012
Probabilistic real time automata (PRTAs) are a representation of dynamic processes arising in the sciences and industry. Currently, the induction of automata is divided into two steps: the creation of the prefix tree acceptor (PTA) and the merge procedure based on clustering of the states. These two steps can be very time intensive when a PRTA is to be induced for massive or even unbounded data sets. The latter one can be efficiently processed, as there exist scalable online clustering algorithms. However, the creation of the PTA still can be very time consuming. To overcome this problem, we propose a genuine online PRTA induction approach that incorporates new instances by first collapsing…
Descriptional and Computational Complexity of the Circuit Representation of Finite Automata
2018
In this paper we continue to investigate the complexity of the circuit representation of DFA—BC-complexity. We compare it with nondeterministic state complexity, obtain upper and lower bounds which differ only by a factor of 4 for a Binary input alphabet. Also we prove that many simple operations (determining if a state is reachable or if an automaton is minimal) are PSPACE-complete for DFA given in circuit representation.
An Approximate Determinization Algorithm for Weighted Finite-State Automata
2001
Nondeterministic weighted finite-state automata are a key abstraction in automatic speech recognition systems. The efficiency of automatic speech recognition depends directly on the sizes of these automata and the degree of nondeterminism present, so recent research has studied ways to determinize and minimize them, using analogues of classical automata determinization and minimization. Although, as we describe here, determinization can in the worst case cause poly-exponential blowup in the number of states of a weighted finite-state automaton, in practice it is remarkably successful. In extensive experiments in automatic speech recognition systems, deterministic weighted finite-state autom…
Quantum versus Probabilistic One-Way Finite Automata with Counter
2001
The paper adds the one-counter one-way finite automaton [6] to the list of classical computing devices having quantum counterparts more powerful in some cases. Specifically, two languages are considered, the first is not recognizable by deterministic one-counter one-way finite automata, the second is not recognizable with bounded error by probabilistic one-counter one-way finite automata, but each recognizable with bounded error by a quantum one-counter one-way finite automaton. This result contrasts the case of one-way finite automata without counter, where it is known [5] that the quantum device is actually less powerful than its classical counterpart.
Multiple Usage of Random Bits in Finite Automata
2012
Finite automata with random bits written on a separate 2-way readable tape can recognize languages not recognizable by probabilistic finite automata. This shows that repeated reading of random bits by finite automata can have big advantages over one-time reading of random bits.